lurch Level 1 of the Dungeon [Shop] Zejim's Armour Shop a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) an orb of light (208 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) (0, 0, D:1) a +0 dagger (2, -18, D:1) a +0 dagger (13, -12, D:1) a +0 flail (18, -31, D:1) a +0 dagger (18, 14, D:1) a +0 leather armour (25, -16, D:1) a +0 robe (28, -6, D:1) a +0 club (30, -13, D:1) a +0 club (50, -22, D:1) a +0 club (53, -18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (36, 26, D:2) a +0 leather armour (37, 35, D:2) a +0 short sword (61, 24, D:2) a +0 dagger of electrocution a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 whip (6, 4, D:3) a +0 club (7, -1, D:3) a +0 dagger a +0 mace (17, -3, D:3) a +0 club (24, 11, D:3) a +0 short sword (30, 3, D:3) a +0 spear (36, 16, D:3) a +0 sling a +0 club Level 4 of the Dungeon Level 5 of the Dungeon (0, 0, D:5) a +0 flail (48, -19, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (4, 14, D:6) +0 storm dragon scales (37, 14, D:6) a +0 trident a +0 plate armour (39, 0, D:6) a +5 vorpal spear a +0 ring mail (43, 0, D:6) a +0 spear (44, -1, D:6) a +0 club a +0 whip (45, 0, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (6, -4, D:7) a +0 flail a +0 leather armour (6, -3, D:7) a +0 club (7, -3, D:7) a +0 trident a +0 plate armour (8, -2, D:7) a +0 dagger (12, -1, D:7) a +0 dagger (22, 30, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 halberd of distortion (6, 1, D:8) a +0 morningstar a +0 leather armour (15, -41, D:8) a +0 short sword (16, -46, D:8) 3 large rocks (27, -17, D:8) a +0 dagger Level 9 of the Dungeon (36, 3, D:9) a +0 halberd a +0 robe a +0 spear a +0 robe a +0 flail a +0 whip a +0 flail (37, 3, D:9) a +0 whip a +0 great sword a +0 robe a +3 dagger a +0 robe (47, -40, D:9) a +0 dagger a +0 short sword (47, -39, D:9) a +0 dagger (48, -38, D:9) a +0 short sword a +0 dagger a +0 club a +0 dagger a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 flail a +0 leather armour (1, 0, D:10) a +0 hand axe a +0 ring mail a +0 club (1, 1, D:10) a +0 battleaxe a +0 chain mail a +0 hand axe (3, -16, D:10) a +0 whip (5, -35, D:10) a +0 leather armour a +0 trident (6, -30, D:10) a +0 plate armour a +0 flail a +0 arbalest (7, -30, D:10) a +0 whip a +0 leather armour (15, -45, D:10) a +0 quarterstaff of freezing a +2 robe of cold resistance (19, -36, D:10) a +0 scale mail (27, -22, D:10) a +0 plate armour (44, -41, D:10) a +0 giant club a +0 giant club (45, -33, D:10) a +0 morningstar of protection Level 11 of the Dungeon (0, 0, D:11) a yak corpse (1, -1, D:11) a +0 mace (3, 1, D:11) a yak corpse (3, 2, D:11) the +6 flail of Melee {chaos, rF+ rC+ Will+ Str-5} (still there?) Each time it hits an enemy it has a different, random effect. Str: It affects your strength (-5). rF: It protects you from fire. rC: It protects you from cold. Will: It increases your willpower. a +0 robe (still there?) 19 gold pieces (still there?) a +0 longbow (still there?) a scroll of magic mapping (still there?) (3, 4, D:11) 5 large rocks (5, 6, D:11) a +0 chain mail (8, 1, D:11) a vampire mosquito corpse (9, 1, D:11) a +0 dire flail a +0 dire flail Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (13, -14, Lair:2) a ring of poison resistance (30, 22, Lair:2) a +0 robe a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) a +4 chain mail Level 4 of the Lair of Beasts (18, -41, Lair:4) a +0 leather armour (63, -42, Lair:4) a +0 leather armour (65, -48, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (7, -2, Lair:5) a wand of polymorph (6) (8, -2, Lair:5) a +0 morningstar (30, 36, Lair:5) +0 fire dragon scales (37, 5, Lair:5) a ring of resist corrosion Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (10, 19, Slime:5) +0 steam dragon scales the +8 short sword of Voasmibe {speed, rC+ Str+4 Dex+2} Attacks with this weapon are significantly faster. Str: It affects your strength (+4). Dex: It affects your dexterity (+2). rC: It protects you from cold. the +6 dire flail "Lugaj" {drain, Fly rF+ Dex+4 Stlth-} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+4). rF: It protects you from fire. Fly: It grants you flight. Stlth: It makes you less stealthy. the +4 quarterstaff "Uhugrugi" {freeze, rElec rF+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. rElec: It insulates you from electricity.