luab the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the -3 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 2, D) a +0 long sword a +0 shield a +0 scale mail (17, 25, D) a +3 flail of crushing (unseen) (17, 26, D) a +0 robe an uncursed amulet of regeneration a spriggan corpse a titan corpse (17, 27, D) a titan corpse (still there?) a wind drake corpse (still there?) (17, 29, D) a wind drake corpse (18, 26, D) a wind drake corpse (18, 27, D) +0 storm dragon scales (unseen) (18, 28, D) a +0 falchion of holy wrath (still there?) a +0 robe (still there?) (19, 0, D) a +2 dagger of venom (19, 1, D) a +1 dagger of holy wrath (19, 17, D) a +5 blowgun (19, 27, D) a wind drake corpse (20, 0, D) a lamp of fire (20, 1, D) a fan of gales (20, 17, D) 3 royal jellies (21, 0, D) a +2 great sword of holy wrath (21, 1, D) an uncursed staff of energy (21, 17, D) the Volume of Orientation Spells Type Level a - Apportation Translocation 1 b - Teleport Other Translocation 3 c - Passage of Golubria Translocation 4 d - Summon Forest Summoning/Translocation 5 e - Malign Gateway Summoning/Translocation 7 (22, 0, D) a +2 dagger of draining (22, 1, D) a +5 dire flail of holy wrath (22, 17, D) an uncursed ring of protection from magic (23, 0, D) a book of Annihilations (23, 1, D) an uncursed staff of earth (23, 7, D) a shapeshifter corpse (still there?) a glowing shapeshifter corpse (still there?) (23, 8, D) a glowing shapeshifter corpse (23, 17, D) a potion of agility (23, 18, D) the +7 falchion of Beraat {slice, Str+4 Int-5} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (-5). (24, 0, D) a +4 scale mail of cold resistance (24, 1, D) the ring "Teotasom" {rN+ Dex+3} [ring of positive energy] It affects your dexterity (+3). It protects you from negative energy. (24, 5, D) a shapeshifter corpse (24, 7, D) a very ugly thing corpse a shapeshifter corpse a glowing shapeshifter corpse (24, 9, D) a shapeshifter corpse (24, 17, D) the ring "Qeovaaj" {rCorr rN++ Str-5 Dex+2 Stlth+} [ring of resist corrosion] It affects your strength (-5). It affects your dexterity (+2). It greatly protects you from negative energy. It makes you more stealthy. (24, 18, D) an uncursed staff of summoning (25, 0, D) a +3 leather armour of fire resistance (25, 6, D) a shapeshifter corpse (25, 7, D) a glowing shapeshifter corpse (25, 9, D) a shapeshifter corpse (25, 17, D) a +4 ring of intelligence (25, 18, D) a crystal ball of energy (26, 1, D) a +6 double sword of slicing (26, 8, D) a +6 flail of venom (27, 0, D) a +2 hand crossbow of flaming (27, 1, D) a +6 mace of protection (27, 17, D) a +1 long sword of holy wrath (28, 1, D) a +0 double sword of slicing (28, 17, D) an uncursed staff of death (29, 0, D) a sack of spiders (29, 1, D) a +5 ring of protection (29, 17, D) the Compendium of Attacks Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Static Discharge Conjuration/Air 3 c - Force Lance Conjuration/Translocation 4 d - Fulminant Prism Conjuration/Hexes 4 e - Bolt of Cold Conjuration/Ice 6 (34, 28, D) the cursed -2 cloak of Freedom {rElec rPois Int-2} It affects your intelligence (-2). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (35, 0, D) a +3 falchion of venom (35, 14, D) a +6 giant spiked club (35, 15, D) a +0 robe (35, 29, D) an uncursed staff of wizardry (36, 0, D) a +2 rapier of electrocution (36, 1, D) Ciczukua's Incunabulum of Viperous Creation Spells Type Level a - Sting Conjuration/Poison 1 b - Summon Lightning Spire Summoning/Air 4 c - Summon Forest Summoning/Translocation 5 d - Aura of Abjuration Summoning 5 e - Alistair's Intoxication Transmutation/Poison 5 (36, 14, D) a fan of gales (36, 15, D) a +0 rapier of electrocution (36, 28, D) a book of Frost (36, 29, D) a +0 dagger of venom (37, 0, D) a +3 shortbow of freezing (37, 1, D) a +2 battleaxe of distortion (37, 14, D) a +2 vampiric spear (37, 20, D) a +2 scimitar of electrocution (37, 25, D) a +0 war axe (unseen) (37, 29, D) a +2 demon trident of venom (37, 33, D) a +0 dagger (unseen) (37, 34, D) an uncursed staff of conjuration (38, 0, D) the +10 halberd "Impbane" {chop, -Tele Int+4 Dex+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+4). It