ERROR in 'species.cc' at line 31: ASSERT failed: species of 4294967288 out of range 0 (0) .. NUM_SPECIES (41) Version: Dungeon Crawl Stone Soup 0.27-a0-752-gc3205288ea Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 3097213983206197464, deterministic pregen: 1 Command line: /usr/games/crawl-git-c3205288ea -name lupus83 -rc /dgldir/rcfiles/crawl-git/lupus83.rc -macro /dgldir/rcfiles/crawl-git/lupus83.macro -morgue /dgldir/morgue/lupus83/ -webtiles-socket /crawl-master/webserver/sockets/lupus83:2021-03-24.09:45:20.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 28 stack frames. /usr/games/crawl-git-c3205288ea(_Z17write_stack_traceP8_IO_FILE+0x28) [0x55e784666ea8]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-c3205288ea(_Z13do_crash_dumpv+0x47c) [0x55e78466f11c]: do_crash_dump() /usr/games/crawl-git-c3205288ea(_Z20crash_signal_handleri+0x7e) [0x55e7846671ae]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7f38f6996060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7f38f6d12f9f]: /usr/games/crawl-git-c3205288ea(+0x37e8d6) [0x55e78466e8d6]: /usr/games/crawl-git-c3205288ea(+0x37eb6d) [0x55e78466eb6d]: /usr/games/crawl-git-c3205288ea(+0x7c458e) [0x55e784ab458e]: /usr/games/crawl-git-c3205288ea(_Z12species_nameB5cxx1112species_type17species_name_type+0x12) [0x55e784ab4972]: species_name[abi:cxx11](species_type, species_name_type) /usr/games/crawl-git-c3205288ea(+0x4b8aea) [0x55e7847a8aea]: /usr/games/crawl-git-c3205288ea(_ZN15scorefile_entry16init_with_fieldsEv+0x17f8) [0x55e7847b4778]: scorefile_entry::init_with_fields() /usr/games/crawl-git-c3205288ea(_ZN15scorefile_entry15parse_scorelineERKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0xad) [0x55e7847b84fd]: scorefile_entry::parse_scoreline(std::__cxx11::basic_string, std::allocator > const&) /usr/games/crawl-git-c3205288ea(+0x4c85f0) [0x55e7847b85f0]: /usr/games/crawl-git-c3205288ea(_Z18hiscores_new_entryRK15scorefile_entry+0x303) [0x55e7847b8963]: hiscores_new_entry(scorefile_entry const&) /usr/games/crawl-git-c3205288ea(_Z8end_gameR15scorefile_entry+0xd45) [0x55e784720e05]: end_game(scorefile_entry&) /usr/games/crawl-git-c3205288ea(_Z4ouchi16kill_method_typejPKcbS1_+0x330d) [0x55e784a0669d]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-git-c3205288ea(_ZN6player4hurtEPK5actori9beam_type16kill_method_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESA_bb+0x55) [0x55e784a305d5]: player::hurt(actor const*, int, beam_type, kill_method_type, std::__cxx11::basic_string, std::allocator >, std::__cxx11::basic_string, std::allocator >, bool, bool) /usr/games/crawl-git-c3205288ea(_Z9mons_castP7monster4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi12EEb+0x46a1) [0x55e78493ddf1]: mons_cast(monster*, bolt, spell_type, enum_bitfield, bool) /usr/games/crawl-git-c3205288ea(_Z16handle_mon_spellP7monster+0x1811) [0x55e784942601]: handle_mon_spell(monster*) /usr/games/crawl-git-c3205288ea(+0x1dcfe7) [0x55e7844ccfe7]: /usr/games/crawl-git-c3205288ea(_Z19handle_monster_moveP7monster+0xfa7) [0x55e784921eb7]: handle_monster_move(monster*) /usr/games/crawl-git-c3205288ea(_Z15handle_monstersb+0x904) [0x55e7849237e4]: handle_monsters(bool) /usr/games/crawl-git-c3205288ea(_Z12world_reactsv+0xdd) [0x55e784c3675d]: world_reacts() /usr/games/crawl-git-c3205288ea(+0x948a3d) [0x55e784c38a3d]: /usr/games/crawl-git-c3205288ea(+0x949005) [0x55e784c39005]: /usr/games/crawl-git-c3205288ea(main+0x345) [0x55e7845c8a35]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7f38f69832e1]: /usr/games/crawl-git-c3205288ea(_start+0x2a) [0x55e7845c93ca]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-c3205288ea/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-c3205288ea/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-c3205288ea/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: zaba_arrival_water layout_rooms serial_shops nicolae_shop_stone dk_noncrumbling_3 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (58, 39): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, lupus83 the Djinni Gladiator. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Setting a skill training target for Long Blades at 14.0. Found an escape hatch in the floor. No target in view! You don't know any spells. You don't know any spells. You don't know any spells. You now have 11 gold pieces. You reach down and open the door. There is an open door here. Found a dagger. Found a stone staircase leading down. e - a scroll labelled LAMAGIR NAGOGO Sorry, you're not good enough to have a special ability. You need no library to learn spells. You don't know any spells. A kobold comes into view. It is wielding a +0 club. The kobold shouts! A kobold is nearby! The kobold enters a dispersal trap! You blink. A frilled lizard comes into view. A frilled lizard is nearby! You barely miss the frilled lizard. The frilled lizard bites you but does no damage. You miss the frilled lizard. The frilled lizard bites you but does no damage. You closely miss the frilled lizard. The frilled lizard misses you. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! A kobold is nearby! You hit the kobold. The kobold is severely wounded. The kobold hits you but does no damage. x2 You barely miss the kobold. The kobold is severely wounded. The kobold misses you. You slash the kobold! You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 club; a kobold corpse There is a stone staircase leading down here. You now have 14 gold pieces (gained 3). f - an amulet of guardian spirit No target in view! g - a scroll labelled BITZATH REHAIF Found a hardcover book. A rat comes into view. A quokka comes into view. You hit the rat. You kill the rat! The quokka barely misses you. You hit the quokka. The quokka is heavily wounded. The quokka bites you. You closely miss the quokka. The quokka is heavily wounded. The quokka closely misses you. You riposte. You hit the quokka. You kill the quokka! Your Long Blades skill increases to level 3! