luab the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +1 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (48, 40, D) a +5 quick blade (unseen) (49, 12, D) a book of Air (49, 24, D) a phantom mirror (49, 36, D) a +2 chain mail of magic resistance (49, 41, D) 2 large rocks (unseen) (50, 12, D) the amulet of the Four Winds {rN+ MR+++ Clar} [amulet of nothing] It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you against confusion. (50, 13, D) the ring of Xom's Flight of Fancy {-Tele rC+ rN+ AC+5} [ring of protection] It affects your AC (+5). It protects you from cold. It protects you from negative energy. It prevents most forms of teleportation. (50, 24, D) a +4 long sword of slicing (50, 25, D) an uncursed staff of conjuration (50, 36, D) an uncursed staff of power (50, 40, D) a +0 arbalest (unseen) (50, 41, D) a +0 long sword (unseen) (50, 42, D) 2 bolts 3 large rocks (50, 43, D) a large rock (51, 12, D) a +5 blowgun (51, 13, D) an uncursed staff of cold (51, 24, D) the +0 leather armour of Jedyxan {rF+} It protects you from fire. (51, 25, D) a +3 leather armour of cold resistance (51, 36, D) an uncursed staff of power (51, 41, D) a +0 long sword a +3 plate armour of fire resistance a cursed -1 shield a +0 arbalest 23 bolts a human corpse (skeletalised by now) (51, 42, D) a +1 great mace (unseen) (51, 43, D) a +0 arbalest (unseen) (51, 44, D) a bolt (52, 12, D) a box of beasts (52, 13, D) the cursed ring of Hedonism {rPois rF+ Str-3 Slay+3 Stlth+} [ring of strength] It affects your strength (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (52, 24, D) an uncursed staff of cold (52, 25, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. (52, 37, D) a +5 blowgun (53, 12, D) a +3 flail of pain (53, 13, D) the +2 robe of Anaesthesia {+Fly rF+ rC+ Dex-5} It affects your dexterity (-5). It protects you from fire. It protects you from cold. It lets you fly. (53, 36, D) a +0 plate armour (53, 37, D) an uncursed amulet of the gourmand (54, 12, D) a book of Conjurations (54, 13, D) an uncursed staff of cold (54, 24, D) a cursed staff of earth (54, 25, D) an uncursed staff of wizardry (55, 12, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (55, 13, D) a +3 long sword of freezing (55, 24, D) an uncursed ring of protection from cold (59, 36, D) an uncursed staff of conjuration (60, 37, D) a book of Cantrips (60, 42, D) a +4 demon trident (unseen) (61, 0, D) a crystal ball of energy (61, 8, D) an uncursed staff of air (61, 11, D) a +3 halberd (unseen) (61, 26, D) an uncursed staff of air (61, 36, D) a lightning rod (4/4) (61, 41, D) a cursed -1 trident (62, 0, D) a +2 leather armour of magic resistance (62, 1, D) +0 storm dragon scales (62, 8, D) the +1 quarterstaff of Chagrin {crush, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). (62, 9, D) the Disquisition on Contamination Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spider Form Transmutation/Poison 3 d - Venom Bolt Conjuration/Poison 5 (62, 13, D) 2 large rocks (62, 17, D) the +2 spear of Evisceration {pain, rN+ Str-4 Int+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-4). It affects your intelligence (+3). It protects you from negative energy. (62, 26, D) the Reference Book on the Noxious Traveller Spells Type Level a - Sting Conjuration/Poison 1 b - Apportation Translocation 1 c - Blink Translocation 2 d - Ignite Poison Fire/Transmutation/Poison 3 e - Lesser Beckoning Translocation 3 f - Venom Bolt Conjuration/Poison 5 g - Alistair's Intoxication Transmutation/Poison 5 (62, 27, D) the +6 shortbow of Cinuarra {freeze, Str+7 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+7). It makes you more stealthy. (62, 36, D) an uncursed staff of summoning (63, 8, D) a +2 trident of flaming (63, 11, D) a +0 spear a +0 robe 2 large rocks (63, 17, D) a crystal ball of energy (63, 20, D) an uncursed staff of fire (63, 26, D) an uncursed staff of death (63, 27, D) a +0 shield of protection (63, 36, D) a lamp of fire (63, 37, D) a lamp of fire (64, 26, D) a phial of floods (64, 27, D) a +4 mace of crushing (67, 0, D) a book of Transfigurations (69, 0, D) a +3 chain mail of magic resistance (69, 36, D) a fan of gales (70, 8, D) +2 shadow dragon scales (70, 9, D) a +0 trident (70, 10, D) a +0 trident (unseen) (70, 11, D) a +3 flail of holy wrath (unseen) (70, 36, D) the cursed +3 glaive "Votirphoycay" {flame, rPois rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It protects you from poison. It has a curse placed upon it. (71, 8, D) a +0 trident (71, 10, D) a +0 trident (unseen) (71, 11, D) a +2 flail of holy wrath (71, 12, D) a tomahawk (71, 13, D) a tomahawk (71, 16, D) a +1 great sword of holy wrath (71, 17, D) a phantom mirror (71, 26, D) an uncursed staff of death (71, 27, D) a book of Debilitation (71, 30, D) a +0 spear (unseen) (71, 31, D) a +0 rapier (unseen) (71, 36, D) a +1 broad axe of venom (71, 37, D) a +3 ring of intelligence (72, 8, D) a +0 vampiric short sword (72, 9, D) the amulet "Asmurozu" {Inacc rC+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from cold. (72, 10, D) a +0 trident 8 tomahawks (72, 16, D) a +2 chain mail of fire resistance (72, 17, D) Mymannae's Disquisition on Flying Companions Spells Type Level a - Summon Small Mammal Summoning 1 b - Swiftness Charms/Air 2 c - Poisonous Vapours Poison/Air 2 d - Summon Ice Beast Ice/Summoning 4 e - Silence Hexes/Air 5 f - Freezing Cloud Conjuration/Ice/Air 6 (72, 26, D) a phial of floods (72, 36, D) an uncursed staff of energy (72, 37, D) a sack of spiders (73, 1, D) a book of the Warp (73, 3, D) a +0 war axe (73, 16, D) a +7 blowgun (73, 17, D) an uncursed staff of conjuration (73, 26, D) a box of beasts (73, 31, D) a +0 quarterstaff (unseen) (73, 36, D) a phial of floods (73, 43, D) an uncursed ring of protection from cold (unseen) (75, 1, D) a fan of gales