lurch Level 1 of the Dungeon (0, 0, D:1) a +0 robe (20, 14, D:1) a +0 dagger (22, 36, D:1) a +0 short sword 3 stones (22, 48, D:1) a bat corpse (skeletalised by now) (28, -7, D:1) a +0 club (30, 13, D:1) a bat skeleton (37, 6, D:1) a hobgoblin corpse (skeletalised by now) (42, 37, D:1) a quokka skeleton (47, 24, D:1) a +0 mace (49, 8, D:1) a +0 spear (55, 33, D:1) a +0 hand axe (59, 9, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (0, 1, D:2) a +0 short sword (1, 1, D:2) a hobgoblin corpse (skeletalised by now) (5, 1, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (25, 3, D:2) a +0 whip (30, 24, D:2) a bat corpse (32, 32, D:2) a +0 spear a gnoll corpse (35, 0, D:2) a +0 war axe