Tutorial DCSS version 0.33-a0-224-g21dfed3d1e (webtiles) character file. lupusok the Covered (Human Fighter) Turns: 257, Time: 00:04:53 Health: 16/18 AC: 2 Str: 16 XL: 1 Next: 90% Magic: 3/3 EV: 10 Int: 8 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. Inventory: Hand Weapons b - a +0 quarterstaff c - a +0 whip e - a +0 shortbow Missiles d - 10 boomerangs (quivered) Armour a - a +0 robe (worn) Skills: + Level 3.1 Fighting + Level 3.1 Armour + Level 0.2 Dodging + Level 2.1 Unarmed Combat You cannot memorise any spells. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You throw a boomerang. The boomerang hits the training dummy. The training dummy is heavily damaged. Throw: 10 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line, f/p - training dummy Aim: a training dummy, quivering stones (heavily damaged, 98% to hit) You throw a boomerang. The boomerang hits the training dummy. You destroy the training dummy! HP restored. Found a shortbow. You see here a +0 shortbow. e - a +0 shortbow Attack: -) Nothing wielded Press: ? - help, Dir - move target You swing at nothing. The training dummy throws a stone. The stone closely misses you. Throw: 10 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line, f - training dummy Aim: a training dummy, quivering stones (98% to hit) You throw a boomerang. The boomerang hits the training dummy but does no damage. Attack: -) Nothing wielded Press: ? - help, Dir - move target, p - training dummy You swing at nothing. The training dummy throws a stone. The stone hits you. The training dummy throws a stone. The stone hits you. Attack: -) Nothing wielded Press: ? - help, Dir - move target, f - training dummy Aim: a training dummy, quivering stones (98% to hit and 100% to hit with your off-hand punch) Your weapon can't reach that far! Okay, then. Setting a skill training target for Ranged Weapons at 14.0. The training dummy throws a stone. The stone hits you but does no damage. Attack: -) Nothing wielded Press: ? - help, Dir - move target, f - you That would be overly suicidal. Okay, then. #### ######### ...### # ##...§#### ## #≈≈...≈≈≈## #. #≈§§§§≈I≈≈# #. #≈w§§.≈≈≈# #. #§≈≈.~≈# #. #.# #. #@# ## #.## # ##.# #.## ##.### ##..######## ### ###.......###.. ########...## ##### You can see worm and a training dummy. Vanquished Creatures A giant cockroach (D:1) 2 training dummies 4 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lupusok the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 171 | D:1 | Noticed a wyvern Illustrated notes Action || total ---------------------------++------- Melee: Unarmed || 36 Punch || 2 Throw: Boomerang || 3 Armour: Robe || 15 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 256 | 200 | 56 | 107 | 4 | 2 | 128.0 | Dungeon | 256 | 200 | 56 | 107 | 4 | 2 | 128.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 200 daAuts D:2: 55 daAuts