maded Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 29, D:1) a +0 ring mail (4, 30, D:1) 4 stones (18, 33, D:1) a potion of brilliance (19, 5, D:1) a potion of heal wounds (20, 26, D:1) a potion of flight (22, 35, D:1) a potion of brilliance (28, 40, D:1) a +0 club (32, 30, D:1) a +0 robe (36, 24, D:1) 4 stones (38, 4, D:1) 6 poisoned darts (42, 39, D:1) a +0 dagger (57, 42, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -25, D:2) a potion of brilliance (6, -18, D:2) a +0 short sword (11, -26, D:2) a potion of might (16, 26, D:2) a +0 dagger a stone (19, 13, D:2) a +0 club a +0 sling (23, 3, D:2) 6 stones (24, 16, D:2) a +0 club a +0 dagger (31, 12, D:2) a +0 robe (32, -15, D:2) a +0 club a +0 animal skin (32, -10, D:2) 2 potions of heal wounds (36, -9, D:2) a potion of curing (38, -10, D:2) a +0 club (39, -16, D:2) a +0 dagger (39, -14, D:2) a +1 dagger of speed (39, -12, D:2) a +1 dagger of draining (39, -11, D:2) a +0 dagger (40, -15, D:2) a +0 dagger (41, 5, D:2) a +0 club (47, -24, D:2) a +0 hand axe (51, 9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 26, D:3) a +0 falchion (1, -6, D:3) a +0 club (4, 25, D:3) a +0 flail a +0 leather armour a +0 flail a +0 ring mail a +0 hand axe a +0 hand axe (7, -4, D:3) a +0 ring mail (9, 7, D:3) 3 stones (17, 24, D:3) a +0 falchion (18, 4, D:3) a +0 short sword a +0 chain mail a +0 club a +0 mace a +0 scale mail (18, 7, D:3) a +3 dagger (22, 15, D:3) 2 poisoned darts (25, -6, D:3) 8 stones (26, 21, D:3) a +0 whip (31, -2, D:3) 6 stones (36, -13, D:3) 2 boomerangs (41, 3, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Qut Siag's Antique Weapon Shop the +6 arbalest of Past Mistakes {elec, *Slow rF+ rC++ MP+9} (2408 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. rF: It protects you from fire. rC: It greatly protects you from cold. MP: It affects your magic capacity (+9). *Slow: It may slow you when you take damage. the +8 sling "Acof" {speed, rF+ Dex+2} (1755 gold) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+2). rF: It protects you from fire. a +1 quarterstaff of draining (397 gold) a +3 vorpal falchion (602 gold) a +5 longbow of freezing (1083 gold) a +1 battleaxe of electrocution (649 gold) the +2 long sword "Earthworm" {vorpal, Drain rPois Str+2} (700 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+2). rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. (0, 0, D:4) a +0 leather armour a +0 hand axe (2, -4, D:4) 7 stones (15, 9, D:4) a +0 dagger (15, 10, D:4) a +0 scale mail a +0 flail (25, 5, D:4) a potion of lignification (25, 29, D:4) a +0 robe (25, 36, D:4) 4 curare-tipped darts (26, 39, D:4) a +3 short sword a +0 leather armour (28, 39, D:4) a +0 dagger a +0 robe (41, 9, D:4) a +0 club (41, 18, D:4) a +0 spear (42, 18, D:4) a +0 spear (59, 12, D:4) a +0 spear a +0 chain mail a +0 hand axe a +0 mace (60, 12, D:4) a +0 flail a +0 scale mail a +0 mace of draining (66, 1, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 buckler a +0 cloak (11, -24, D:5) a +0 short sword (15, -21, D:5) a +0 ring mail (20, 2, D:5) 6 stones (28, -2, D:5) a potion of heal wounds (31, -10, D:5) a +0 flail a +0 flail 2 boomerangs (32, -11, D:5) a +0 flail (39, -17, D:5) a +0 dagger (42, -17, D:5) a +0 giant club (43, -20, D:5) a potion of mutation (43, -16, D:5) a +0 ring mail (48, -8, D:5) a +0 shortbow a +0 robe a +0 dagger a +0 leather armour a +0 club a +0 hand axe (48, 1, D:5) a potion of heal wounds (50, -3, D:5) a potion of mutation (53, 16, D:5) a potion of flight Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (3, -3, D:6) a +0 trident (5, -6, D:6) a +4 short sword of freezing (6, -6, D:6) a +0 scale mail a +0 whip (6, -5, D:6) a +0 dagger (7, -4, D:6) a +0 whip (10, -8, D:6) a +1 shortbow of freezing (14, -24, D:6) 6 stones (19, -1, D:6) a +4 flail of venom a +0 scale mail a potion of heal wounds (20, -13, D:6) a +0 