lurch Level 1 of the Dungeon (0, 0, D:1) 5 stones (1, 5, D:1) a +0 dagger (2, 13, D:1) a bat corpse (skeletalised by now) (13, 24, D:1) a +0 club 5 stones a kobold skeleton (19, 28, D:1) a jackal skeleton (22, -4, D:1) 8 stones (22, 22, D:1) a hobgoblin skeleton (26, 14, D:1) 6 large rocks (28, -5, D:1) a hobgoblin corpse (skeletalised by now) (28, -4, D:1) a frilled lizard corpse (skeletalised by now) (30, -14, D:1) a bat skeleton (30, 13, D:1) a rat skeleton (33, 31, D:1) a ball python corpse (skeletalised by now) (46, 14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (22, 22, D:2) an adder corpse (skeletalised by now) (26, -18, D:2) 7 stones (26, 0, D:2) a +0 ring mail (26, 30, D:2) 6 stones (35, 7, D:2) a hobgoblin skeleton (36, 12, D:2) a +0 robe (36, 34, D:2) a quokka corpse (skeletalised by now) (40, 24, D:2) a +0 dagger (48, 17, D:2) a hobgoblin corpse (skeletalised by now) (55, 5, D:2) a +0 short sword (59, 5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 trident of venom (still there?) a +0 leather armour (still there?) (2, 2, D:3) an adder corpse (6, 5, D:3) 6 poisoned darts