maded Level 1 of the Dungeon [Shop] Tonokhlah's Book Shop a book of Unlife (504 gold) the Unrestrained Analects (644 gold) the Writings on the Dimensional Gang (616 gold) Spells Type Level a - Gell's Gravitas Translocation 3 b - Summon Ice Beast Ice/Summoning 4 c - Manifold Assault Translocation 4 d - Summon Hydra Summoning 7 a book of the Hunter (364 gold) a book of Armaments (504 gold) Ciubeiry's Codex of Warped Evil Rites (476 gold) Spells Type Level a - Necrotise Necromancy 1 b - Apportation Translocation 1 c - Volatile Blastmotes Fire/Translocation 3 d - Portal Projectile Hexes/Translocation 3 e - Passage of Golubria Translocation 4 a book of Spectacle (672 gold) a Trismegistus Codex (364 gold) (0, 0, D:1) a +0 dagger (0, 1, D:1) a +0 whip (1, 0, D:1) a +0 dagger (8, 13, D:1) 4 stones (19, 22, D:1) 9 stones (30, 4, D:1) a +0 club (31, -9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +2 dagger of flaming (0, 25, D:2) a +0 hand axe (1, 2, D:2) a +0 dagger (2, 22, D:2) a +0 club (16, 36, D:2) a +0 hand axe (19, 14, D:2) a +0 dagger (20, 12, D:2) a +0 trident (22, 21, D:2) a +0 halberd (23, 19, D:2) a +0 spear (24, 19, D:2) a +0 spear (40, 26, D:2) a +0 dagger (41, 0, D:2) a +0 short sword a stone (42, -6, D:2) a +0 short sword (43, -6, D:2) a staff of fire (50, 12, D:2) a +0 ring mail (55, 12, D:2) a +0 dagger 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 robe (7, 36, D:3) a +0 dagger (14, 20, D:3) a +0 leather armour (15, 43, D:3) a +0 dagger (26, 8, D:3) a +0 dagger (33, 8, D:3) a +0 dagger (40, 37, D:3) a +0 cloak Level 4 of the Dungeon (0, 0, D:4) a +0 rapier a +0 leather armour of fire resistance (0, 7, D:4) a +0 short sword (3, -8, D:4) a +0 whip 2 stones (5, -1, D:4) a +0 club a +0 club a +0 dagger a +0 dagger a +0 sling a +0 club (6, -2, D:4) a +0 club a +0 dagger (6, -1, D:4) a +0 club (6, 0, D:4) a +0 falchion a +0 animal skin a +2 helmet (7, -1, D:4) a +0 dagger (19, -18, D:4) 2 stones (24, 1, D:4) a +0 morningstar (27, -4, D:4) a +1 short sword of electrocution a +0 ring mail (28, -29, D:4) a +0 club (29, -24, D:4) a +0 dagger a +0 leather armour (32, -11, D:4) a +0 club a +0 chain mail (35, -16, D:4) 5 stones a +0 dagger (42, -43, D:4) 3 large rocks (42, -29, D:4) a +0 club (43, -14, D:4) 8 stones (44, -12, D:4) a +0 club (50, -27, D:4) the +3 flail of Dawn {distort, rElec rF+ Int+3} Int: It affects your intelligence (+3). rF: It protects you from fire. rElec: It insulates you from electricity. (61, -19, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) 3 stones (2, 18, D:5) a +0 club a +0 dagger a +0 ring mail a +0 club a +1 heavy mace a +0 leather armour (7, 21, D:5) 9 stones (14, -11, D:5) a +0 long sword (17, -20, D:5) a +0 short sword of protection a +0 leather armour a +0 dagger a +0 robe (28, -11, D:5) a +0 scale mail (28, -3, D:5) 4 poisoned darts (32, -3, D:5) a +0 robe (32, 15, D:5) a +0 leather armour a +3 heavy dire flail Level 6 of the Dungeon (0, 0, D:6) the +8 chain mail of Gestures {rN+ Slay+2 Stlth-} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rN: It protects you from negative energy. Stlth: It makes you less stealthy. (10, -14, D:6) a +0 leather armour a +0 hand axe (11, 0, D:6) a +0 shortbow (13, 11, D:6) a +0 dagger (17, -27, D:6) a +0 short sword (18, -27, D:6) a +0 war axe (18, -26, D:6) a +0 scale mail a +0 hand axe a +0 leather armour a +0 whip (18, 2, D:6) a +0 plate armour a +0 halberd (19, -27, D:6) a +0 hand axe (19, 2, D:6) a +0 robe a +0 dagger a +2 hand axe of flaming (20, 2, D:6) a curare-tipped dart a +0 whip a +0 short sword (22, 2, D:6) a +0 dagger of venom a +0 robe a +0 dagger a +0 robe (23, 2, D:6) a +1 dagger of speed a +0 robe a +0 dagger (26, -30, D:6) a +0 dagger (29, -29, D:6) a +0 dagger (30, -31, D:6) a +0 dagger a +0 robe (31, -32, D:6) a +0 trident a +0 robe (31, -31, D:6) a +0 dagger a +0 robe (32, -32, D:6) a +0 flail (32, -31, D:6) a +0 trident (38, -17, D:6) a +0 club a +0 leather armour (38, -16, D:6) a +0 hand axe a +0 hand axe (38, -15, D:6) a +0 trident (39, -15, D:6) a +0 heavy hand axe (44, 8, D:6) a +0 long sword (44, 19, D:6) a +0 robe (49, 0, D:6) a +0 morningstar (52, -9, D:6) a +0 flail a +0 chain mail a +0 dagger a +0 robe (52, -8, D:6) a +0 whip a +0 chain mail (53, -26, D:6) a +3 dagger a +0 leather armour (54, -26, D:6) a +0 dagger a +0 dagger a +0 robe (58, 9, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (1, 1, D:7) a +0 trident (2, -1, D:7) 8 stones (12, -4, D:7) a +0 troll leather armour (19, -1, D:7) a +0 shortbow (23, 7, D:7) 2 stones (24, 17, D:7) a +4 dagger of venom a +0 robe a +0 trident a +0 leather armour (24, 18, D:7) a +0 short sword a +0 dagger a +0 robe (34, -9, D:7) 3 stones (34, 4, D:7) 7 stones (37, 7, D:7) a +2 dagger of venom a +0 chain mail (37, 8, D:7) a +0 club a +0 leather armour a +0 dagger a +0 trident a +0 plate armour (38, 7, D:7) a +0 falchion a +0 scale mail a +0 dagger a +0 robe (38, 8, D:7) a +0 dagger a +0 robe a +0 hand axe (46, -7, D:7) 6 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +0 robe (6, -14, D:8) a +0 giant spiked club a +0 giant club (8, -31, D:8) a +0 short sword (8, 4, D:8) a +3 long sword a +0 robe (9, -21, D:8) a +0 spear (10, -22, D:8) a +0 spear (11, -23, D:8) a +0 flail (11, -22, D:8) a +0 club a +0 robe (11, 16, D:8) 4 stones (17, -27, D:8) a +0 flail of protection (24, -33, D:8) a +0 dagger (24, -32, D:8) a book of Necromancy (27, -18, D:8) a +0 robe a +0 scimitar (27, -17, D:8) a +0 robe a +0 dagger (28, -19, D:8) a +0 robe a +0 halberd a +0 robe a +0 war axe (32, -21, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) 9 stones (0, 1, D:9) 3 stones (5, -1, D:9) a +0 rapier (8, -9, D:9) a +0 rapier (11, 11, D:9) 2 potions of heal wounds (11, 12, D:9) 9 gold pieces (11, 13, D:9) 4 stones 4 stones (12, 11, D:9) a scroll of identify (12, 12, D:9) a +0 plate armour (12, 13, D:9) a +2 hat (unseen) (13, 11, D:9) a potion of attraction (13, 12, D:9) 22 gold pieces (13, 13, D:9) 8 stones (16, -24, D:9) a +0 club (16, 2, D:9) a +0 club a +0 sling 3 poisoned darts (17, -24, D:9) a +0 halberd a +0 club a +0 chain mail a +0 short sword a +0 leather armour a +2 heavy war axe a +0 leather armour a +0 whip a +0 robe a +0 dagger of protection (18, -1, D:9) a +0 scale mail (21, -23, D:9) a +0 halberd (22, -22, D:9) a +0 leather armour a +0 mace (23, -31, D:9) 5 stones (23, -23, D:9) a +0 ring mail a +0 trident (23, -13, D:9) a +0 giant spiked club a +0 giant spiked club 2 stones (25, -32, D:9) a +0 robe (26, -25, D:9) 7 stones (31, -18, D:9) a +0 plate armour a +0 trident (31, -17, D:9) a +0 robe a +0 dagger (36, 4, D:9) a +0 whip (36, 6, D:9) a +0 flail (37, -10, D:9) a +0 club a +0 leather armour (37, -4, D:9) a +0 hand axe a +0 shortbow 2 poisoned darts (38, -6, D:9) a +0 war axe a +0 plate armour (39, -5, D:9) a +0 dagger (42, -8, D:9) a +0 whip a +0 ring mail (44, -8, D:9) a +0 dagger a +0 robe (45, -9, D:9) a +0 club a +0 ring mail (53, -13, D:9) 2 stones Level 10 of the Dungeon (2, 6, D:10) a +0 whip 3 stones a +0 whip a +0 robe (3, 6, D:10) a +0 long sword a +0 orcbow a +0 chain mail (10, -25, D:10) a +0 whip (11, -15, D:10) a +0 dagger (11, 4, D:10) a +0 spear (16, -4, D:10) a +0 troll leather armour (32, -20, D:10) a +0 club (36, -17, D:10) a +0 spear (37, -16, D:10) a +0 halberd a +0 club (38, -17, D:10) a +0 spear (38, -15, D:10) a +0 robe a +0 whip (38, -14, D:10) a +0 lajatang (40, 10, D:10) a +2 robe of cold resistance (53, -14, D:10) a +0 great mace (54, -9, D:10) a +0 spear (54, -7, D:10) a +0 spear (55, -10, D:10) a +0 animal skin (55, -9, D:10) a +0 spear (55, -8, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) 4 stones (0, 2, D:11) a +2 pair of gloves of stealth (6, -8, D:11) a +0 flail (13, -4, D:11) a +0 war axe (32, -19, D:11) a +0 whip (35, 8, D:11) a +0 mace (37, 7, D:11) 2 large rocks (38, 10, D:11) a +0 scimitar a +0 arbalest a +0 chain mail (41, 7, D:11) 3 large rocks (42, 7, D:11) a +0 hand axe a +0 scale mail (46, 9, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 robe a +0 dagger (1, 1, D:12) a +2 dagger of venom (2, 0, D:12) a +0 leather armour a +0 club (4, 0, D:12) a +0 ring mail 6 javelins a +4 great sword (4, 20, D:12) 5 stones (9, -9, D:12) a +0 flail of protection (11, 28, D:12) a +0 robe (27, 17, D:12) 4 stones (32, 29, D:12) 3 poisoned darts (33, 17, D:12) 3 poisoned darts a +0 whip (33, 18, D:12) 5 stones a +2 whip of electrocution (34, 16, D:12) 3 stones a +0 club (34, 17, D:12) a +0 short sword a +0 robe a +0 dagger a +0 short sword (34, 18, D:12) a +0 robe a +0 dagger (35, 16, D:12) 6 poisoned darts a +0 whip (35, 32, D:12) a +0 robe (36, 18, D:12) 5 stones a +0 club Level 13 of the Dungeon (0, 0, D:13) a +0 sling (8, 17, D:13) a +0 dagger a +0 robe (9, 17, D:13) a +1 hand axe of freezing (9, 18, D:13) a +0 mace (13, -7, D:13) a +0 short sword a +0 leather armour a +0 club a +0 ring mail (18, 2, D:13) a +0 orcbow (19, -12, D:13) a +0 dagger a +0 robe (19, -1, D:13) a +0 broad axe a +0 