lupus83 Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -16, D:1) a +0 leather armour (10, -8, D:1) 16 arrows (16, -7, D:1) a +0 spear (18, -8, D:1) a +0 dagger (19, 14, D:1) a +0 club (29, 7, D:1) a potion of brilliance (41, 1, D:1) a +0 hand axe (42, 9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger of pain (7, -7, D:2) 7 stones (19, -20, D:2) a +0 club (22, -5, D:2) a +0 spear (26, -14, D:2) 9 stones (29, 8, D:2) a +0 robe (31, -10, D:2) 21 bolts (33, 11, D:2) 11 stones (39, -26, D:2) a +0 ring mail (40, 20, D:2) a +0 dagger (41, -20, D:2) a +0 mace (55, -13, D:2) a +1 whip of freezing Level 3 of the Dungeon (0, 0, D:3) 15 arrows (19, -15, D:3) 17 arrows (20, -30, D:3) a +0 club (22, -21, D:3) 19 stones (23, -32, D:3) a +0 dagger (still there?) a +0 scale mail (still there?) (31, -34, D:3) a +0 whip (44, -23, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 5 stones (6, 2, D:4) a +0 falchion (10, -3, D:4) a +0 plate armour (11, -13, D:4) a +0 short sword (19, -7, D:4) 24 stones a +0 dagger a +0 hunting sling (38, -1, D:4) a scroll of vulnerability (42, -23, D:4) 16 stones Level 5 of the Dungeon (0, 0, D:5) a staff of air (1, -1, D:5) a +0 rapier (2, -1, D:5) the +0 leather armour of Sif Muna's Castigation {Int-4 Dex+5} Int: It affects your intelligence (-4). Dex: It affects your dexterity (+5). (3, -18, D:5) a +0 war axe (3, -14, D:5) a +0 dagger (3, 8, D:5) a potion of brilliance (13, -19, D:5) a +0 leather armour (22, -5, D:5) a +0 leather armour (23, -40, D:5) a +0 whip a +0 chain mail a +0 dagger a +0 robe (24, -40, D:5) a +0 morningstar (26, -7, D:5) 6 large rocks (28, -25, D:5) a +0 halberd (28, -24, D:5) a +0 whip a +0 leather armour (28, -21, D:5) a +0 spear (28, -20, D:5) a +0 halberd (29, -37, D:5) a scroll of vulnerability (38, -16, D:5) 20 bolts (44, -33, D:5) 17 stones (51, -3, D:5) a +0 plate armour Level 6 of the Dungeon [Shop] Vakhy's Assorted Antiques a +0 battleaxe (162 gold) the +3 warlock's mirror {reflect} (1000 gold) It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. a +0 hunting sling (37 gold) a scroll of identify (50 gold) an amulet of reflection (750 gold) a scroll of teleportation (75 gold) a staff of death (625 gold) a +0 long sword (87 gold) a +0 ring mail (100 gold) the +8 glaive of the Guard {elec, spectral, AC+5} (2105 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. When it strikes, its spirit leaps out and fights alongside the wielder. AC: It affects your AC (+5). a scroll of identify (50 gold) a ring of resist corrosion (500 gold) (0, 0, D:6) a +0 hand axe (9, 32, D:6) a +0 hand axe (13, 24, D:6) a +0 dagger (16, -1, D:6) a +0 shortbow 20 arrows (31, 7, D:6) 23 stones (31, 42, D:6) 19 sling bullets (34, 2, D:6) 20 arrows (35, 5, D:6) 12 stones (37, 43, D:6) a +0 shortbow 23 arrows (40, 25, D:6) a +0 robe a +0 dagger (40, 26, D:6) 20 stones a +0 leather armour a +0 trident (41, 25, D:6) a +0 whip (44, 3, D:6) 11 sling bullets (45, 29, D:6) a +1 vampiric spear (47, 35, D:6) a +2 war axe of draining 29 stones a +0 leather armour (50, 7, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +3 quarterstaff of chaos a +2 cloak (0, 1, D:7) a +0 mace (1, -1, D:7) a +0 mace (1, 1, D:7) a +0 mace (2, 1, D:7) a +0 mace (4, 0, D:7) a +0 mace (4, 24, D:7) 20 sling bullets (5, -1, D:7) a +0 mace (7, -2, D:7) a +0 mace (8, -1, D:7) a +0 mace of protection (8, 12, D:7) 