luab the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 2, D) a +0 trident (still there?) a +0 trident (still there?) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (still there?) Any bolt fired from it inflicts extra damage. It lets you see invisible. 5 scrolls of remove curse (still there?) 3 scrolls of recharging (still there?) (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +0 sword of Power the +4 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword (11, 2, D) the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. (48, 16, D) a +3 trident of venom (unseen) (49, 12, D) a lightning rod (4/4) (49, 14, D) a +2 quarterstaff of speed (unseen) (49, 24, D) the +5 large shield of Nealuib {MR- Int+2 Dex+4} It affects your intelligence (+2). It affects your dexterity (+4). It affects your resistance to hostile enchantments. (49, 36, D) a phantom mirror (49, 37, D) the +3 chain mail of the Thistle {+Inv MR- Str+5} It affects your strength (+5). It affects your resistance to hostile enchantments. It lets you turn invisible. (50, 12, D) a fan of gales (50, 13, D) an uncursed amulet of rage (50, 17, D) a poisoned javelin (50, 24, D) a cursed ring of loudness (50, 25, D) the +16 plate armour of Vehumet's Esteem {rF+ rN+ Regen+ Dex-2} It affects your dexterity (-2). It protects you from fire. It protects you from negative energy. It increases your rate of regeneration. (50, 36, D) a book of the Tempests (50, 37, D) an uncursed ring of protection from magic (50, 41, D) a death drake corpse (skeletalised by now) (still there?) a wyvern corpse (skeletalised by now) (still there?) (51, 12, D) a +0 spear (51, 13, D) a phantom mirror (51, 17, D) a +0 trident (unseen) (51, 19, D) a poisoned javelin (51, 24, D) a +3 ring of intelligence (51, 25, D) a +2 scythe of venom (51, 36, D) an uncursed staff of death (51, 37, D) a cursed ring of loudness (51, 43, D) +0 steam dragon scales (unseen) (52, 12, D) a cursed staff of air (52, 13, D) an uncursed staff of fire (52, 17, D) a +1 spear of venom (unseen) (52, 20, D) a sea snake corpse (52, 24, D) an uncursed staff of air (52, 25, D) an uncursed ring of positive energy (52, 36, D) the +4 leather armour "Hekig" {Int+4} It affects your intelligence (+4). (52, 37, D) a +0 trident of flaming (53, 12, D) a scroll of brand weapon (53, 13, D) a +3 hand crossbow of freezing (53, 19, D) a +1 rapier of holy wrath (unseen) (53, 20, D) 2 poisoned javelins a wind drake corpse (53, 24, D) a +2 great sword of slicing (53, 25, D) an uncursed staff of summoning (53, 31, D) a raiju corpse (skeletalised by now) (53, 36, D) the cursed +0 ring mail "Unlon" {+Fly Regen+ Str+2 Slay-3} It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It lets you fly. It increases your rate of regeneration. It has a curse placed upon it. (53, 37, D) Boankoaz's Incunabulum of Black Secrets and Moulding Spells Type Level a - Animate Skeleton Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Blade Hands Transmutation 5 e - Dragon Form Transmutation 7 (54, 12, D) a book of Power (54, 24, D) a +3 scimitar of electrocution (54, 25, D) the +1 troll leather armour "Dutul" {rF+ MR+ Regen+ Int-3 Dex+3} It affects your intelligence (-3). It affects your dexterity (+3). It protects you from fire. It affects your resistance to hostile enchantments. It increases your rate of regeneration. (54, 32, D) a raiju corpse (skeletalised by now) (54, 36, D) an uncursed staff of cold (55, 12, D) the +1 gold dragon scales of Tomorrow {rPois rF+ rC+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It protects you from cold. It protects you from poison. (55, 13, D) a book of Conjurations (55, 24, D) an uncursed staff of poison (59, 36, D) a +3 trident of holy wrath (59, 37, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +4 ring of dexterity the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 42, D) a +0 scythe of venom (60, 36, D) a +0 shortbow of flaming (60, 37, D) a lamp of fire (60, 42, D) a +1 scythe of venom (60, 43, D) a +0 trident (61, 0, D) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. (61, 16, D) a +3 eveningstar of draining (61, 26, D) a book of the Sky (61, 36, D) a +2 war axe of draining (61, 37, D) a +2 scale mail of cold resistance (62, 0, D) a +2 scale mail of positive energy (62, 1, D) a book of Unlife (62, 8, D) a book of the Sky (62, 26, D) a +3 great sword of draining (62, 27, D) a book of Transfigurations (62, 36, D) a +5 arbalest of freezing (62, 37, D) a +0 ring mail of magic resistance (63, 0, D) a +3 ring mail of fire resistance (63, 3, D) a +0 leather armour (still there?) a +0 leather armour (still there?) (63, 8, D) a phial of floods (63, 17, D) a +1 leather armour of cold resistance (63, 19, D) a +0 trident (63, 20, D) the cursed +1 quarterstaff of the Thirteen Demons {crush, Int+3 Dex+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+3). It has a curse placed upon it. an uncursed staff of energy a +1 arbalest of flaming (63, 26, D) an uncursed ring of fire (63, 27, D) an uncursed ring of see invisible (63, 36, D) an uncursed staff of earth (63, 37, D) a fan of gales (64, 16, D) a +0 flail of venom (64, 17, D) a +1 dire flail of pain (64, 26, D) a +2 hand axe of electrocution (64, 27, D) a book of the Earth (65, 26, D) a +1 plate armour of cold resistance (67, 0, D) a +2 chain mail of cold resistance (67, 3, D) a +4 dagger of venom (69, 0, D) a +4 falchion of slicing (69, 36, D) a book of Changes (70, 36, D) a +3 chain mail of fire resistance (70, 37, D) a +1 shortbow of flaming (70, 41, D) a +0 spear (unseen) (70, 42, D) a +1 rapier of holy wrath (unseen) (71, 8, D) an uncursed staff of wizardry (71, 16, D) a +0 dagger (71, 20, D) a +1 dagger of electrocution (unseen) (71, 26, D) a +2 falchion of electrocution (71, 27, D) a book of Frost (71, 36, D) an uncursed staff of fire (71, 42, D) a +0 quarterstaff a cursed +0 robe (72, 8, D) a crystal ball of energy (72, 16, D) a Grand Grimoire (72, 19, D) a cursed -2 spear (72, 27, D) a +5 blowgun (72, 36, D) the cursed +0 great sword of Turmoil {elec, Str+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It has a curse placed upon it. (72, 37, D) a lightning rod (4/4) (72, 41, D) a +0 spear (72, 42, D) a +0 quarterstaff (unseen) (72, 43, D) a cursed -3 short sword (unseen) (73, 1, D) a +0 antimagic rapier (73, 16, D) a box of beasts (73, 17, D) an uncursed staff of cold (73, 19, D) a +0 spear (unseen) (73, 20, D) a +0 dagger (unseen) (73, 26, D) a +2 hand axe of draining (73, 27, D) an uncursed staff of death (73, 31, D) (unseen) (73, 36, D) the +1 robe of Goewot {rC++ rCorr Str+2 Stlth+} It affects your strength (+2). It greatly protects you from cold. It protects you from acid and corrosion. It makes you more stealthy. (73, 37, D) a +3 morningstar of draining (75, 1, D) a +2 scale mail of cold resistance