Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 337562563846357285 35 lurch the Firebug (level 3, 0/19 HPs) Began as a Gargoyle Fire Elementalist on Feb 6, 2024. Slain by Terence ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:38 (1111 turns). lurch the Firebug (Gargoyle Fire Elementalist) Turns: 1111, Time: 00:03:39 Health: 0/19 AC: 5 Str: 11 XL: 3 Next: 35% Magic: 7/7 EV: 11 Int: 17 God: Gold: 39 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . f - +2 dagger (venom) rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. You spent 30 gold pieces at shops. Inventory: Hand Weapons f - a +2 dagger of venom (weapon) Missiles e - 2 javelins Armour a - a +0 robe (worn) Scrolls d - a scroll of brand weapon {unknown} h - a scroll of teleportation Potions c - 3 potions of curing {unknown} g - a potion of haste {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting + Level 2.3 Conjurations - Level 3.0 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 24% 2d6 8% 2 z - Foxfire Conj/Fire 44% 2x1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 7% N/A 28% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 28% 3 Call Canine Familiar Summ 2% N/A 45% 3 Sigil of Binding Hex 2% N/A 45% 3 Flame Wave Conj/Fire 11% 2d6 52% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Vhi's Electric Charge Tloc/Air 4% N/A 86% 4 Arcjolt Conj/Air 3% 1d13 97% 5 Plasma Beam Fire/Air 3% 2x1d13 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Terence barely misses you. There is an entrance to Dieluip's General Store here. You conjure some foxfire! Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. The foxfire hits Terence. Terence resists. Terence is moderately wounded. The foxfire hits Terence but does no damage. Terence is moderately wounded. Terence barely misses you. Terence hits you with a +0 flail. Terence barely misses you. Terence attacks as he pursues you! Terence closely misses you. Terence attacks as he pursues you! Terence hits you with a +0 flail! Terence attacks as he pursues you! Terence hits you with a +0 flail. Terence attacks as he pursues you! Terence closely misses you. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence resists. Terence is moderately wounded. Terence's fire resistance burns away. Terence hits you with a +0 flail. Unknown command. You are too injured to fight recklessly! Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Terence barely misses you. Unknown command. The foxfire hits Terence but does no damage. Terence is moderately wounded. The foxfire hits Terence. Terence is heavily wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Unknown command. Magic courses through your body. Terence is no longer more vulnerable to fire. Terence hits you with a +0 flail. You die... Terence says, "Rest in peace." ############ ...........# ######## .....##.##.# #......# ....##.##.#####.####.# #.#.##............##.# ##.#.#####.####§§.....# .....#####.# #.@#.##.# ...........# #@......# .#.#.......# #....##.# ...#.......# #..####.# ...........# #..####.# ..##.......# #.......# ...........# ##.###### ......###### #..# #.##### #.## You could see Terence. Vanquished Creatures 2 dart slugs (D:1) 3 ball pythons 4 bats (D:1) 4 endoplasms (D:1) 2 giant cockroaches 3 goblins (D:1) 2 kobolds (D:1) 3 quokkas 4 rats (D:1) 27 creatures vanquished. Vanquished Creatures (others) 72 foxfires 72 creatures vanquished. Grand Total: 99 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lurch the Gargoyle Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 131 | D:1 | Reached XP level 2. HP: 14/15 MP: 0/5 151 | D:1 | Learned a level 2 spell: Scorch 542 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/7 1050 | D:2 | Found Dieluip's General Store. 1059 | D:2 | Noticed Terence 1060 | D:2 | Bought a scroll of teleportation for 30 gold pieces 1111 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_rooms D:2: layout_loops_cross, serial_shops, nicolae_shop_waterfront, eino_tiny_chamber, uniq_terence, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.0 Conjurations | 2 | 2.3 Dodging | | 1.5 Stealth | | 2.1 Fire Magic | | 3.0 Action || total ---------------------------++------- Melee: Dagger || 22 Cast: Foxfire || 47 Scorch || 3 Use: Potion || 1 Armour: Robe || 17 Dodge: Dodged || 24