21 stones (16, -2, D:7) a +0 rapier (16, 38, D:7) a +0 falchion a +0 robe a +3 hand axe a +0 robe (18, -3, D:7) a +0 whip (20, -10, D:7) a +0 dagger (20, 36, D:7) a +0 robe a +5 scimitar of freezing (21, 26, D:7) a potion of might (21, 27, D:7) a potion of curing (39, 19, D:7) a +0 giant club (40, -14, D:7) a +0 whip of flaming a +0 robe (41, -7, D:7) a +0 halberd (41, 31, D:7) a +0 hand axe a +0 robe (41, 32, D:7) a +1 halberd a +0 robe (42, 24, D:7) a +0 whip (42, 32, D:7) a +2 dire flail a +0 robe a +0 hand axe a +0 robe (43, 28, D:7) a +0 club (45, 27, D:7) a +0 club (45, 30, D:7) a +0 spear (46, -4, D:7) a +0 spear (46, 23, D:7) a +0 whip 14 stones (48, -2, D:7) a +0 club a +0 leather armour (53, 10, D:7) a +0 hunting sling (56, 3, D:7) a +0 short sword (56, 4, D:7) a +0 club (57, 10, D:7) a +0 dagger of flaming 2 stones (61, 14, D:7) a +0 whip a +0 leather armour Level 8 of the Dungeon [Shop] Fip Cisch's Book Boutique a book of Winter (340 gold) a book of Rime (280 gold) a book of Frost (220 gold) a book of Lightning (360 gold) a book of Misfortune (260 gold) a book of Sloth (360 gold) a book of the Hunter (260 gold) a book of Weapons (320 gold) an Inescapable Atlas (340 gold) a book of Necromancy (160 gold) a book of the Sky (440 gold) [Shop] Ebroek's Antique Weapon Emporium a +0 quarterstaff (88 gold) a +1 quarterstaff of draining (312 gold) a +0 flail (77 gold) a +0 war axe (77 gold) the +5 falchion of Ru {spect, *Corrode rN+ Int+4 Stlth+} (1084 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+4). rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. a +0 mace (66 gold) a +0 hunting sling (33 gold) a +1 arbalest of freezing (332 gold) a +0 scimitar (88 gold) a +0 shortbow (66 gold) a +0 flail (77 gold) a +0 flail (77 gold) [Shop] Piavvi's Magic Scroll Shoppe (Shop contents are unknown) [Shop] Gimocuat's Magic Scroll Shoppe a scroll of teleportation (45 gold) a scroll of immolation (52 gold) a scroll of fear (52 gold) a scroll of enchant armour (112 gold) a scroll of identify (30 gold) a scroll of fog (30 gold) a scroll of enchant weapon (112 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) (0, 0, D:8) a +0 spear (3, 16, D:8) a +0 dire flail a +0 giant club (4, 28, D:8) a +0 leather armour (9, 18, D:8) a +0 short sword a +0 robe (10, -3, D:8) a +0 flail (10, 3, D:8) a +0 dagger a +0 robe (11, -19, D:8) 11 stones (11, 3, D:8) a +0 whip (13, 12, D:8) 23 arrows a +0 shortbow (17, 0, D:8) a +0 dagger a +0 robe (17, 1, D:8) 32 arrows (19, 4, D:8) a +0 flail a +0 leather armour (20, 1, D:8) a +0 falchion a +0 ring mail (39, 27, D:8) 22 arrows (50, -2, D:8) a +3 dagger of chaos a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 flail an orc corpse (skeletalised by now) (1, -2, D:9) a +0 long sword a +3 plate armour an orc corpse (skeletalised by now) (1, 1, D:9) a +0 dagger (2, -2, D:9) a +0 flail (7, 20, D:9) a +1 helmet (12, 45, D:9) a +0 plate armour (17, 19, D:9) a +0 shortbow 26 arrows (25, 2, D:9) a +0 plate armour (26, 2, D:9) a yak corpse (still there?) a yak corpse (still there?) (28, 2, D:9) a killer bee corpse a killer bee corpse (29, 6, D:9) a +0 ring mail (33, 32, D:9) a +2 chain mail of cold resistance (34, 12, D:9) 12 gold pieces (34, 15, D:9) 8 gold pieces (35, 0, D:9) a +0 dagger (37, 32, D:9) a wand of paralysis (12) (39, 29, D:9) a +0 quarterstaff (41, 23, D:9) a +0 hand axe