lurch Level 1 of the Dungeon (0, 0, D:1) a +0 sling (7, -11, D:1) a ball python corpse (skeletalised by now) (8, 8, D:1) 5 stones (20, 7, D:1) a bat corpse (skeletalised by now) (23, -6, D:1) a +0 club (24, -2, D:1) 5 stones a kobold corpse (skeletalised by now) (25, -4, D:1) a rat skeleton (31, -22, D:1) a +0 whip a kobold corpse (skeletalised by now) (38, -20, D:1) a +0 robe a +0 dagger (38, 0, D:1) a stone (45, -10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (48, -20, D:1) a +0 dagger (48, 15, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, 31, D:2) a +0 club a goblin corpse (skeletalised by now) (6, 10, D:2) a +0 sling (7, 46, D:2) a +0 club (9, 44, D:2) a +0 dagger (11, 28, D:2) a rat skeleton (19, 36, D:2) a +0 short sword (20, 13, D:2) 9 stones (30, 21, D:2) a rat corpse (skeletalised by now) (31, 18, D:2) a +0 robe (40, 2, D:2) a +0 dagger (53, 25, D:2) a +0 dagger a kobold corpse (skeletalised by now) (55, 35, D:2) a +0 heavy sling Level 3 of the Dungeon (0, 0, D:3) a +0 cloak