Tutorial DCSS version 0.13-a0-2979-gb6a86b3 (webtiles) character file. maestroziroli the Skirmisher (High Elf Fighter) Turns: 226, Time: 00:02:19 HP 7/16 AC 2 Str 12 XL: 1 Next: 66% MP 3/3 EV 11 Int 11 God: Gold 0 SH 0 Dex 14 Spells: 0 memorised, 0 levels left Res.Fire : . . . See Invis. : . - Unarmed Res.Cold : . . . Warding : . a - +0 elf robe Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You are on level 2 of the Dungeon. You are very hungry. You have visited 1 branch of the dungeon, and seen 2 of its levels. Inventory: Hand weapons b - a quarterstaff c - a whip Missiles d - 30 darts (quivered) Armour a - a +0 elven robe (worn) Skills: + Level 3.2 Fighting + Level 2.8 Armour + Level 1.6 Unarmed Combat You cannot memorise any spells. You don't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/27) Altars: Message History The training dummy throws a stone. The stone misses you. You enter the shallow water. Moving in this stuff is going to be slow. The training dummy throws a stone. The stone misses you. Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? The training dummy throws a stone. The stone misses you. The training dummy throws a stone. The stone misses you. You see here a stone. Unknown command. Unknown command. Unknown command. ######### #.......##### #..<......((# #.......###(# ######### #.# ###.### ##.....## #..≈≈≈(@# #.≈≈≈≈≈.# #.≈≈8≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.....## ###.### #.# #.# You can see a training dummy. Vanquished Creatures An ooze (D:1) A training dummy (D:1) 4 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | maestroziroli, the High Elf Fighter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 72 | D:1 | Noticed a wyvern Action || total -------------------------++------- Melee: Unarmed || 35