ring mail a +0 kite shield of fire resistance (19, 3, D:13) 5 large rocks (20, -12, D:13) a +0 dagger a +0 robe (21, 34, D:13) 7 stones (22, 26, D:13) a +0 long sword (26, 28, D:13) 4 large rocks (26, 29, D:13) a +0 trident a +0 robe (32, -2, D:13) a +0 mace of holy wrath (34, 15, D:13) a +0 sling (37, 29, D:13) a +0 quick blade (42, -7, D:13) a +0 robe (51, 11, D:13) a +0 whip a +0 robe (58, -6, D:13) 8 stones (61, 38, D:13) a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) 6 poisoned darts (4, 5, D:14) 4 large rocks the Ecumenical Temple Level 1 of the Orcish Mines (4, 3, Orc:1) a +0 giant club (8, 2, Orc:1) a +0 giant club (8, 4, Orc:1) a +0 leather armour a +0 short sword (8, 16, Orc:1) a +0 leather armour a +0 dagger (8, 17, Orc:1) a +0 robe a +0 dagger (9, 2, Orc:1) a +0 short sword a +0 giant club (9, 4, Orc:1) a +0 whip a +0 chain mail a +0 short sword (9, 14, Orc:1) a +0 club (9, 15, Orc:1) a +0 flail (9, 16, Orc:1) a +0 ring mail a +0 hand axe (9, 17, Orc:1) a +0 chain mail a +0 glaive a +0 chain mail a +0 glaive (10, 3, Orc:1) a +0 giant club a +1 chain mail of fire resistance a +0 battleaxe (10, 14, Orc:1) a +0 flail (10, 16, Orc:1) a +0 dagger a +0 leather armour a +0 dagger (10, 17, Orc:1) a +0 robe a +0 dagger a +0 short sword a +0 robe a +0 dagger a +0 leather armour a +0 trident (10, 18, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 hand axe (11, 14, Orc:1) a +0 leather armour a +0 hand axe (11, 17, Orc:1) a +0 scale mail a +0 club a +0 club (11, 34, Orc:1) a +0 giant club a +0 hand axe (11, 35, Orc:1) a +0 robe a +0 dagger (12, 18, Orc:1) a +0 war axe (12, 34, Orc:1) a +0 dagger (12, 35, Orc:1) a +0 robe a +0 dagger (12, 36, Orc:1) a +0 club a +0 troll leather armour (21, 17, Orc:1) a +0 flail a +0 club a +0 ring mail (21, 18, Orc:1) a +0 dagger a +0 robe (22, 15, Orc:1) a +0 dagger a +0 robe (22, 17, Orc:1) a +0 mace a +0 plate armour Level 2 of the Orcish Mines [Shop] Gourghysm's Jewellery Emporium a ring of fire (375 gold) an amulet of regeneration (450 gold) an amulet of magic regeneration (450 gold) an amulet of reflection (450 gold) an amulet of reflection (450 gold) a +6 ring of intelligence (540 gold) a dragon-blood talisman (1200 gold) a dragon-blood talisman (1200 gold) [Shop] Taed's Weapon Shop 2 stones (2 gold) the +2 great sword "Liohoid" {heavy, Int+6} (495 gold) Int: It affects your intelligence (+6). a +2 dagger of freezing (187 gold) a +0 scimitar of draining (110 gold) a +0 orcbow (42 gold) a +0 orcbow (42 gold) a +0 quarterstaff (48 gold) the +4 consecrated labrys {holy, Valiant Fragile Fly SInv} (418 gold) Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. Fragile: It will be destroyed if unequipped. a +0 mace (36 gold) a +0 shortbow (36 gold) [Shop] Ruodatun's Book Shoppe a book of Party Tricks (240 gold) a book of Blasting (420 gold) a book of Geomancy (270 gold) Ozocubu's Autobiography (360 gold) Maxwell's Memoranda (570 gold) a book of the Hunter (390 gold) Kikubaaqudgha's Dissertation