lurch Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 3, D:1) a +0 leather armour (4, -26, D:1) a +0 sling (8, 32, D:1) a +0 robe (14, -13, D:1) a +0 spear (18, 1, D:1) a +0 dagger 5 stones (22, -23, D:1) an amulet of guardian spirit an amulet of faith (35, -8, D:1) a frilled lizard skeleton (37, -12, D:1) a rat skeleton (47, 7, D:1) a ball python skeleton (47, 14, D:1) a goblin corpse (skeletalised by now) (48, 1, D:1) a bat skeleton (49, -13, D:1) 6 stones (54, -6, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, -22, D:2) a +0 club a goblin corpse (skeletalised by now) (10, -18, D:2) a +0 club (19, -8, D:2) a rat skeleton (21, -8, D:2) a +0 spear (34, -33, D:2) a +0 ring mail (52, -30, D:2) a +0 short sword 2 stones (53, -28, D:2) a rat skeleton (53, 1, D:2) a quokka corpse (skeletalised by now) (55, -27, D:2) a bat corpse (skeletalised by now) (55, -18, D:2) a +0 leather armour (55, -8, D:2) a +0 robe (62, 1, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 7 gold pieces (3, -1, D:3) a quokka corpse (4, -2, D:3) a rat corpse (8, -11, D:3) a +0 dagger a goblin corpse a sewer (0, 0, Sewer) a potion of haste (1, -3, Sewer) a potion of invisibility (1, -2, Sewer) a potion of magic (2, -1, Sewer) a +0 dagger a kobold corpse (16, -6, Sewer) an adder corpse (17, -3, Sewer) a bat corpse (39, -1, Sewer) a +0 dagger a +0 club 3 stones