lyphon Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -6, D:1) a +0 club (3, -21, D:1) a +0 dagger (11, -17, D:1) 9 bolts (16, -5, D:1) a +0 club (17, -13, D:1) a +0 dagger (18, -11, D:1) a +0 dagger (30, -36, D:1) a +0 club (32, -13, D:1) a ration (37, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -22, D:2) a cursed -1 club (10, -14, D:2) a +0 cloak (20, -35, D:2) 4 large rocks (36, -11, D:2) a +0 scythe a +0 robe (47, -14, D:2) a +3 quarterstaff of chaos a +2 dagger of draining a +0 short sword (48, -17, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a cursed +0 robe a cursed ring of teleportation (3, 17, D:3) a stone (4, 5, D:3) a +0 dagger (unseen) (7, 0, D:3) a +0 hand axe a +0 leather armour (13, -1, D:3) a +0 short sword (18, 27, D:3) a +0 hand axe (20, 15, D:3) a +0 club (26, 1, D:3) a +0 club 10 gold pieces (27, 24, D:3) a +0 club (30, -10, D:3) a +0 mace a +0 leather armour a +0 leather armour (30, -9, D:3) a +0 leather armour a +0 whip (30, -3, D:3) a +0 dagger (31, -7, D:3) a +0 flail 2 tomahawks (31, -2, D:3) a +0 spear (unseen) (32, -5, D:3) a tomahawk (32, 27, D:3) a +0 leather armour (33, -3, D:3) a +0 club a +0 halberd (36, 4, D:3) a stone (37, 1, D:3) a +0 spear (39, 2, D:3) a +0 flail (40, 31, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Zomelo's Weapon Shoppe 14 bolts (33 gold) a +0 short sword (36 gold) a +0 flail (42 gold) a +0 dagger (24 gold) a +0 arbalest (54 gold) a +0 rapier (48 gold) the cursed +3 flail of Molovane {crush, *Corrode rPois rN++ MP+9} (626 gold) It inflicts extra damage upon your enemies. It protects you from poison. It greatly protects you from negative energy. It affects your magic capacity (+9). It may corrode you when you take damage. It has a curse placed upon it. the cursed +1 short sword of Weasu {elec, rN+ Dex+2 Stlth+} (332 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+2). It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. (0, 0, D:4) a +3 scale mail (4, 4, D:4) a +0 robe (6, -6, D:4) a +0 hand crossbow (9, -27, D:4) a +0 glaive a cursed +0 robe (15, -18, D:4) a +0 club (17, 10, D:4) a +0 leather armour a +3 falchion of slicing (18, -16, D:4) a +0 dagger (25, -12, D:4) a +0 dagger of freezing (26, 10, D:4) a +0 leather armour (40, -10, D:4) a +0 helmet a +0 animal skin a +0 whip (42, -11, D:4) a +0 dagger a +0 hunting sling (43, -28, D:4) a +0 dagger a +0 robe (45, -39, D:4) a +3 vampiric hand axe (46, -39, D:4) a +0 war axe a cursed +0 leather armour (47, -39, D:4) a +0 short sword (50, -35, D:4) a +0 flail (51, -39, D:4) a +0 mace a +0 leather armour (51, 1, D:4) an uncursed staff of cold (52, -39, D:4) a +0 rapier a +0 leather armour (54, -39, D:4) a +0 club Level 5 of the Dungeon [Shop] Nuwaur's General Store a +2 ring of evasion (130 gold) a wand of disintegration (7) (143 gold) 25 stones (32 gold) a wand of flame (14) (104 gold) a ration (65 gold) a wand of scattershot (4) (312 gold) a +0 dagger (26 gold) a ration (65 gold) the +10 dagger of Vat Lulo {protect, SInv} (826 gold) It protects the one who uses it against injury (+AC on strike). It lets you see invisible. (2, 28, D:5) a cursed -1 hand axe a +0 ring mail (8, -8, D:5) the +1 ring mail "Ywaiqum" {rCorr Str+3} It affects your strength (+3). It provides partial protection from all sources of acid and corrosion. (12, 19, D:5) a +0 hand axe a +0 mace (12, 20, D:5) a +0 flail a +0 dagger (36, -7, D:5) a +0 flail a +0 chain mail a +0 dagger a +0 robe (37, -3, D:5) a +0 leather armour (44, 34, D:5) a +0 long sword (55, 18, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) 5 javelins (0, 6, D:6) a +0 shortbow (29, 17, D:6) a +0 spear (31, 25, D:6) a +0 ring mail (37, 45, D:6) 3 large rocks Level 7 of the Dungeon (0, 0, D:7) a +3 ring of strength (0, 2, D:7) 11 gold pieces (1, -6, D:7) 6 gold pieces (2, -16, D:7) a +0 giant spiked club (9, 9, D:7) a +0 whip (13, 0, D:7) a +0 dagger (unseen) (18, 23, D:7) a +0 dagger (unseen) (18, 24, D:7) a +0 dagger (unseen) (20, 18, D:7) a +0 robe (23, -19, D:7) a +0 rapier (23, -8, D:7) 18 bolts (28, 0, D:7) a +0 dagger (32, 22, D:7) 20 bolts (33, 1, D:7) a +0 short sword (33, 7, D:7) a +0 glaive a +0 leather armour (36, -5, D:7) a +0 dire flail (unseen) (40, 16, D:7) 17 poisoned needles (42, -20, D:7) a +0 mace (44, -13, D:7) a +0 spear (46, -14, D:7) a +0 club (47, -11, D:7) a +0 halberd (48, -12, D:7) a +0 spear (48, -11, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) 19 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 mace (1, -32, D:9) a +0 glaive (1, -12, D:9) a potion of curing (5, -17, D:9) a +0 shortbow (10, -17, D:9) a +0 giant spiked club (11, -16, D:9) a +0 leather armour the Ecumenical Temple (27, 1, Temple) a +0 club