Dungeon Crawl Stone Soup version 0.27-a0-1147-gb3d8e82157 (webtiles) character file. Game seed: 1894303255561153782 49 lupus83 the Conjurer (level 3, -3/21 HPs) Began as an Octopode Conjurer on May 12, 2021. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:18 (1578 turns). lupus83 the Conjurer (Octopode Conjurer) Turns: 1578, Time: 00:02:19 Health: -3/21 AC: 1 Str: 6 XL: 3 Next: 75% Magic: 3/6 EV: 13 Int: 21 God: Gold: 38 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . e - +2 short sword (freeze) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons e - a +2 short sword of freezing (weapon) Missiles b - a throwing net Scrolls d - a scroll of amnesia f - a scroll of identify {unknown} Potions a - a potion of mutation {unknown} c - a potion of magic {unknown} g - 3 potions of degeneration {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 5.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 3d5 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Uskayaw Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (100% to hit) The magic dart hits Terence. Terence is lightly wounded. Terence barely misses you. You closely miss Terence. You grab Terence. You squeeze Terence, but do no damage. Terence is lightly wounded. You constrict Terence, but do no damage. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is lightly wounded. You constrict Terence. Terence closely misses you. You hit Terence. You freeze Terence. Terence is severely wounded. You constrict Terence, but do no damage. Terence closely misses you. You hit Terence but do no damage. Terence is severely wounded. You constrict Terence, but do no damage. Terence closely misses you. You hit Terence but do no damage. Terence is severely wounded. You constrict Terence, but do no damage. Terence closely misses you. You hit Terence. You freeze Terence. Terence is almost dead. You constrict Terence, but do no damage. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Terence barely misses you. You hit Terence. You freeze Terence. Terence is almost dead. You constrict Terence, but do no damage. Terence says, "Time to say good-bye..." Terence hits you with a +0 mace. You die... #.#.#.......>..###... #### #.####.##.#####.#.# #.. #......##.# ##.##.# #.# #########'###.###.. #.# ##...###.#### ##.##### ##.....###.### #......# ##.......###.#. #..#...####.........###.. #.......@@'.........+.... #..#...####.........####. #..##..# ##.......## #. #..###.# ##.....## #. #......# ##...## #. ##.##### ##+## #. #.# #.# #. #.# ########.# #. #.# #......#.## #. You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) A giant cockroach (D:1) 5 goblins 6 hobgoblins 5 jackals (D:1) 3 kobolds A quokka (D:1) 6 ball pythons (D:1) 3 bats 3 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lupus83 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 192 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 576 | D:1 | Learned a level 2 spell: Searing Ray 711 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 739 | D:1 | Found a faded altar of an unknown god. 876 | D:1 | Reached skill level 5 in Conjurations 1350 | D:2 | Found a hide-covered altar of Uskayaw. 1514 | D:2 | Noticed Terence 1578 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_loops_cross, ebering_ecumenical_altar_rust, fountainhead D:2: layout_loops_corners, basic_altar, kennysheep_nub, kennysheep_doodads, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.3 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Dagger || 3 Short sword || 16 Constrict || 3 Tentacles || 1 Cast: Magic Dart || 59 Use: Scroll || 4 Stab: Sleeping || 5 Armor: Skin || 2 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1578 | 1566 | 12 | 0 | 1312 | 2 | 789.0 | Dungeon | 1578 | 1566 | 12 | 0 | 1312 | 2 | 789.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1001 daAuts D:2: 576 daAuts