Dungeon Crawl Stone Soup version 0.30-a0-424-g7412bad402 (webtiles) character file. Game seed: 17374573074815415294 48 lurtze1 the Vexing (level 3, 0/27 HPs) Began as a Barachi Hexslinger on Dec 9, 2022. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:50 (1224 turns). lurtze1 the Vexing (Barachi Hexslinger) Turns: 1224, Time: 00:01:50 Health: 0/27 AC: 2 Str: 11 XL: 3 Next: 72% Magic: 5/5 EV: 12 Int: 13 God: Gold: 144 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . a - +1 sling rCold + . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.24/turn f - ring of protection from cold MPRegen 0.09/turn (no ring) @: mighty, lethally poisoned (0 -> -6), flying, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery f - a ring of protection from cold (left hand) k - a ring of ice Scrolls b - 2 scrolls of poison d - 2 scrolls of teleportation {unknown} g - a scroll of immolation {unknown} h - a scroll of vulnerability {unknown} i - 2 scrolls of identify {unknown} l - a scroll of magic mapping {unknown} Skills: + Level 2.1 Fighting + Level 2.4 Ranged Weapons + Level 2.7 Dodging + Level 1.8 Spellcasting + Level 3.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 40% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 36% 3 Portal Projectile Hex/Tloc 10% N/A 36% 3 Cause Fear Hex 5% N/A 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Slow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, chance to affect: 52%) The adder resists with significant effort. You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of magic. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder barely misses you. It was a potion of flight. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The adder bites you. You die... .# #.........#.# #... .# #.........#.# . #... .###.........#.# .. #... ..^..........#.# ... #### ..###........#.# .... #.# ...........# ..... #.# ########.#### ...... #.# #....##....... #.# #.)..@Sl...... #.# ####...##....... #.# #......# ...... #.# ##.###.# ###.. ..# #.. #.# ### #. #.# #. #.# # #.# ..# You could see an adder and a frilled lizard. Vanquished Creatures An adder (D:2) A worm (D:2) 3 ball pythons 2 bats (D:1) 6 endoplasms A giant cockroach (D:2) 6 goblins A hobgoblin (D:1) A quokka (D:2) A frilled lizard (D:2) A kobold (D:1) 11 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lurtze1 the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 181 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 210 | D:1 | Found Nyota's Antique Weapon Emporium. 719 | D:2 | Reached XP level 3. HP: 27/27 MP: 5/5 1224 | D:2 | HP: 1/27 [poisoned by an adder] 1224 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, serial_shops, shop, serial_glass, glass_columns_a, glass_columns_a, feat_on_display, minmay_rat_gold_closets D:2: layout_basic, ebering_ecumenical_altar_abandoned, minmay_hedge_maze Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.1 Ranged Weapons | | 2.4 Dodging | | 2.7 Spellcasting | | 1.8 Hexes | | 3.6 Action || total -------------------------++------- Fire: Sling || 90 Cast: Slow || 2 Use: Potion || 3 Armor: Robe || 8 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1458 | 1449 | 9 | 0 | 1258 | 2 | 729.0 | Dungeon | 1458 | 1449 | 9 | 0 | 1258 | 2 | 729.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 801 daAuts D:2: 657 daAuts