lysyklops Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (4, -10, D:1) a quokka corpse (skeletalised by now) (11, -16, D:1) a +0 leather armour (14, 34, D:1) a +0 trident (19, 24, D:1) a +0 robe (19, 30, D:1) 8 stones (20, -5, D:1) a +0 dagger a goblin skeleton (20, -4, D:1) a ball python skeleton (20, 17, D:1) a +0 leather armour (20, 18, D:1) a rat skeleton (21, -15, D:1) a quokka skeleton (21, 19, D:1) a frilled lizard skeleton (28, -8, D:1) a rat skeleton (29, 14, D:1) a +0 short sword (29, 17, D:1) 9 stones (32, 2, D:1) a scarab talisman (33, 18, D:1) a hobgoblin corpse (skeletalised by now) (33, 31, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (12, -2, D:2) a medusa talisman (13, -9, D:2) a jackal skeleton (16, 4, D:2) a +0 dagger a kobold corpse (skeletalised by now) (18, -9, D:2) a +0 scythe a +2 robe of willpower the human corpse of Sigmund (18, -8, D:2) a +0 dagger a +0 flail a +0 chain mail (18, 19, D:2) a bat corpse (skeletalised by now) (21, -9, D:2) a +0 club a goblin corpse (23, -15, D:2) a rat corpse (skeletalised by now) (24, -4, D:2) a hobgoblin corpse (24, 19, D:2) 5 stones (25, -20, D:2) a ball python corpse (skeletalised by now) (35, -2, D:2) an adder corpse (35, 4, D:2) a quill talisman (38, 6, D:2) the quill talisman of the Arcane {Harm MP+6 Stlth-} [quill talisman] Harm: It increases damage dealt and taken. MP+6: It affects your magic capacity (+6). Stlth-: It makes you less stealthy. (unseen) (39, 1, D:2) 4 stones (40, -6, D:2) a +0 whip (43, 3, D:2) a +0 club a +0 dagger