magaron Level 1 of the Dungeon (0, 0, D:1) a maw talisman (19, -15, D:1) a +0 chain mail (27, 19, D:1) a +0 club (27, 25, D:1) a +0 hand axe (37, 12, D:1) a +0 leather armour (38, -9, D:1) a +0 dagger (41, 1, D:1) 8 stones (41, 25, D:1) a +0 club (55, -6, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Xosyb's General Store a potion of berserk rage (55 gold) 7 stones (7 gold) a +6 ring of intelligence (396 gold) a scroll of silence (104 gold) a potion of enlightenment (55 gold) (0, 0, D:2) a +0 leather armour (1, 5, D:2) a +0 dagger a +0 club a +0 dagger (2, 7, D:2) a +0 dagger a +2 dagger of electrocution a +0 club (3, 7, D:2) a +1 whip of draining a +0 animal skin a +0 helmet (3, 9, D:2) a +0 club (4, 9, D:2) a +0 dagger (9, -11, D:2) 5 stones (26, -4, D:2) a +0 hammer (29, 27, D:2) 4 stones (32, 3, D:2) a +0 whip a stone a +0 leather armour (42, -5, D:2) a +0 club 4 stones (52, -7, D:2) a staff of conjuration Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 1, D:3) a +0 trident (0, 12, D:3) a +0 club (2, -22, D:3) a +0 sling (2, 1, D:3) a +0 club a +0 dagger a +0 club (3, -27, D:3) a +0 club a +0 chain mail (12, -14, D:3) a +0 robe (12, 19, D:3) 6 stones (15, -17, D:3) a +0 dagger (22, -9, D:3) a +0 whip 3 poisoned darts (39, 24, D:3) a +0 falchion (53, -13, D:3) a +0 club 4 stones (53, 7, D:3) a +0 club a +0 leather armour (55, -1, D:3) 8 stones (61, 5, D:3) a +0 dagger (61, 14, D:3) 9 stones Level 4 of the Dungeon [Shop] Amagiy's General Store the +3 leather armour of the Eagle {Will+ MP+9} (582 gold) Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). a scroll of immolation (48 gold) a +0 chain mail (54 gold) a ring of poison resistance (240 gold) 3 datura-tipped darts (32 gold) a +0 ring mail (48 gold) a +4 great sword (342 gold) a scroll of identify (24 gold) a scroll of amnesia (48 gold) a +0 flail (42 gold) (0, 0, D:4) a +0 dagger (2, -10, D:4) a +0 dagger (6, 2, D:4) a +0 club (9, -22, D:4) a maw talisman (10, -17, D:4) a +0 whip (13, -17, D:4) a +0 leather armour (13, 16, D:4) a +0 short sword (15, 17, D:4) a +0 great sword (20, -22, D:4) a +0 flail (21, -22, D:4) a +0 whip (21, -21, D:4) a +0 whip a +0 scale mail (24, -16, D:4) a +0 club (24, 12, D:4) a +0 ring mail (31, 23, D:4) a +0 club 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 leather armour (3, 21, D:5) a +0 giant club (16, 18, D:5) a +0 quarterstaff (17, -3, D:5) a +0 dagger a +0 robe (18, -3, D:5) a +0 short sword a +3 leather armour of fire resistance (19, 13, D:5) a scroll of noise (26, 24, D:5) a +0 spear (27, 24, D:5) a +0 spear (28, 24, D:5) a +0 whip a +2 whip of electrocution (37, -14, D:5) a +0 leather armour (41, 15, D:5) a +0 robe (52, 19, D:5) a +5 flail of venom a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (5, 27, D:6) a +0 whip (6, 27, D:6) a +0 short sword (6, 28, D:6) a +0 short sword 3 stones (7, 27, D:6) a +0 whip 2 poisoned darts a +0 club (7, 28, D:6) a +0 dagger (8, 5, D:6) a +1 robe a +0 heavy scimitar (9, 9, D:6) 4 stones (23, 8, D:6) a +0 chain mail (34, -15, D:6) a +0 short sword (35, 3, D:6) a scarf of repulsion (37, 3, D:6) a +0 leather armour (40, -1, D:6) a +0 dagger (42, -1, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Ofaaviut's Neck Hole the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} (396 gold) *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. a +0 cloak (58 gold) a scarf of resistance (416 gold) a scarf of resistance (416 gold) an amulet of guardian spirit (390 gold) an amulet of faith (520 gold) an amulet of reflection (390 gold) (0, 0, D:7) a +0 leather armour (12, 16, D:7) a +0 whip (14, 12, D:7) +0 steam dragon scales a +0 morningstar of flaming (16, 17, D:7) a +0 club a +0 leather armour 2 boomerangs a +0 hand axe a +0 hand axe (17, 15, D:7) a +0 robe a +0 dagger of draining (20, 19, D:7) 4 stones (23, 27, D:7) 2 stones (36, 33, D:7) a +0 robe a +0 dagger (37, 29, D:7) the +0 cloak "Tasehie" {rCorr} rCorr: It protects you from acid and corrosion. (42, 18, D:7) a +0 chain mail (42, 39, D:7) a +0 chain mail (44, 39, D:7) a +0 whip (46, 3, D:7) a +1 whip of electrocution a +0 robe (49, -9, D:7) a blade talisman (52, 28, D:7) the +0 robe of Tender Moments {rCorr Dex+4} Dex+4: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 dire flail (1, 0, D:8) a +0 short sword (21, -13, D:8) a +0 club a +0 halberd (22, -12, D:8) a +0 whip (22, 8, D:8) a +0 giant spiked club a +0 giant club (23, -12, D:8) a +0 spear a +0 scale mail (23, -6, D:8) a +0 battleaxe (23, 8, D:8) a +0 orcbow (34, 7, D:8) a +0 chain mail (37, -21, D:8) a +0 leather armour Level 9 of the Dungeon (5, 11, D:9) a +0 hand axe a +0 leather armour a +0 hand axe (6, 10, D:9) a +0 dagger (7, 12, D:9) a +0 mace a +0 orcbow a +0 chain mail (10, 33, D:9) the +2 scimitar "Egg" {venom, *Rage rC++ rCorr Stlth+} rC++: It greatly protects you from cold. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (11, 43, D:9) a +0 war axe (35, 54, D:9) a granite talisman (39, 4, D:9) a +0 dagger a +0 robe (51, 28, D:9) a +0 leather armour Level 10 of the Dungeon (7, -7, D:10) a +0 dagger (11, 8, D:10) a +0 robe (15, 8, D:10) +0 acid dragon scales (18, -17, D:10) 5 stones (24, 19, D:10) 3 stones (29, 9, D:10) a +0 giant spiked club a +0 giant club (37, 11, D:10) a +0 quarterstaff (39, 15, D:10) a +0 whip a +0 leather armour (40, -22, D:10) 8 stones (40, 15, D:10) a +0 club a +0 leather armour (40, 17, D:10) a +0 whip a +0 leather armour a +0 dagger a +0 robe (42, -22, D:10) a +1 barding of flying (42, -16, D:10) a scarf of harm (43, -19, D:10) a +0 club (43, -17, D:10) a +0 flail a +0 dagger a +0 robe a +0 whip a +0 dagger a +0 robe (44, -24, D:10) a +0 halberd a +0 robe (44, -19, D:10) a +0 flail (44, -17, D:10) a +0 war axe a +0 plate armour a +0 dagger a +0 chain mail (44, -16, D:10) a +0 trident a +0 orcbow a +0 plate armour (45, -17, D:10) a +0 mace a +0 scale mail 4 large rocks a +0 great mace of holy wrath Level 11 of the Dungeon (0, 0, D:11) a +0 robe (11, 41, D:11) a +0 dagger (19, 38, D:11) a +0 spear (24, 33, D:11) 4 stones (27, 29, D:11) a +0 whip (28, 20, D:11) a +0 dagger (31, 27, D:11) 7 stones a +0 chain mail a +0 halberd a +0 orcbow (31, 29, D:11) a +0 leather armour a +0 flail a +0 dagger (32, 26, D:11) a +0 leather armour a +0 club (33, 26, D:11) a +0 short sword (33, 27, D:11) a +2 dagger of venom (33, 28, D:11) a +0 leather armour a +0 mace (34, 26, D:11) a maw talisman (35, 35, D:11) a +0 leather armour a +0 dagger (35, 36, D:11) a +2 dagger of venom a +0 ring mail a +0 short sword (35, 37, D:11) a +0 ring mail a +0 dagger a +0 club (35, 38, D:11) a +0 club (37, 19, D:11) a +0 leather armour (39, 9, D:11) a +0 whip (39, 10, D:11) a +0 whip (40, 9, D:11) a +1 flail of holy wrath (41, 33, D:11) a staff of conjuration (42, -13, D:11) a +0 whip a +0 leather armour (43, -13, D:11) a +6 dagger 3 boomerangs a +0 leather armour a +0 flail a +0 plate armour (45, 12, D:11) a +0 club a +0 ring mail a +0 spear (46, 12, D:11) a +0 halberd (58, 37, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) 4 boomerangs (10, 6, D:12) 21 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (8, 12, Lair:1) a wyvern corpse (skeletalised by now) (8, 20, Lair:1) a +0 dagger (16, -3, Lair:1) a bullfrog corpse (skeletalised by now) (27, -1, Lair:1) 4 stones (28, -4, Lair:1) 3 stones (28, -1, Lair:1) a stone (29, -1, Lair:1) 8 stones (37, 4, Lair:1) a black mamba corpse (skeletalised by now) (46, -16, Lair:1) a +0 barding (51, 19, Lair:1) a +0 orcbow (56, 24, Lair:1) a black mamba corpse (65, 27, Lair:1) 5 poisoned darts (67, 40, Lair:1) 14 gold pieces (67, 41, Lair:1) 10 gold pieces (68, 40, Lair:1) 5 gold pieces (68, 41, Lair:1) 20 gold pieces (68, 42, Lair:1) 2 potions of enlightenment (69, 41, Lair:1) a +0 club (69, 42, Lair:1) a scroll of immolation (69, 43, Lair:1) a scroll of teleportation