lurch Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, -30, D:1) a frilled lizard skeleton (6, -27, D:1) a ball python skeleton (12, -42, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, -47, D:1) a frilled lizard corpse (skeletalised by now) (16, 1, D:1) a +0 spear (22, -45, D:1) a ball python corpse (skeletalised by now) (29, -22, D:1) a +0 mace (35, -10, D:1) a +0 spear (38, -43, D:1) a ball python skeleton (38, -42, D:1) a +0 club (39, -12, D:1) a bat corpse (skeletalised by now) (42, -27, D:1) 5 stones (43, -28, D:1) a +0 mace (48, -17, D:1) a +0 leather armour (58, -39, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of teleportation (4, -6, D:2) a +0 hand axe (6, -2, D:2) 3 boomerangs (10, 0, D:2) a scroll of identify (10, 8, D:2) a scroll of identify (11, -2, D:2) a giant cockroach corpse (24, 8, D:2) a hobgoblin corpse (32, 0, D:2) a quokka corpse (36, -15, D:2) the +6 spear of Chaos {heavy, ^Drain Int+4} Int+4: It affects your intelligence (+4). ^Drain: It drains your maximum health when unequipped. (37, -2, D:2) 6 stones (37, 0, D:2) a +0 club 4 stones (38, 0, D:2) an adder corpse (skeletalised by now)