luab the Dungeon (0, 14, D) 3 tomahawks (0, 15, D) 3 arrows a +0 short sword a +0 leather armour a +0 dagger a +0 robe 2 tomahawks (0, 16, D) 5 arrows a +0 club (0, 17, D) a +0 shortbow (unseen) (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones a cursed staff of energy (3, 11, D) a cursed -2 dagger a +0 chain mail (5, 4, D) a +2 falchion a +2 dagger (6, 4, D) a +0 trident a +2 quarterstaff (7, 4, D) a +2 mace a +2 hand axe (7, 23, D) a +0 short sword (8, 9, D) a +2 quarterstaff of protection (8, 11, D) a +0 long sword of holy wrath (8, 12, D) a +2 plate armour (8, 18, D) a +0 club (8, 19, D) 2 large rocks (8, 20, D) a large rock a +0 dagger (8, 21, D) a large rock (9, 9, D) a +1 mace of crushing (9, 10, D) a +1 dagger of draining (9, 11, D) a +1 hand axe of freezing (9, 12, D) a +0 scale mail (16, -5, D) a lightning rod (4/4) (17, 19, D) a +3 ring mail (17, 20, D) a +4 chain mail (17, 21, D) a +2 dire flail of protection (17, 22, D) a +2 rapier of venom (18, 0, D) an arrow (18, 19, D) a +0 pair of boots (18, 20, D) a +3 plate armour (18, 21, D) a +4 quarterstaff of speed (18, 22, D) a +2 scimitar of slicing (18, 23, D) the +1 broad axe of Ibrezed {drain, +Rage rC- Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It makes you vulnerable to cold. It lets you go berserk. (19, -2, D) a +0 giant spiked club a +0 giant club a +0 shortbow 19 arrows a +4 war axe of venom a +0 chain mail (20, -5, D) a +0 hand axe (21, -4, D) a +1 scale mail of fire resistance (22, -5, D) 14 bolts (22, 17, D) a +0 club (23, -6, D) a +2 broad axe of electrocution a +0 shortbow 15 arrows (24, 4, D) a +2 dagger of venom a +5 blowgun 5 curare-tipped needles (24, 17, D) a +0 trident (25, 19, D) a +0 halberd (26, 18, D) a +0 trident a +0 ring mail (27, -4, D) a +2 trident a +2 trident of piercing (28, -5, D) a book of Flames (31, 6, D) a +0 dagger a +0 robe (31, 12, D) a +0 mace (31, 18, D) a +3 antimagic glaive (32, 12, D) a +0 glaive (unseen) (33, 17, D) a +0 long sword a +0 robe (35, 12, D) a +0 dagger (unseen) (35, 17, D) a +0 club (37, 12, D) a +0 long sword (unseen) (38, 13, D) a +0 hand axe (unseen) (40, 22, D) a -1 spear (unseen) (42, 7, D) a +0 quarterstaff a +0 robe (42, 17, D) a +0 rapier a +0 club a +0 halberd a +0 trident 8 tomahawks (50, 20, D) the cursed +1 shortbow of Gloom {freeze, Int+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+2). It has a curse placed upon it. (51, 22, D) the +9 broad axe of Lexannic {flame, rN+ Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It protects you from negative energy. (53, 11, D) 10 stones (53, 13, D) a +0 ring mail (56, 0, D) a +0 dire flail (unseen) (57, -2, D) a +0 robe (58, -1, D) 3 bolts (58, 0, D) a +0 long sword (unseen) (58, 1, D) a +2 glaive of venom (unseen) (58, 3, D) a +0 trident (still there?) a +0 spear (still there?) (59, 0, D) a +3 great sword (unseen) (59, 1, D) a +0 arbalest (unseen) (62, -2, D) a +0 trident 8 tomahawks (73, -3, D) a hell hog skeleton (73, -2, D) a kobold skeleton a hell hog skeleton