Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 1452784184652655437 38 lysyklops the Conjurer (level 3, -4/21 HPs) Began as an Octopode Conjurer on Aug 4, 2025. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:55 (1572 turns). lysyklops the Conjurer (Octopode Conjurer) Turns: 1572, Time: 00:01:56 Health: -4/21 AC: 1 Str: 6 XL: 3 Next: 43% Magic: 2/6 EV: 12 Int: 22 God: Gold: 77 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . - Tentacles rCold + . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . b - ring of protection from cold rCorr . e - +4 ring of slaying SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: confused A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Jewellery b - a ring of protection from cold (worn) e - a +4 ring of slaying (worn) Scrolls f - 2 scrolls of enchant weapon {unknown} g - a scroll of blinking {unknown} Potions a - a potion of magic c - 2 potions of curing {unknown} d - a potion of heal wounds {unknown} Skills: + Level 2.5 Dodging + Level 3.4 Stealth + Level 2.4 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Alistair's Walking Alem Alch/Frge 2% N/A 98% 5 Nazja's Percussive Temp Frge 1% 4d4 98% 5 Forge Phalanx Beetle Frge 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (75% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) Sigmund casts a spell at you. You are confused. You stop channelling your searing ray. Sigmund hits you from afar with a +0 scythe! Sigmund gestures at you while chanting. The magic dart hits you. You bump into the rock wall. Sigmund misses you. Found a scroll labelled QEUGADDAR. You bump into the rock wall. Sigmund hits you from afar with a +0 scythe. You feel less confused. Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * Sigmund points at you and mumbles some strange words. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * You see here 2 gold pieces. Found a fuming inky potion and a black potion. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (75% to hit) The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund casts a spell at you. You are confused. You stop channelling your searing ray. Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. #$#######.# #.# ###.#.....#.###.## #...#.<._.#....... ###...#.....#.###.## #...#.#######....... #...#.............## ####..@##...##.#..#..## #....$..†.####.#..#.... #.....@...# #.#....... .............# #.##...... .#####.)..##.# #.# ##.### #..... .?##.. ..# # ....###..#### # !..### .... #.#!. ##### You could see Sigmund. Vanquished Creatures A dart slug (D:2) 3 giant cockroaches 4 hobgoblins 2 quokkas A ball python (D:1) 2 bats (D:1) 8 endoplasms 2 frilled lizards 5 goblins (D:1) 3 kobolds 6 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lysyklops the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 332 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 402 | D:1 | Learned a level 2 spell: Searing Ray 1075 | D:2 | Found a faded altar of an unknown god. 1136 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 1550 | D:2 | Noticed Sigmund 1572 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic D:2: layout_loops_cross, nicolae_ecumenical_oubliette, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.4 Dodging | | 2.5 Spellcasting | | 2.4 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 8 Constrict || 4 Cast: Magic Dart || 69 Searing Ray || 2 Armour: Skin || 11 Dodge: Dodged || 4