Dungeon Crawl Stone Soup version 0.33-a0-27-gdf10614e8e (webtiles) character file. Game seed: 15765182552135216216 32848 lurch the Toxicologist (level 13, -1/79 HPs) Began as an Octopode Alchemist on Aug 27, 2024. Was an Initiate of Gozag. Slain by a komodo dragon (25 damage) ... on level 3 of the Lair of Beasts. The game lasted 01:16:40 (21909 turns). lurch the Toxicologist(Octopode Alchemist) Turns: 21909, Time: 01:16:40 Health: -1/79 AC: 7 Str: 12 XL: 13 Next: 67% Magic: 16/22 EV: 11 Int: 28 God: Gozag Gold: 2812 SH: 5 Dex: 13 Spells: 0/24 levels left rFire . . . o - +8 rapier of Beogh's Regard {vamp, Str+2} rCold . . . f - +0 buckler rNeg + . . G - +2 hat {Int+3} rPois . (no amulet) rElec . c - +4 ring of protection rCorr . v - ring of Wesibi {rN+ Str+3 Int+3} SInv . w - ring of wizardry Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.33/turn (no ring) MPRegen 0.18/turn (no ring) (no ring) %: wizardry (x1) @: gold aura A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 3 of the Lair of Beasts. You worshipped Gozag. Gozag was most pleased with you. You visited 3 branches of the dungeon, and saw 16 of its levels. You also visited: Ossuary and Bailey. You collected 4475 gold pieces. You spent 912 gold pieces at shops. You paid 751 gold pieces to Gozag. Inventory: Hand Weapons o - the +8 rapier of Beogh's Regard (weapon) {vamp, Str+2} (You found it on level 3 of the Dungeon) Str+2: It affects your strength (+2). Missiles k - 5 throwing nets p - 19 poisoned darts r - 2 curare-tipped darts s - 3 atropa-tipped darts Armour f - a +0 buckler (worn) G - a +2 hat of intelligence (worn) Magical Staves u - a staff of cold Jewellery c - a +4 ring of protection (left tentacle) v - the ring of Wesibi (right tentacle) {rN+ Str+3 Int+3} (You found it on level 5 of the Dungeon) [ring of positive energy] Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. w - a ring of wizardry (on tentacle) Talismans A - a blade talisman Wands e - a wand of quicksilver (12) y - a wand of flame (38) D - a wand of warping (9) F - a wand of polymorph (7) Scrolls d - 3 scrolls of immolation i - 2 scrolls of fear j - 5 scrolls of teleportation q - 2 scrolls of identify x - 5 scrolls of fog B - 5 scrolls of revelation K - a scroll of brand weapon {unknown} M - a scroll of vulnerability Potions a - 2 potions of magic b - 3 potions of haste g - 7 potions of heal wounds h - a potion of berserk rage {unknown} l - 7 potions of curing m - 2 potions of enlightenment {unknown} n - a potion of might {unknown} t - 5 potions of attraction z - 4 potions of cancellation C - a potion of resistance {unknown} E - 3 potions of brilliance H - 2 potions of mutation J - a potion of invisibility {unknown} L - 2 potions of lignification {unknown} Miscellaneous I - a lightning rod (4/4) Skills: - Level 4.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth - Level 5.0 Shields - Level 6.0 Spellcasting * Level 4.4 Conjurations - Level 3.4 Translocations - Level 7.0 Fire Magic - Level 10.7 Ice Magic - Level 14.0 Alchemy * Level 9.4 Shapeshifting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Hoarfrost Cannonade Ice/Alch 33% 3d8/3d16 1% 5 b - Olgreb's Toxic Radia Alch 72% N/A 1% 4 c - Sticky Flame Fire/Alch 61% 2d10 1% 4 d - Irradiate Conj/Alch 28% 3d21 1% 5 f - Ozocubu's Armour Ice 62% N/A 1% 3 j - Blink Tloc 54% N/A 1% 2 z - Sting Conj/Alch 100% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 80% 2d11 1% 1 Magic Dart Conj 100% 1d8 1% 1 Ensorcelled Hibernation Hex/Ice 76% N/A 1% 2 Mercury Vapours Alch/Air 94% N/A 1% 2 Scorch Fire 94% 2d8 1% 2 Frozen Ramparts Ice 100% 1d16 1% 3 Mephitic Cloud Conj/Alch/Air 42% N/A 1% 3 Petrify Alch/Erth 47% N/A 1% 4 Teleport Other Tloc 27% N/A 2% 3 Soul Splinter Necr 32% N/A 3% 1 Flame Wave Conj/Fire 40% 2d11 3% 4 Call Imp Summ 16% N/A 4% 2 Grave Claw Necr 16% 2d8 4% 2 Fireball Conj/Fire 20% 3d10 9% 5 Fugue of the Fallen Necr 8% N/A 10% 3 Passwall Erth 8% N/A 10% 3 Swiftness Air 8% N/A 10% 3 Vampiric Draining Necr 8% 2d6 10% 3 Metabolic Englaciation Hex/Ice 19% N/A 10% 5 Brom's Barrelling Bould Conj/Erth 20% 2d6 13% 4 Iskenderun's Battlesphe Conj 33% 2d9 14% 5 Martyr's Knell Necr/Summ 8% N/A 30% 4 Borgnjor's Vile Clutch Necr/Erth 4% N/A 61% 5 Curse of Agony Necr 8% N/A 61% 5 Dispersal Tloc 13% N/A 71% 6 Gell's Gavotte Tloc 13% 2d(17-25) 71% 6 Conjure Ball Lightning Conj/Air 10% 3x3d6 86% 6 Orb of Destruction Conj 16% 9d7 98% 7 Death Channel Necr 4% N/A 99% 6 Summon Cactus Giant Summ 4% N/A 99% 6 Manifold Assault Tloc 13% N/A 99% 7 Fulsome Fusillade Conj/Alch 28% (3-5)d12 99% 8 Animate Dead Necr Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:7 Lair (4/5) D:9 Snake (0/4) Lair:2 Slime (0/5) Lair:4 Ossuary (visited) Bailey (visited) Swamp: Lair:2-3 Shoals: Lair:2-3 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:6 [ D:7 ( D:8 * Lair:4 : Annotations: Lair:4 exclusion: 3 oklob plants Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The yak bellows! The yak is poisoned. The yak bellows! The yak is poisoned. The yak bellows! The yak is poisoned. The yak bellows! The yak is poisoned. The yak looks even sicker. The yak closely misses you. The yak looks even sicker. You see here a potion of brilliance. Unknown command. The yak looks even sicker. x4; The yak attacks as it pursues you! The yak gores you. A komodo dragon comes into view. The yak looks as sick as possible! The komodo dragon hisses angrily. The komodo dragon is poisoned. Your toxic aura wanes. The komodo dragon barely misses you. The yak attacks as it pursues you! The yak gores you! Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The yak looks even sicker. The komodo dragon looks even sicker. The yak looks as sick as possible! x2 The yak looks even sicker. The komodo dragon bites you!! The yak gores you but does no damage. Unknown command. The yak looks as sick as possible! The yak looks even sicker. Your toxic aura wanes. The yak misses you. The yak barely misses you. You completely miss the yak. Your squeeze misses the yak. The yak is heavily wounded. The yak misses you. You block the yak's attack. The komodo dragon barely misses you. The yak closely misses you. The yak gores you. The yak closely misses you. Unknown command. You kill the yak! The yak gores you! The komodo dragon bites you!! You die... Your body crumbles into a pile of gold. # ##~..# #..### .#~...## #### .~....# #P..###### . ###.[...#.###P# ....#