prevents most forms of teleportation. (38, 1, D) a book of the Sky (38, 14, D) a lamp of fire (38, 15, D) a Young Poisoner's Handbook (38, 20, D) a necrophage corpse (38, 21, D) a +0 dagger (still there?) an uncursed staff of poison (still there?) (38, 22, D) a +2 dire flail of crushing (unseen) (38, 28, D) a lamp of fire (38, 29, D) a +3 battleaxe (38, 33, D) the +7 rapier of the Doomed Warrior {venom, -Tele rC+ Str+7 Int+3} It poisons the flesh of those it strikes. It affects your strength (+7). It affects your intelligence (+3). It protects you from cold. It prevents most forms of teleportation. a +0 robe a human corpse (39, 1, D) a lamp of fire (39, 14, D) an uncursed staff of energy (39, 15, D) a book of the Dragon (39, 21, D) a ghoul corpse (39, 28, D) an uncursed amulet of faith (39, 29, D) the +6 quarterstaff of Ashenzari's Favour {freeze, rPois Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It makes you more stealthy. (39, 31, D) a cursed +3 mace (unseen) (39, 33, D) the +10 morningstar "Eos" {elec, Halo rElec} (still there?) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. a +0 dagger (still there?) (40, 0, D) a +3 ring mail of poison resistance (40, 1, D) a book of Alchemy (40, 14, D) an uncursed staff of power (40, 20, D) a +0 halberd of flaming (40, 22, D) a +2 great sword (unseen) (40, 29, D) the +7 long sword of the Desolation of Salt {slice, rPois MR+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from poison. It affects your resistance to hostile enchantments. (41, 0, D) a cursed ring of positive energy (41, 1, D) a fan of gales (41, 14, D) the cursed ring "Inlul" {Str-3 Dex+3} [ring of strength] It affects your strength (-3). It affects your dexterity (+3). It has a curse placed upon it. (41, 28, D) a +4 shortbow of freezing (41, 29, D) the ring "Bask" {EV+4 Str+4 Int-3 Slay+3} [ring of evasion] It affects your evasion (+4). It affects your strength (+4). It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). (42, 0, D) the +7 spear of the Puffin {antimagic, rPois} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from poison. (42, 1, D) a lamp of fire (42, 14, D) a phial of floods (42, 28, D) an uncursed staff of conjuration (42, 29, D) an uncursed staff of earth (43, 14, D) a +0 glaive (43, 28, D) an uncursed ring of magical power (43, 29, D) a +2 glaive of chopping (44, 28, D) a phial of floods (49, 0, D) a lightning rod (4/4) (49, 1, D) a +1 plate armour of cold resistance (49, 12, D) a +0 chain mail (49, 24, D) a +0 battleaxe (49, 36, D) a lamp of fire (49, 37, D) an uncursed staff of earth (50, 0, D) an uncursed staff of power (50, 12, D) a fan of gales (50, 13, D) a +0 dire flail (50, 25, D) a +1 hand crossbow of freezing (50, 36, D) the ring of Shaolin {EV+8} [ring of evasion] It affects your evasion (+8). (50, 40, D) a +2 mace a +0 robe a +3 scythe of venom (51, 0, D) a +3 ring of dexterity (51, 1, D) the +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. (51, 2, D) an uncursed ring of protection from magic the ring "Wyalaz" {+Fly rC+ rN+++ Int-4} [ring of flight] It affects your intelligence (-4). It protects you from cold. It renders you almost immune to negative energy. It lets you fly. the ring of the Queen {*Slow rElec Dex+6 SInv Stlth+} [ring of see invisible] It affects your dexterity (+6). It insulates you from electricity. It lets you see invisible. It may slow you when you take damage. It makes you more stealthy. (51, 7, D) a +2 great sword of flaming (unseen) (51, 9, D) a hell hound corpse (skeletalised by now) (51, 12, D) a crystal ball of energy (51, 13, D) an uncursed staff of power (51, 17, D) the cursed +1 flail of Ytoysh {flame, +Inv rC+ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. (unseen) (51, 18, D) a +0 flail (unseen) (51, 24, D) the +1 robe of the Louse {+Inv rElec rC- Int+2} It affects your intelligence (+2). It makes you vulnerable to cold. It insulates you from electricity. It lets you turn invisible. (51, 25, D) a +0 falchion of slicing (51, 36, D) the +1 leather armour of Anarchy {rN+ Dex-4 SInv} It affects your dexterity (-4). It protects you from negative energy. It lets you see