flail a +0 whip a +0 leather armour (20, 31, D:6) a +0 shortbow (21, -13, D:6) a +0 club a +0 club a +0 spear (23, -13, D:6) a +0 halberd (23, 1, D:6) a +0 club (33, -16, D:6) a +0 flail (33, 27, D:6) a potion of might (35, 12, D:6) a +0 sling (36, -23, D:6) a +0 ring mail (37, 34, D:6) a +0 whip a +0 ring mail (38, 32, D:6) a +0 dagger of venom a +0 robe a +0 flail a +0 ring mail (38, 34, D:6) a +0 falchion (38, 35, D:6) 5 stones (44, 6, D:6) a +0 robe (45, 22, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 7 stones (4, 5, D:7) a +0 rapier (6, -3, D:7) a +0 ring mail (8, 31, D:7) a +0 leather armour (12, 19, D:7) 2 stones (20, 5, D:7) a +0 buckler (20, 10, D:7) a +0 leather armour a +0 short sword (20, 17, D:7) a +0 glaive a +0 chain mail (25, 25, D:7) a +0 sling (37, 5, D:7) a +0 ring mail (41, -4, D:7) a +0 flail of holy wrath Level 8 of the Dungeon (0, 0, D:8) the +1 robe of Action {-Cast rF+ Str+7} Str: It affects your strength (+7). rF: It protects you from fire. -Cast: It prevents spellcasting. a +0 robe (0, 1, D:8) a +0 robe (still there?) a +2 mace (still there?) 11 gold pieces (still there?) a +0 robe (still there?) a +1 trident (still there?) a +0 robe (still there?) a +3 scimitar (still there?) (2, 20, D:8) a +0 hand axe a +0 ring mail a +0 hand axe (4, -26, D:8) 5 stones (4, 21, D:8) a +0 whip (6, 24, D:8) 3 boomerangs a +0 hand axe (11, 26, D:8) a +0 falchion a +0 robe (14, 33, D:8) a +0 quarterstaff (17, -1, D:8) a +0 mace (25, -7, D:8) a ring of positive energy (32, 17, D:8) a +0 plate armour (35, -4, D:8) a +0 robe a +0 spear (36, -9, D:8) a +0 robe a +0 halberd (37, -6, D:8) a +0 robe a +0 flail (37, -5, D:8) a +0 robe a +1 vorpal hand axe (38, -7, D:8) a +0 robe a +0 mace (43, -8, D:8) a +0 leather armour a +0 hand axe (48, 3, D:8) a +0 short sword (50, -8, D:8) a +0 robe a +1 dagger of venom (51, -10, D:8) a +0 leather armour a +0 club a +0 chain mail a +0 flail a +0 robe a +0 dagger (51, -8, D:8) a +0 war axe (52, -9, D:8) a +0 club (52, -8, D:8) a +0 ring mail a +2 flail of venom (54, -9, D:8) a +0 chain mail a +0 short sword (60, -23, D:8) a +0 scale mail a +3 short sword (65, -11, D:8) 7 stones Level 9 of the Dungeon (0, 0, D:9) a +1 flail of protection (1, 1, D:9) a +0 whip a curare-tipped dart (1, 2, D:9) a +0 whip a +0 chain mail (2, 0, D:9) a +0 short sword 8 poisoned darts (2, 1, D:9) a +0 short sword a stone a +0 dagger a +0 dagger a +0 robe (3, 3, D:9) a +0 short sword (4, 0, D:9) a +0 dagger 5 stones (5, 0, D:9) a +0 dagger (10, -21, D:9) a +0 robe (13, 0, D:9) a potion of cancellation (16, -16, D:9) 2 potions of heal wounds (19, -13, D:9) a +0 robe (20, -15, D:9) a +0 spear 2 stones a +0 robe (21, -17, D:9) a +1 dire flail a +0 leather armour (21, -16, D:9) a +0 hand axe a +0 robe (26, -5, D:9) a +0 robe a +0 short sword (28, -15, D:9) a +5 hand axe a +0 robe a +0 short sword a +0 robe (28, -8, D:9) a potion of haste (31, -7, D:9) a +0 dagger (31, -6, D:9) a +0 robe a +0 dagger (31, -4, D:9) 4 stones a +0 leather armour of poison resistance a +0 falchion (32, -7, D:9) a +0 trident a +0 plate armour (33, -25, D:9) a +0 scimitar a +0 robe (33, -5, D:9) a +0 dagger (34, -9, D:9) a +0 chain mail (35, -7, D:9) 3 poisoned darts (37, -3, D:9) a +0 robe a +3 halberd (41, -16, D:9) a +0 plate armour (41, -4, D:9) a +0 flail (45, 7, D:9) a +0 flail (51, -11, D:9) a +0 mace (51, -10, D:9) 4 gold pieces (51, -1, D:9) a +1 morningstar of freezing (52, -18, D:9) a +0 leather armour (52, -8, D:9) a +0 leather armour (60, -9, D:9) a +0 whip (60, 13, D:9) a +0 leather armour (61, -12, D:9) a +0 halberd a +0 spear a +0 scale mail (61, -11, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a scroll of identify (6, 1, D:10) a +4 ring of evasion (13, -4, D:10) 5 stones (24, 4, D:10) a +0 whip (26, 4, D:10) 20 gold pieces a potion of haste a +0 shortbow (28, 2, D:10) a potion of invisibility