lurch Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 13, D:1) a +0 whip (12, 9, D:1) a hobgoblin skeleton (17, 2, D:1) a bat skeleton (31, -11, D:1) a jackal skeleton (31, -10, D:1) a jackal skeleton (31, 11, D:1) a +0 mace (32, -11, D:1) a jackal skeleton (32, -10, D:1) a jackal skeleton (38, -1, D:1) a +0 club (39, -1, D:1) a +0 club a goblin skeleton (43, -24, D:1) a +0 sling (43, 33, D:1) a +0 club a goblin corpse (skeletalised by now) (45, -11, D:1) a ball python skeleton (48, 33, D:1) a rat corpse (skeletalised by now) (51, -15, D:1) a hobgoblin skeleton (52, 26, D:1) 2 stones (55, -14, D:1) a ball python skeleton (57, -23, D:1) a +0 mace (61, 28, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (10, 14, D:2) a +0 mace a +0 club (15, 10, D:2) a +0 spear (16, -20, D:2) a +0 short sword (18, 3, D:2) a +0 helmet (18, 9, D:2) 4 stones (41, 4, D:2) a +0 mace (44, -14, D:2) a +0 dagger a +0 ring mail (47, -16, D:2) 3 stones (49, -9, D:2) a frilled lizard skeleton (50, 4, D:2) a +0 crystal plate armour (51, -8, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (18, 32, D:3) a +0 falchion