lurch Level 1 of the Dungeon (0, 0, D:1) 3 stones (19, -10, D:1) 4 stones (27, -12, D:1) a +0 whip (28, -18, D:1) 3 stones (38, -7, D:1) a +0 dagger (43, 14, D:1) a +0 dagger (54, 13, D:1) 6 stones Level 2 of the Dungeon [Shop] Ziting's Antique Weapon Emporium the +3 battleaxe of Governance {protect, rPois} (680 gold) rPois: It protects you from poison a +3 bardiche of flaming (664 gold) a +0 rapier (80 gold) the +8 dagger of the Land of Plenty {drain, rPois rC+ Dex+5} (1446 gold) Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. rPois: It protects you from poison a +0 flail (70 gold) a +0 war axe (70 gold) a +0 dagger (40 gold) a +2 mace of draining (348 gold) (0, 0, D:2) a rat corpse (23, -10, D:2) a +0 club (29, -1, D:2) a potion of heal wounds (32, 8, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (33, -11, D:2) a +0 robe (33, 9, D:2) 4 stones (37, 14, D:2) 3 stones (38, -12, D:2) 6 stones