invisible. (51, 37, D) a book of the Dragon (51, 38, D) the ring of Robustness {AC+8} [ring of protection] It affects your AC (+8). a +2 ring of protection the ring "Pocrior" {+Fly Dex+2} [ring of flight] It affects your dexterity (+2). It lets you fly. (52, 0, D) the ring "Notubb" {rCorr rC- Str+3 Int+2} [ring of resist corrosion] It affects your strength (+3). It affects your intelligence (+2). It makes you vulnerable to cold. (52, 1, D) a +1 scale mail of cold resistance (52, 6, D) a +2 great sword of flaming (52, 7, D) a +0 great sword of flaming (52, 12, D) +1 pearl dragon scales (52, 13, D) a +0 chain mail of fire resistance (52, 16, D) a +0 bardiche (unseen) (52, 17, D) a +0 dire flail a +0 plate armour (52, 19, D) a +0 dire flail (unseen) (52, 24, D) a +1 battleaxe of chopping (52, 25, D) the Papyrus of Gliding Changing Spells Type Level a - Shock Conjuration/Air 1 b - Beastly Appendage Transmutation 1 c - Silence Hexes/Air 5 d - Deflect Missiles Charms/Air 6 e - Dragon Form Transmutation 7 (52, 29, D) a +0 halberd a +0 robe (52, 37, D) the +2 scimitar "Rikkaygh" {slice, rPois Int+2 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from poison. It makes you more stealthy. (53, 0, D) the cursed +0 robe of the Mind {+Fly} It lets you fly. It has a curse placed upon it. (53, 1, D) a +2 leather armour of fire resistance (53, 6, D) a hell hound corpse (skeletalised by now) (53, 7, D) a +2 great sword of flaming (unseen) (53, 9, D) a hell hound corpse (skeletalised by now) (53, 13, D) a book of Necromancy (53, 17, D) the +7 rapier "Kuxu" {holy, +Fly rElec rC- Dex+8} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+8). It makes you vulnerable to cold. It insulates you from electricity. It lets you fly. (unseen) (53, 18, D) a +2 hand axe of venom (unseen) (53, 19, D) a cursed -1 giant spiked club (still there?) a +0 giant club (still there?) (53, 29, D) the +10 lajatang "Fahuheep" {antimagic, rElec MR+ Str+2 Int-3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It affects your intelligence (-3). It insulates you from electricity. It affects your resistance to hostile enchantments. (unseen) (53, 30, D) a +2 scimitar of flaming (53, 36, D) a +0 plate armour of poison resistance (53, 37, D) the +9 hand axe "Eklisch" {pain, +Blink +Inv MR-} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It lets you turn invisible. It lets you blink. (54, 0, D) a +1 spear of freezing (54, 1, D) an uncursed staff of energy (54, 13, D) an uncursed staff of summoning (54, 24, D) a +4 hunting sling of flaming (54, 25, D) a book of Minor Magic (54, 28, D) a +0 trident (unseen) (54, 36, D) the Compendium of Earthen Black Secrets Spells Type Level a - Corpse Rot Necromancy 2 b - Passwall Transmutation/Earth 2 c - Regeneration Charms/Necromancy 3 d - Animate Dead Necromancy 4 e - Shatter Earth 9 (55, 0, D) a +3 dagger of protection (55, 1, D) Sif Muna's Catalogue of Moulding and Evil Rites Spells Type Level a - Sublimation of Blood Necromancy 2 b - Sticks to Snakes Transmutation 2 c - Vampiric Draining Necromancy 3 d - Hydra Form Transmutation 6 e - Statue Form Transmutation/Earth 6 (55, 12, D) a +0 hand axe (55, 13, D) a +1 ring mail of cold resistance (55, 24, D) a lightning rod (4/4) (58, 41, D) a +0 broad axe (58, 42, D) a +0 long sword (58, 43, D) a +4 long sword of electrocution (59, 37, D) a +2 plate armour of fire resistance (59, 41, D) a +2 rapier of speed a +0 hand axe (60, 13, D) a +0 short sword (still there?) 5 arrows (still there?) (60, 31, D) a +0 dagger (unseen) (60, 36, D) a +0 scimitar (60, 37, D) an uncursed staff of fire (60, 41, D) a cursed -3 glaive a +0 long sword (60, 42, D) the +6 morningstar of the Boar {protect, rC+ MR+} It protects the one who uses it against injury (+AC on strike). It protects you from cold. It affects your resistance to hostile enchantments. a +0 short sword (61, 8, D) a +2 short sword of speed (61, 13, D) 4 arrows a +0 short sword (61, 16, D) a book of Dreams (61, 22, D) a +3 quarterstaff of draining (61, 26, D) a phial of floods (61, 30, D) a +3 quarterstaff of chaos a +0 cloak (61, 31, D) a +1 scimitar of flaming a cursed +0 robe a +0 short sword