Seeded DCSS version 0.30-a0-234-g97d66968fd (webtiles) character file. Game seed: 11777218772783498135 (custom seed) 81 maded the Trooper (level 4, 17/38 HPs) Began as a Barachi Fighter on Oct 10, 2022. Quit the game on level 3 of the Dungeon. The game lasted 00:04:51 (1768 turns). maded the Trooper (Barachi Fighter) Turns: 1768, Time: 00:04:51 Health: 17/38 AC: 8 Str: 19 XL: 4 Next: 40% Magic: 4/4 EV: 9 Int: 8 God: Gold: 130 SH: 5 Dex: 12 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . n - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn (no ring) @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) n - a +0 cloak (worn) Scrolls e - a scroll of amnesia {unknown} g - 4 scrolls of teleportation {unknown} h - 3 scrolls of identify {unknown} l - a scroll of butterflies {unknown} Potions d - a potion of might f - a potion of lignification {unknown} i - a potion of resistance j - 2 potions of flight {unknown} k - a potion of heal wounds {unknown} m - a potion of haste {unknown} Skills: + Level 4.5 Fighting + Level 3.6 Long Blades - Level 3.8 Armour + Level 4.1 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 0% N/A 99% 3 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 100% 4 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History There is an open door here. You see here a +0 club. You open the door. There is an open door here. There is an open door here. Done exploring. No target in view! Done exploring. Search for what [Enter for "."]? There is an open door here. There is an escape hatch in the floor here. There is an open door here. You see here a ball python skeleton. There is an open door here. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! There is a stone staircase leading up here. Terence hits you with a +2 flail of protection. You barely miss Terence. Terence barely misses you. You hit Terence but do no damage. Terence hits you with a +2 flail of protection. Terence hits you but does no damage. You hit Terence but do no damage. You block Terence's attack. You closely miss Terence. Terence hits you with a +2 flail of protection. You hit Terence but do no damage. Terence says, "Time to say good-bye..." Terence hits you with a +2 flail of protection! You hit Terence but do no damage. You block Terence's attack. Terence hits you with a +2 flail of protection. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##+####### #........ #..@..# #..@..# #.....# #..<..# ##.##.# #. ... ## ..... .....# ....## ...... You could see Terence. Vanquished Creatures An adder (D:2) A worm (D:2) 3 dart slugs 8 endoplasms 4 giant cockroaches 5 goblins 4 hobgoblins 3 jackals (D:2) 3 kobolds A quokka (D:2) 3 ball pythons 2 bats (D:1) 3 frilled lizards 21 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | maded the Barachi Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 119 | D:1 | Reached XP level 2. HP: 25/25 MP: 2/2 212 | D:1 | HP: 1/25 [frozen (4)] 472 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 1151 | D:2 | Found a faded altar of an unknown god. 1254 | D:2 | Reached XP level 4. HP: 37/38 MP: 4/4 1759 | D:3 | Noticed Terence 1768 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic, item_on_display_a D:2: layout_loops_corners, hellmonk_ecumenical_altar_run_dry, minmay_rat_hole D:3: layout_basic, mainiacjoe_overflow_catwalk, mainiacjoe_overflow_concentric_impassable, cheibrodos_sewer_entry_sluice, kennysheep_generic_room_11, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 | 4.5 Long Blades | 3 | 3.6 Shields | 4 | 4.1 Armour | | 3.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 125 | 84 || 209 Armor: Scale mail | 48 | 44 || 92 Dodge: Dodged | 55 | 49 || 104 Block: Buckler | 30 | 16 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2080 | 1963 | 117 | 0 | 1518 | 3 | 693.3 | Dungeon | 2080 | 1963 | 117 | 0 | 1518 | 3 | 693.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1242 daAuts D:1: 827 daAuts D:3: 10 daAuts