lurch Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (7, 36, D:1) a hobgoblin corpse (skeletalised by now) (14, 22, D:1) a +0 hand axe (21, 31, D:1) a bat corpse (skeletalised by now) (22, 29, D:1) a +0 robe (22, 33, D:1) a +0 whip a kobold corpse (skeletalised by now) (23, 0, D:1) a +0 scimitar (24, 46, D:1) a +0 quarterstaff (28, 16, D:1) a ball python skeleton (30, 6, D:1) a hobgoblin skeleton (30, 29, D:1) an orb of guile (32, 2, D:1) a +0 dagger (36, 35, D:1) a +0 club a goblin skeleton (37, 2, D:1) a jackal skeleton a jackal skeleton (39, 2, D:1) a jackal skeleton Level 2 of the Dungeon (0, 0, D:2) a quokka skeleton (3, -29, D:2) a +0 club a +0 robe (3, -28, D:2) a quokka skeleton (3, 3, D:2) a +0 flail a +0 scale mail the human skeleton of Terence (5, 2, D:2) a +0 quarterstaff (6, -27, D:2) an adder skeleton (13, -36, D:2) 3 stones (18, -44, D:2) a +0 whip 3 stones (31, -17, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a book of Winter (2, -5, D:3) a +4 dagger (still there?) a +0 robe (still there?) a +2 dagger of draining (still there?) a stone (still there?) a kobold corpse (still there?) (3, -4, D:3) a +0 dagger a +0 chain mail an orc corpse (27, 20, D:3) a +0 long sword (43, -3, D:3) 6 stones