a +0 scale mail a potion of mutation a +0 dire flail of protection a +0 scale mail a wand of random effects (18/48) (61, 36, D) a cursed amulet of inaccuracy (62, 0, D) a +1 vampiric spear (62, 1, D) an uncursed staff of summoning (62, 8, D) an uncursed staff of energy (62, 9, D) an uncursed staff of wizardry (62, 12, D) an arrow (62, 16, D) a +3 great sword of protection (62, 17, D) the ring "Qevuar" {Wiz +Blink MP+9 Str-2 SInv} [ring of wizardry] It improves your spell success rate. It affects your strength (-2). It affects your magic capacity (+9). It lets you see invisible. It lets you blink. (62, 26, D) an uncursed ring of stealth (62, 27, D) an uncursed staff of energy (62, 30, D) a +5 scythe of protection a +0 robe (62, 32, D) a +0 dagger (unseen) (62, 36, D) an uncursed staff of summoning (62, 37, D) a +0 war axe (63, 0, D) an uncursed staff of death (63, 8, D) an uncursed staff of wizardry (63, 16, D) a book of Cantrips (63, 17, D) a +3 hand axe of chopping (63, 26, D) an uncursed ring of flight (63, 27, D) a +4 giant club (63, 30, D) a +1 halberd of flaming a +0 robe (63, 36, D) a +0 scimitar (63, 37, D) the Compendium of Supportive Translocation Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Portal Projectile Hexes/Translocation 3 d - Passage of Golubria Translocation 4 e - Dragon's Call Summoning 9 (64, 17, D) the cursed +1 short sword "Zanac" {flame, rN+ MR++ Str+4 Int-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your intelligence (-5). It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (64, 27, D) an uncursed ring of protection from cold (65, 26, D) a +3 leather armour of poison resistance (66, 4, D) a +4 dire flail (unseen) (66, 9, D) a +3 quarterstaff of protection (unseen) (67, 0, D) a +2 great sword of holy wrath (68, 0, D) a +3 hand axe of chopping (69, 36, D) the +4 plate armour of Charity {Dex+2} It affects your dexterity (+2). (69, 40, D) a +0 long sword (unseen) (70, 8, D) a +0 hand crossbow of freezing (70, 9, D) the cursed +0 plate armour "Itegidd" {rPois rN++ Str+4 Dex-4} It affects your strength (+4). It affects your dexterity (-4). It protects you from poison. It greatly protects you from negative energy. It has a curse placed upon it. (70, 12, D) an uncursed staff of wizardry (unseen) (70, 36, D) a book of Transfigurations (70, 37, D) a +1 eveningstar of holy wrath (still there?) a +0 short sword (still there?) (70, 39, D) 2 arrows (71, 16, D) a box of beasts (71, 17, D) an uncursed staff of conjuration (71, 26, D) a +2 ring mail of magic resistance (71, 27, D) an uncursed staff of conjuration (71, 31, D) a +0 giant club (unseen) (71, 36, D) the cursed +1 arbalest "Wymeng" {velocity, Dex+2} Any bolt fired from it inflicts extra damage. It affects your dexterity (+2). It has a curse placed upon it. (71, 38, D) an arrow (71, 39, D) an arrow (71, 41, D) a +1 short sword of venom (72, 8, D) a +2 buckler a +0 dagger (72, 9, D) a phantom mirror (72, 16, D) a sack of spiders (72, 26, D) a +4 spear of venom (72, 32, D) a +0 giant spiked club (unseen) (72, 33, D) a +0 troll leather armour (unseen) (72, 36, D) a phial of floods (72, 37, D) a phial of floods (72, 39, D) an arrow (72, 40, D) a +0 long sword (72, 41, D) a cursed -2 long sword a +0 leather armour (72, 42, D) an arrow (72, 43, D) a +0 rapier of draining (unseen) (73, 1, D) a +0 hand axe of flaming (73, 16, D) a +0 halberd of chopping (73, 17, D) a sack of spiders (73, 26, D) a +0 helmet of intelligence (73, 27, D) a +3 hunting sling of freezing (73, 32, D) a +0 dire flail a +0 giant club a +0 giant club a +0 giant spiked club (73, 36, D) the ring "Zuufu" {Wiz rC+} [ring of wizardry] It improves your spell success rate. It protects you from cold. the ring of Tegiwkecvi {+Fly rElec rC+++ Int-2 Stlth-} [ring of flight] It affects your intelligence (-2). It renders you almost immune to cold. It insulates you from electricity. It lets you fly. It makes you less stealthy. (73, 37, D) the +10 great mace of Foykkefe {crush, Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). (74, 38, D) a +0 short sword (unseen) (75, 1, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 rapier of venom