Dungeon Crawl Stone Soup version 0.33-a0-25-gb05a317584 (webtiles) character file. Game seed: 3468167808279583128 3 lurch the Apothecary (level 1, 0/9 HPs) Began as a Felid Alchemist on Aug 26, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (177 turns). lurch the Apothecary(Felid Alchemist) Turns: 177, Time: 00:00:32 Health: 0/9 AC: 1 Str: 4 XL: 1 Next: 41% Magic: 4/4 EV: 16 Int: 18 God: Gold: 23 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Potions a - a potion of magic Skills: - Level 2.6 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 0.8 Conjurations + Level 2.9 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 12% N/A 47% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) The sting hits the goblin. The goblin is poisoned. The goblin is moderately wounded. The sting misses the goblin. You are out of magic! The goblin attacks as it pursues you! The goblin hits you with a +0 vampiric dagger. The goblin hits you with a +0 vampiric dagger. The goblin draws strength from your wounds! The goblin looks more healthy. The goblin hits you with a +0 vampiric dagger. You die... You rejoin the land of the living... Found a dagger and 3 stones. You now have 23 gold pieces (gained 11). An endoplasm and a bat come into view. There are monsters nearby! The bat barely misses you. The bat barely misses you. The bat hits you. The endoplasm quivers. The bat misses you. The endoplasm freezes you. You are frozen. Ouch! That really hurt! The bat misses you. You scratch the bat. The bat is heavily wounded. The bat barely misses you. The endoplasm barely misses you. You scratch the endoplasm. The endoplasm is lightly wounded. The bat closely misses you. x2; The endoplasm misses you. You scratch the endoplasm but do no damage. The endoplasm is lightly wounded. The bat closely misses you. The endoplasm barely misses you. You scratch the endoplasm. The endoplasm is moderately wounded. The bat misses you. The endoplasm freezes you. You are frozen. You die... #.##..#####..### #............). ## #...##..##..## .. #..####....# .# #..# ##..## #.# #... #..# ##..# #....###..###...# #. #......b..J# #.....(...@# ....###..###...# ... #..# ##..# .. #..# #.# # .... ... ..##. .### ... .. # You could see an endoplasm and a bat. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lurch the Felid Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 145 | D:1 | Slain by a goblin 145 | D:1 | Lost a life (0 lives remaining) 177 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_loops_ring, st_stairs_7, palyth_stone_intersect, minmay_surrounded Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Sting || 6 Armour: Skin || 4 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 177 | 177 | 0 | 0 | 142 | 1 | 177.0 | Dungeon | 177 | 177 | 0 | 0 | 142 | 1 | 177.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 177 daAuts