lurch Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 1, D:1) a +0 dagger (15, 36, D:1) a +0 dagger (16, 8, D:1) a +0 mace (16, 34, D:1) a +0 scale mail (17, 9, D:1) a +0 club (18, 38, D:1) a +0 club (19, 27, D:1) a +0 whip (22, 28, D:1) an orb of guile (24, -4, D:1) a +0 dagger (40, 23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 18 stones (5, 9, D:2) 6 javelins (8, 11, D:2) a +1 hand axe of venom a +3 chain mail of fire resistance (9, 6, D:2) a +0 hunting sling (16, -22, D:2) a +1 falchion of venom (20, -25, D:2) a +0 club (20, -11, D:2) a +1 dagger of draining (24, 2, D:2) a +0 chain mail (28, -9, D:2) a +0 dagger (30, -9, D:2) a +0 robe (38, 11, D:2) a +0 club (45, -20, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (6, -16, D:3) 21 stones (7, 1, D:3) 28 stones (11, -4, D:3) a +0 hand axe (14, -9, D:3) a +0 ring mail (14, -7, D:3) a +0 dagger (18, -7, D:3) 18 stones (21, 8, D:3) a +0 pair of boots (24, -13, D:3) a +0 whip (29, 14, D:3) 21 stones (34, 11, D:3) a +0 buckler (43, -9, D:3) a +0 war axe (44, 0, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +9 spear of Zealous Watchfulness {holy, rF+++ Int-3 Dex+4} (9450 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (-3). Dex: It affects your dexterity (+4). rF: It renders you almost immune to fire. the +11 whip "Ziduihuc" {holy, rPois rC- rN+++ Int-2} (8050 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (-2). rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. the +2 dagger "Suisun" {vorpal, rF+ Str+2 Dex+3 Stlth+} (4030 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+2). Dex: It affects your dexterity (+3). rF: It protects you from fire. Stlth: It makes you more stealthy. the +6 whip "Fode" {antimagic, rF+ rN+ Int-5} (4520 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (-5). rF: It protects you from fire. rN: It protects you from negative energy. (4, -1, D:4) a +0 scale mail a +0 dagger (4, 0, D:4) a +0 mace a +0 mace (7, 12, D:4) a scroll of enchant weapon (7, 13, D:4) a scroll of immolation (7, 14, D:4) Sif Muna's Catalogue of Egomania Spells Type Level a - Foxfire Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 c - Corpse Rot Necromancy/Poison/Air 4 (17, 30, D:4) a +0 dagger (18, 13, D:4) a +0 ring mail (19, 15, D:4) a +0 hunting sling (19, 21, D:4) a +0 leather armour (32, 5, D:4) a +0 dagger (32, 30, D:4) a +0 dagger a +0 chain mail a +0 whip a +0 leather armour (33, 30, D:4) a +0 dagger a +0 robe a +0 club a +0 leather armour (43, 34, D:4) 21 stones Level 5 of the Dungeon (2, 14, D:5) a +0 falchion (6, 7, D:5) a +0 trident (8, 8, D:5) a +0 flail (9, 33, D:5) a +0 giant club (13, 8, D:5) a +0 dagger a +0 robe (28, -1, D:5) 13 stones (30, 2, D:5) a +0 spear a +0 club (31, 3, D:5) a +0 club (32, 4, D:5) a +0 whip a +0 robe a +2 whip of freezing (39, -3, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (1, -5, D:6) a +0 dagger (1, -4, D:6) a +0 hand axe a +0 leather armour (22, -31, D:6) a +0 leather armour a +0 flail a +0 flail a +0 leather armour a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (18, -5, D:7) a +0 shortbow (20, -47, D:7) a +0 robe (20, -45, D:7) a +0 ring mail a +0 dagger (21, -43, D:7) a stone a +0 dagger (22, -46, D:7) a +0 halberd (28, -47, D:7) a +0 dagger 2 stones (34, -8, D:7) a +0 ring mail (35, -43, D:7) a +0 hand crossbow (36, -10, D:7) a staff of fire (37, -46, D:7) a +0 dagger a +0 short sword 3 poisoned darts (37, -45, D:7) a +0 dagger a +0 club 2 stones (37, -9, D:7) a +0 dagger a +0 robe (41, -43, D:7) a +0 halberd (41, -27, D:7) a +0 flail a +0 chain mail (42, -42, D:7) a +0 mace (42, -29, D:7) a +0 flail (43, -25, D:7) a +0 club a +0 ring mail (44, -40, D:7) 3 javelins (44, -30, D:7) a +0 halberd (44, -25, D:7) a +0 dagger a +0 robe (45, -32, D:7) a +0 club (45, -17, D:7) 6 poisoned darts (46, -39, D:7) 16 stones (46, -34, D:7) a +0 glaive a +0 plate armour (47, -36, D:7) a +0 club a +0 robe a +0 club (57, -48, D:7) a +0 leather armour (61, -41, D:7) 10 stones Level 8 of the Dungeon (6, 1, D:8) 22 stones (23, -21, D:8) an orb of mayhem (29, -41, D:8) a +0 hand axe (31, -21, D:8) a +0 ring mail a +0 club (35, -21, D:8) a +0 chain mail a +0 whip a +0 ring mail a +0 short sword (36, -37, D:8) a +0 short sword (37, -21, D:8) a +0 club (41, -41, D:8) a +0 falchion a +0 club (41, -40, D:8) a +0 hand axe (43, 0, D:8) a +0 hunting sling (44, -21, D:8) a +0 robe a +2 short sword (45, -24, D:8) a +0 robe a +5 mace (45, -20, D:8) a +0 robe a +3 hand axe (46, -23, D:8) a +0 robe a +3 flail of freezing (46, -22, D:8) a +0 robe a +4 hand axe (50, -22, D:8) a +0 dagger (52, -47, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) 18 stones (2, -36, D:9) a +0 robe (3, -45, D:9) 5 large rocks (4, -47, D:9) a +0 dagger 2 stones (4, -3, D:9) a +0 chain mail a +3 long sword (6, -25, D:9) a +0 club (6, -9, D:9) a +0 flail (7, -49, D:9) a +0 short sword 5 poisoned darts (8, -49, D:9) a +0 dagger (9, -3, D:9) 5 boomerangs (14, -32, D:9) a +0 whip (17, -15, D:9) 19 stones (25, -19, D:9) a +0 shortbow (26, -36, D:9) a +0 ring mail (26, -34, D:9) a +0 flail (34, -6, D:9) a +2 plate armour of poison resistance a +2 war axe of venom (39, -14, D:9) a +0 chain mail (47, -4, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) 23 stones (4, 6, D:10) a +0 dagger a +0 robe (5, 6, D:10) a staff of conjuration a +0 mace a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 shortbow (3, 10, Lair:1) 12 stones (15, 26, Lair:1) 22 stones (23, -20, Lair:1) a +0 chain mail (28, 24, Lair:1) a +1 battleaxe of freezing (39, 4, Lair:1) a ring of flight (44, 16, Lair:1) a +0 spear (55, -9, Lair:1) a +0 morningstar Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 spear (30, 7, Lair:2) a +0 flail (31, -2, Lair:2) a +0 mace (32, -27, Lair:2) a +0 halberd (34, -3, Lair:2) a +0 robe (45, 4, Lair:2) a +0 trident (52, 4, Lair:2) a +0 hunting sling Level 3 of the Lair of Beasts (12, -25, Lair:3) a yak corpse (skeletalised by now) (12, -24, Lair:3) a yak corpse (skeletalised by now) (17, -22, Lair:3) a basilisk corpse (skeletalised by now) (22, -12, Lair:3) 5 potions of heal wounds (34, -15, Lair:3) a +0 morningstar (36, -4, Lair:3) a +0 hand axe (44, -23, Lair:3) 18 gold pieces (51, -21, Lair:3) a scroll of noise (52, -8, Lair:3) 15 stones