lurch Level 1 of the Dungeon (4, -5, D:1) a +0 sling (10, -38, D:1) a +0 club (10, -31, D:1) a jackal corpse (skeletalised by now) (10, -27, D:1) a +0 quarterstaff (10, 3, D:1) a bat corpse (skeletalised by now) (28, -12, D:1) a +0 dagger (31, -35, D:1) a frilled lizard corpse (skeletalised by now) (31, -21, D:1) a bat corpse (skeletalised by now) (39, 3, D:1) a frilled lizard corpse (skeletalised by now) (40, 4, D:1) a +0 club (55, -16, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (1, 0, D:2) a +0 club a goblin skeleton (13, -11, D:2) a ribbon worm corpse (14, -13, D:2) a +0 dagger (17, -8, D:2) a +0 broad axe a giant cockroach corpse (18, -8, D:2) a stone a +0 dagger (25, -12, D:2) a scroll of identify Level 3 of the Dungeon (0, 0, D:3) a +0 robe