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. A hobgoblin comes into view. A hobgoblin is nearby! The hobgoblin shouts! The hobgoblin barely misses you. You riposte. You closely miss the hobgoblin. You barely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You riposte. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. You slash the hobgoblin! You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! You see here a hobgoblin corpse. A ball python comes into view. A ball python is nearby! Found a scroll labelled BAV VUOMAMA. The ball python bites you. The ball python grabs you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You slash the ball python! You kill the ball python! You have reached level 2! h - a scroll labelled BAV VUOMAMA Found a stone staircase leading down. i - a metallic blue potion No target in view! You don't know any spells. A bat comes into view. Sorry, you're not good enough to have a special ability. A bat is nearby! The bat hits you but does no damage. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a ball python corpse. You reach down and open the door. Found 12 stones. There is an open door here. j - a scroll labelled JIPPEU COFOM No target in view! No target in view! No target in view! No target in view! j - 2 scrolls labelled JIPPEU COFOM (gained 1) You reach down and open the door. There is an open door here. A ball python comes into view. A ball python is nearby! The ball python hisses angrily. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You barely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. The ball python is moderately wounded. The ball python closely misses you. The ball python constricts you. The ball python bites you. The ball python constricts you. You barely miss the ball python. The ball python is moderately wounded. The ball python closely misses you. You riposte. You hit the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a ball python corpse. Found Myihiteg's Book Boutique. There is an entrance to Myihiteg's Book Boutique here. You reach down and open the door. There is an open door here. Done exploring. Done exploring. Done exploring. There is an open door here. You see here a +0 club. There is a stone staircase leading down here. You fly downwards. An adder comes into view. The adder hisses angrily. Found a hand axe. Found Duado's Armour Boutique. There is a stone staircase leading up here. An adder and an ooze come into view. The ooze quivers. The adder bites you but does no damage. You hit the adder. The adder is moderately wounded. The adder misses you. You riposte. You miss the adder. The adder is moderately wounded. The adder bites you but does no damage. You closely miss the adder. The adder is moderately wounded. The adder bites you. The ooze freezes you. You are frozen. The adder bites you but does no damage. You closely miss the adder. The adder is moderately wounded. The ooze freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The adder barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The adder hisses angrily. The adder barely misses you. There is a stone staircase leading up here. The adder misses you. You riposte. You slash the adder! The adder is almost dead. The ooze closely misses you. The adder bites you but does no damage. The adder closely misses you. You riposte. You closely miss the adder. The adder is almost dead. You fly upwards. There is a stone staircase leading down here. The ooze freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The adder misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the ooze. The ooze freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the ooze. The ooze is heavily wounded. The ooze hits you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * The ooze freezes you. You are frozen. >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.27-a0-752-gc3205288ea) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_RIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [lupus83] Species: Djinni Job: Gladiator HP: -3/23; mods: 0/0 MP: 0/0; mod: 0 Stats: 13 (13) 9 (9) 14 (14) Position: (40, 36), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 2 | 151 | 1/150 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 1 | 100 | 3 | 419 | 63/238 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 0 | 0 | 0 | 0 | 0/70 Staves | X | 0 | 0 | 0 | 0 | 0/59 Slings | X | 0 | 0 | 0 | 0 | 0/70 Bows | X | 0 | 0 | 0 | 0 | 0/70 Crossbows | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 1 | 151 | 81/142 Armour | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 0 | 0 | 3 | 301 | 49/168 Stealth | X | 0 | 0 | 0 | 0 | 0/59 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 0 | 0 | 0/70 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 14 #27: 12 #49: 55 #59: 1 Mutations: fire resistance: 2 (innate) cold vulnerability: 1 (innate) float: 1 (innate) innate caster: 1 (innate) hp casting: 1 (innate) extra vitality: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 long sword eq slot #2, inv slot #2: +0 helmet eq slot #6, inv slot #1: +0 leather armour }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #..........##..#.#..#...........# #......##.......................# ..#......#........#.##..........# .####.##.##.....................# #...........#.#..#.....>......... ..###......##......###.....###### .## #......##......###.....#≈≈≈≈≈ .# #......##..#S#..##....^#≈≈≈≈≈ .# #...........@JS.######.#≈≈≈≈≈ .# #...........##......##.#≈≈≈≈≈ .# #.##.##..#..##.........#≈≈≈≈≈ .####.##.#..........>......#≈≈≈≈. .............#..#....)...###≈≈≈≈≈ #...#.##..###............).#≈≈≈≈≈ #.....###.##.....##.###..#.#≈≈≈≈≈ ##.##..##.##..##....####.#.#≈≈≈≈≈ .....#.##.#...##...........#≈≈≈≈≈ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>