Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 6417108992671270710 183 lysyklops the Conjurer (level 5, 0/31 HPs) Began as an Octopode Conjurer on Aug 4, 2025. Slain by Ijyb ... wielding a +0 club (3 damage) ... on level 4 of the Dungeon. The game lasted 00:03:03 (2895 turns). lysyklops the Conjurer (Octopode Conjurer) Turns: 2895, Time: 00:03:04 Health: 0/31 AC: 1 Str: 6 XL: 5 Next: 62% Magic: 3/9 EV: 12 Int: 23 God: Gold: 176 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . i - amulet of magic regeneration rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.51/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 176 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Jewellery i - an amulet of magic regeneration (worn) Scrolls e - a scroll of fog {unknown} g - 2 scrolls of teleportation {unknown} h - 3 scrolls of blinking {unknown} k - a scroll of identify {unknown} l - a scroll of amnesia {unknown} m - 3 scrolls of poison {unknown} n - a scroll of immolation {unknown} o - a scroll of fear {unknown} p - a scroll of revelation {unknown} Potions a - 2 potions of magic b - a potion of haste {unknown} d - a potion of invisibility {unknown} f - 3 potions of heal wounds {unknown} j - a potion of resistance {unknown} Skills: + Level 3.2 Dodging + Level 4.6 Stealth + Level 3.0 Spellcasting + Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 3% N/A 17% 2 Call Canine Familiar Summ 3% N/A 34% 3 Sigil of Binding Hex 3% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dimensional Bullseye Hex/Tloc 1% N/A 75% 4 Curse of Agony Necr 3% N/A 97% 5 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Ijyb zaps a wand. You resist with some effort. The searing ray hits Ijyb! Ijyb is severely wounded. An adder comes into view. Ijyb zaps a wand. You resist with some effort. The searing ray hits Ijyb. Ijyb is almost dead. You finish channelling your searing ray. Ijyb grins evilly. Ijyb closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of paralysis (almost dead, 79% to hit) The searing ray hits Ijyb but does no damage. Ijyb is almost dead. (Press . to maintain the ray.) Ijyb closely misses you. The searing ray hits Ijyb. Ijyb is almost dead. Ijyb zaps a wand. You suddenly lose the ability to move! You stop channelling your searing ray. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. You resist with some effort. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. You resist with some effort. You can act again. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of paralysis (almost dead, 79% to hit) The searing ray misses Ijyb. (Press . to maintain the ray.) Ijyb hits you with a +0 club. You die... Ijyb moans, "Good help so hard to find!" #.. .... #.. ... #.. .. . #.#. .. #.### ... #...#### .... ########.#....#### ..... .........####....#...... .......<...#####@g†..... #............# ####..... ##............# ##.. ###.........## ##.......## ..####.## ..# ## ... You could see Ijyb. Vanquished Creatures A scorpion (D:4) 5 adders A shadow imp (D:3) 6 dart slugs 2 ribbon worms (D:2) 8 endoplasms 4 giant cockroaches 7 hobgoblins 2 orcs A quokka (D:1) 8 ball pythons 4 bats 2 frilled lizards (D:1) 4 goblins 7 kobolds 7 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lysyklops the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 149 | D:1 | Found a faded altar of an unknown god. 235 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 466 | D:1 | Learned a level 2 spell: Searing Ray 822 | D:1 | Reached XP level 3. HP: 20/21 MP: 2/6 1592 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/7 2369 | D:3 | Found a bloodstained altar of Trog. 2608 | D:3 | Reached XP level 5. HP: 31/31 MP: 6/9 2873 | D:4 | Noticed Ijyb 2874 | D:4 | Paralysed by Ijyb for 5 turns 2881 | D:4 | Paralysed by Ijyb for 4 turns 2890 | D:4 | Paralysed by Ijyb for 5 turns 2895 | D:4 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_ring, basic_ecumenical_altar, hangedman_abyss_or_decor_lesser_grid, chequers_serial_rivers_micro_e D:2: layout_loops_ring, minmay_guardbox D:3: layout_loops_ring, mainiacjoe_overflow_catwalk, minmay_fractal_squares_gapless_5 D:4: layout_cave_pods, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.6 Dodging | 3 | 3.2 Spellcasting | 3 | 3.0 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Constrict | 9 | || 9 Unarmed | 1 | || 1 Dagger | 31 | || 31 Tentacles | 5 | || 5 Cast: Magic Dart | 63 | 54 || 117 Searing Ray | | 9 || 9 Stab: Sleeping | 1 | || 1 Armour: Skin | 15 | 14 || 29 Dodge: Dodged | 11 | 10 || 21