luncs Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 14, D:1) a +0 club (2, -2, D:1) a +0 club (6, 37, D:1) a +0 club a +0 dagger (12, 13, D:1) a scroll of revelation (25, 37, D:1) a +0 mace (29, 44, D:1) a +0 club (31, 15, D:1) a +0 short sword (35, 12, D:1) a +0 club (37, 30, D:1) a +0 whip (39, 20, D:1) a +0 club (42, 22, D:1) 2 darts of dispersal Level 2 of the Dungeon [Shop] Xetrokufi's General Store a scroll of fog (44 gold) 3 stones (3 gold) 2 scrolls of noise (22 gold) the +3 ring mail of Servitude {Stlth+} (316 gold) Stlth+: It makes you more stealthy. 3 scrolls of poison (132 gold) a potion of ambrosia (88 gold) a scroll of identify (22 gold) [Shop] Sijur's General Store a wand of paralysis (6) (172 gold) 2 potions of berserk rage (120 gold) a scroll of immolation (48 gold) a ring of resist corrosion (240 gold) a scroll of blinking (90 gold) 2 potions of cancellation (192 gold) a potion of degeneration (12 gold) a +0 long sword (42 gold) [Shop] Qympaemp's Weapon Emporium a +0 dagger (24 gold) 5 stones (6 gold) the +11 quarterstaff of the Crawling Thing {speed, +Blink Str+2 Dex+3} (1098 gold) Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). +Blink: It lets you blink. a +0 hand axe (36 gold) the +9 longbow "Killer Bee's Curse" {freeze, ^Contam Will+ rCorr Int+2} (882 gold) Int+2: It affects your intelligence (+2). Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. a +0 dagger (24 gold) a +0 rapier (48 gold) a +1 whip of distortion (158 gold) a +0 falchion (36 gold) a +0 short sword (36 gold) [Shop] Paic's Antique Armour Emporium a +0 pair of boots (112 gold) a +0 chain mail (112 gold) the +0 ring mail of Resourcefulness {Str-5 Int+8 Dex+6} (747 gold) Str-5: It affects your strength (-5). Int+8: It affects your intelligence (+8). Dex+6: It affects your dexterity (+6). a +3 ring mail of fire resistance (650 gold) a +4 ring mail of cold resistance (775 gold) a +0 leather armour (50 gold) a +0 pair of boots (112 gold) a +0 ring mail (100 gold) a +0 robe (17 gold) a +0 robe (17 gold) [Shop] Fynear's General Store a +0 ring mail (52 gold) 5 stones (6 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (453 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). a scroll of revelation (97 gold) a potion of heal wounds (65 gold) a potion of degeneration (13 gold) a +0 scale mail (52 gold) a +0 hand axe (39 gold) a scroll of summoning (123 gold) (0, 0, D:2) a +0 dagger (7, -13, D:2) a +0 club (7, -10, D:2) a +0 robe (8, -1, D:2) a +0 dagger (34, 14, D:2) a +0 spear a +0 whip (34, 15, D:2) a +0 club (37, 10, D:2) a +0 dagger (38, 5, D:2) a +0 hand axe (41, 2, D:2) a +0 spear (41, 5, D:2) a +0 leather armour (44, -5, D:2) a +0 club (59, 13, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 sling (7, -6, D:3) a +0 whip (7, -4, D:3) a +0 dagger (34, -8, D:3) a +0 mace (46, -27, D:3) a +0 dagger (51, -34, D:3) a +0 arbalest (52, -35, D:3) an amulet of the acrobat (58, -12, D:3) a +0 club a +0 sling Level 4 of the Dungeon [Shop] Kiro's General Store a scroll of identify (26 gold) a +0 dagger (26 gold) 3 stones (3 gold) a potion of enlightenment (65 gold) a scroll of blinking (97 gold) 5 stones (6 gold) a blade talisman (390 gold) a manual of Fighting (1040 gold) a +0 sling (19 gold) a +0 spear (39 gold) (0, 0, D:4) a +0 club a +0 leather armour (3, -18, D:4) a +0 club (18, 35, D:4) a hound corpse (skeletalised by now) (24, 9, D:4) a +0 dagger a +0 ring mail (24, 10, D:4) a +0 club (24, 11, D:4) a +0 dagger a +0 leather armour a +0 whip an orc corpse an orc corpse (26, -10, D:4) a +0 flail (26, 7, D:4) a jackal corpse (27, 22, D:4) a +0 long sword