Dungeon Crawl Stone Soup version 0.29-a0-284-gf9362112df (webtiles) character file. Game seed: 13366356838645931732 29 lurtze1 the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Mar 14, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:03:38 (1852 turns). lurtze1 the Conjurer (Demonspawn Conjurer) Turns: 1852, Time: 00:03:38 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 3/6 EV: 12 Int: 21 God: Gold: 45 SH: 4 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: large bone plates 1, spiny 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 pair of gloves Scrolls c - 3 scrolls of identify {unknown} h - 2 scrolls of teleportation {unknown} Potions b - a potion of magic e - a potion of resistance {unknown} f - a potion of degeneration {unknown} g - a potion of brilliance {unknown} Skills: + Level 1.8 Dodging + Level 2.1 Stealth + Level 2.3 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 17% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Makhleb Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) You are partially covered in sharp spines. Message History The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) You start resting. Magic restored. You start waiting. Done waiting. A goblin comes into view. It is wielding a +0 club. Found a stone staircase leading up. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) You start resting. Magic restored. Things that are here: a +0 club; a goblin corpse Found a ring mail. A hobgoblin comes into view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 100% to hit) The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Large bone plates grow over parts of your arms. Unknown command. Save game and exit? Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#..#.########.... #.#..#.# ##... .#...#.# #... #.#.##.# #... #.#.##.# #... #.#)##.# ###. #†#.##.# #. #####.#.##.# #. #....[@.# #. #.###.......... .. #.#####P##. .# ... . ###. #. #. #. #. There were no monsters in sight! Vanquished Creatures A worm (D:2) A dart slug (D:1) 2 bats (D:1) 3 endoplasms 3 giant cockroaches (D:1) 3 goblins 3 hobgoblins 2 ball pythons (D:1) A frilled lizard (D:2) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lurtze1 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 367 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 367 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 609 | D:1 | Learned a level 2 spell: Searing Ray 1234 | D:1 | Found a burning altar of Makhleb. 1852 | D:2 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 1852 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1852 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_basic, st_stairs_14 D:2: cheibrodos_old_hovel, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | | 1.8 Spellcasting | | 2.3 Conjurations | | 4.5 Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 25 Searing Ray || 9 Armor: Robe || 1 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1855 | 1843 | 12 | 825 | 833 | 2 | 927.5 | Dungeon | 1855 | 1843 | 12 | 825 | 833 | 2 | 927.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1276 daAuts D:2: 579 daAuts