lurtze1 Level 1 of the Dungeon (0, 0, D:1) 6 poisoned darts (0, 6, D:1) a +0 spear (5, -15, D:1) a stone (9, 0, D:1) a +0 rapier (10, -8, D:1) a +0 leather armour (16, 2, D:1) a +0 robe (28, -2, D:1) a +0 whip (28, 20, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (29, 11, D:2) the +1 ring mail "Siskor" {Harm *Slow rF- SInv} rF: It makes you vulnerable to fire. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (33, 3, D:2) 3 datura-tipped darts (35, 20, D:2) 5 stones (35, 31, D:2) a +0 vorpal mace (36, 32, D:2) an orb of mayhem (40, 2, D:2) a +0 pair of gloves (40, 10, D:2) a +0 club a +0 ring mail a +0 mace a +0 scale mail (50, 44, D:2) a +0 club a goblin corpse (60, 0, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 mace (12, 1, D:3) a rat corpse (19, -4, D:3) a +0 quarterstaff