on the Mausoleum (210 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Necrotise Necromancy 1 c - Sublimation of Blood Necromancy 2 a book of Debilitation (300 gold) a book of Scorching (450 gold) the Unrestrained Analects (690 gold) [Shop] Wozoy's Jewellery Shop a ring of see invisible (180 gold) a ring of positive energy (240 gold) an amulet of faith (480 gold) an amulet of guardian spirit (360 gold) a ring of flight (210 gold) a ring of protection from cold (300 gold) a ring of flight (210 gold) a +5 ring of evasion (432 gold) a ring of see invisible (180 gold) a +4 ring of slaying (936 gold) (0, 0, Orc:2) a +0 chain mail a +0 halberd (0, 5, Orc:2) a +0 whip (1, 0, Orc:2) a +0 leather armour a +0 club (1, 1, Orc:2) a +2 chain mail of poison resistance a +0 flail (1, 6, Orc:2) a +0 dagger (1, 12, Orc:2) a +0 giant spiked club (2, 0, Orc:2) a +0 club a +0 robe a +0 dagger a +0 ring mail a +0 hand axe (2, 2, Orc:2) a +0 giant spiked club (2, 11, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club (3, 0, Orc:2) a +0 giant club a +0 giant spiked club (3, 1, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club (3, 9, Orc:2) a +0 giant club a +0 giant club (3, 12, Orc:2) a +0 dire flail a +0 giant spiked club (4, 9, Orc:2) a +0 dire flail a +0 giant spiked club (4, 12, Orc:2) 4 curare-tipped darts a +1 short sword of distortion (5, 18, Orc:2) a +0 leather armour a +0 hand axe (6, -3, Orc:2) a +0 robe a +0 spear (6, 18, Orc:2) a +0 giant club a +0 giant club (7, 19, Orc:2) a +0 hand axe (7, 21, Orc:2) a +0 giant spiked club (8, 22, Orc:2) a +0 giant club (9, -9, Orc:2) a +0 spear (9, 0, Orc:2) a +0 leather armour a +0 club a +0 plate armour a +0 war axe (11, 0, Orc:2) a +0 ring mail a +0 club (11, 8, Orc:2) a +0 robe a +0 flail (11, 10, Orc:2) a +0 giant club a +0 giant spiked club (11, 23, Orc:2) a +0 giant spiked club a +0 giant spiked club (12, 8, Orc:2) a +0 giant club (13, 5, Orc:2) a +0 giant club a +0 giant club (14, 6, Orc:2) a +0 giant club (14, 7, Orc:2) a +0 giant spiked club (15, 3, Orc:2) a +0 giant club (15, 5, Orc:2) a +0 giant club a +0 giant club (16, -1, Orc:2) a +0 giant club (23, -1, Orc:2) an amulet of guardian spirit a +4 scimitar of flaming a +2 vampiric halberd a ring of poison resistance (24, -8, Orc:2) a +0 giant spiked club (29, 3, Orc:2) a +0 giant club a +0 giant spiked club (31, 1, Orc:2) a +0 giant spiked club a +0 giant club (34, 13, Orc:2) a +0 robe a +1 flail of holy wrath (38, 19, Orc:2) a +0 robe a +0 flail (41, 9, Orc:2) a +3 heavy flail a +0 robe a +1 dagger of draining a +0 giant club (42, 10, Orc:2) a +0 robe a +0 dagger a +0 dagger a +0 giant club (42, 15, Orc:2) a +0 leather armour a +0 short sword (42, 18, Orc:2) a +0 giant spiked club (43, 10, Orc:2) a +0 chain mail a +0 hand axe a +0 club (43, 11, Orc:2) a +0 robe a +6 dagger (43, 16, Orc:2) a +0 dagger (43, 17, Orc:2) a +0 chain mail a +1 trident of protection (44, 9, Orc:2) a +0 robe a +0 dagger Level 1 of the Elven Halls (0, 