luab Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, 4, D:1) 26 stones (2, 6, D:1) a +0 club (3, -1, D:1) a +0 scale mail (4, -24, D:1) a +0 scale mail (5, -17, D:1) a +0 short sword (6, -12, D:1) a +0 club (20, -10, D:1) 13 stones (21, 4, D:1) a +0 robe (29, 6, D:1) a +0 club (31, 7, D:1) 21 stones (41, -3, D:1) a +0 short sword (41, -1, D:1) a stone (42, 2, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, -1, D:2) a +0 hunting sling (4, 9, D:2) 9 poisoned needles (8, 12, D:2) a +0 club (20, 27, D:2) a +0 club (33, 29, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 3, D:3) a +0 dagger (1, 12, D:3) a cursed -2 club (2, 5, D:3) a +0 ring mail (2, 12, D:3) a +0 club (10, 24, D:3) 2 stones (12, -2, D:3) a +0 club (17, 1, D:3) a +0 club (18, 11, D:3) 18 stones (19, 19, D:3) a +0 robe (21, 2, D:3) a +0 spear (21, 37, D:3) a +0 trident (25, 32, D:3) 17 stones (34, 5, D:3) 25 stones (44, 2, D:3) 18 stones (47, 31, D:3) a +0 flail a +0 whip a +0 spear (51, 26, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a potion of cancellation (7, 22, D:4) 22 sling bullets (24, 19, D:4) a +0 scythe (24, 21, D:4) a +0 robe (38, -2, D:4) a +0 flail (39, 34, D:4) a +0 robe (48, -3, D:4) a +0 ring mail (52, 42, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Aroybbox's Weapon Shoppe a +0 club (11 gold) a +0 mace (33 gold) a +0 whip (27 gold) 20 stones (22 gold) a +1 short sword of draining (136 gold) a +0 hand axe (33 gold) the +3 falchion of Bieneon {antimagic, rElec rC- rN+} (387 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. 23 stones (25 gold) the +3 arbalest of Untruth {elec, MR- Dex+5} (434 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+5). It affects your resistance to hostile enchantments. a +0 war axe (38 gold) a +0 rapier (44 gold) a +0 rapier (44 gold) a +0 longbow (49 gold) (0, 0, D:5) 15 sling bullets (1, 6, D:5) a +0 giant spiked club (10, -31, D:5) a +0 dagger a cursed +0 robe (10, -29, D:5) a +0 hand axe a +0 scale mail (11, -29, D:5) a +0 dagger a +0 robe (13, -29, D:5) 20 stones (16, -12, D:5) a +0 leather armour (16, 8, D:5) a +0 giant club (18, -9, D:5) a +0 hand axe (18, 3, D:5) 14 bolts (22, -2, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (10, 8, D:6) a book of Changes (34, -30, D:6) a +0 long sword (37, -29, D:6) a hound corpse (skeletalised by now) (40, -8, D:6) a +0 ring mail (58, -29, D:6) 3 arrows Level 7 of the Dungeon (0, 0, D:7) 14 sling bullets (3, 0, D:7) 4 large rocks (7, -2, D:7) a stone (8, -3, D:7) 6 stones (8, -1, D:7) 4 needles of confusion (9, -1, D:7) 2 arrows (9, 9, D:7) 26 stones (10, -2, D:7) a +0 shortbow (still there?) a stone (still there?) (11, -2, D:7) 4 stones (12, -2, D:7) a +0 dagger (still there?) a +0 long sword (still there?) (13, -2, D:7) 2 arrows 2 stones (14, -1, D:7) a stone (14, 3, D:7) 2 stones the Ecumenical Temple