0, Elf:1) a serpent talisman (4, 2, Elf:1) a potion of invisibility (7, 2, Elf:1) a +0 ring mail (8, -14, Elf:1) a +2 dagger of venom a +0 leather armour (13, -14, Elf:1) a +0 long sword a +0 dagger a +0 ring mail (14, -14, Elf:1) a +0 short sword (20, -15, Elf:1) a +0 short sword a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 stones (1, 30, Lair:1) a +2 leather armour of fire resistance (28, -9, Lair:1) a staff of death Level 2 of the Lair of Beasts (0, 0, Lair:2) 7 stones (17, 30, Lair:2) a +1 eveningstar of draining a -2 demon whip of venom (23, 28, Lair:2) 6 poisoned darts (25, 40, Lair:2) a +0 ring mail (28, -1, Lair:2) a +0 pair of boots (45, 29, Lair:2) a +0 club (46, 29, Lair:2) the +2 ring mail of Benevolence {rElec rPois Will+ Stlth+} rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It increases your willpower. Stlth: It makes you more stealthy. Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (11, -3, Lair:3) a +0 sling (26, 1, Lair:3) a +0 orcbow (28, -27, Lair:3) 2 stones (28, -8, Lair:3) 6 stones (34, -4, Lair:3) 4 stones (43, 0, Lair:3) a +0 chain mail (48, 4, Lair:3) a +0 chain mail (51, -7, Lair:3) 2 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 plate armour (2, 13, Lair:4) a +0 giant club (4, 20, Lair:4) a +0 robe (9, 10, Lair:4) a +0 trident (17, 17, Lair:4) a +0 long sword (38, 9, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +3 leather armour of positive energy (10, -2, Lair:5) 3 datura-tipped darts (15, -38, Lair:5) a staff of cold (23, -35, Lair:5) a +0 rapier (24, -30, Lair:5) 5 stones (29, -26, Lair:5) a +0 quarterstaff (38, -48, Lair:5) a +0 halberd (40, -50, Lair:5) a +0 dagger (50, -18, Lair:5) a +0 flail (64, -4, Lair:5) a beast talisman Level 1 of the Shoals (0, 0, Shoals:1) a +1 scale mail of fire resistance (2, -5, Shoals:1) a +0 cloak (3, -6, Shoals:1) a snapping turtle corpse (5, -6, Shoals:1) a ring of willpower (8, 13, Shoals:1) a water nymph corpse (16, 20, Shoals:1) a +0 trident (21, -11, Shoals:1) a +0 double sword of holy wrath (still there?) 5 large rocks (still there?) a merfolk corpse (still there?) (22, -21, Shoals:1) a +0 long sword (23, -11, Shoals:1) a +0 pair of boots (23, -1, Shoals:1) a +0 leather armour (24, -11, Shoals:1) a +0 war axe (26, -19, Shoals:1) a scroll of identify (26, -14, Shoals:1) a +0 sling a +0 club (26, -13, Shoals:1) a +0 club a +0 sling a faun corpse (26, -12, Shoals:1) a +0 spear a +0 sling a faun corpse (27, -12, Shoals:1) a +0 spear a merfolk corpse (37, 17, Shoals:1) the +6 great mace of Misery {heavy, *Noise rElec rPois rC- Str+7} Str: It affects your strength (+7). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. *Noise: It may make noises in combat. (41, 16, Shoals:1) a +0 trident a merfolk corpse (skeletalised by now) (42, 12, Shoals:1) a +0 pair of boots (43, 21, Shoals:1) 3 stones (50, 8, Shoals:1) a +0 spear a +0 sling a faun corpse (skeletalised by now) (53, 11, Shoals:1) a +0 trident a merfolk corpse (skeletalised by now)