magipi Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 10, D:1) a +0 mace (27, 20, D:1) 20 arrows (28, 19, D:1) 21 arrows (29, -21, D:1) 20 stones (33, 14, D:1) a +0 dagger (35, -16, D:1) 22 arrows (44, -1, D:1) a +0 club (46, -1, D:1) a +0 club (50, -3, D:1) a cursed -3 club (51, -3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone (1, 0, D:2) 4 stones a +0 club (6, -7, D:2) a +0 scale mail (14, 16, D:2) a +0 scale mail (23, 3, D:2) a +0 buckler (28, 14, D:2) a +0 club (32, 18, D:2) 18 stones (33, -3, D:2) a +0 robe (39, -2, D:2) 14 stones (39, 34, D:2) a +0 club (41, -1, D:2) a +0 dagger (42, -4, D:2) a +0 club (42, -1, D:2) a +0 club (42, 16, D:2) a +0 club (46, 7, D:2) a +0 club (52, 5, D:2) 23 arrows (57, -2, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Zin's Purification Station a potion of cure mutation (750 gold) (0, 0, D:3) a cursed +0 hunting sling (5, -36, D:3) a +0 scale mail a +0 short sword (5, -35, D:3) a +0 robe a +0 dagger (5, -23, D:3) 21 stones (8, -11, D:3) a +0 dagger (17, -3, D:3) 12 arrows (24, -1, D:3) a +0 club (29, -20, D:3) 14 stones (39, -22, D:3) 24 stones a +0 ring mail (39, -12, D:3) a +0 leather armour a +0 whip (44, -14, D:3) a +0 hand axe (56, -12, D:3) a +0 rapier Level 4 of the Dungeon [Shop] Huiq's Assorted Antiques a +0 halberd (108 gold) a +0 trident (94 gold) a +0 ring mail (108 gold) a cursed -1 flail (2 gold) a +0 great mace (175 gold) a +0 leather armour (54 gold) a +0 scale mail of fire resistance (297 gold) (0, 0, D:4) a cursed -3 flail (1, -1, D:4) a +1 robe (5, -17, D:4) 24 arrows (7, 0, D:4) 25 bolts (12, 3, D:4) a +0 club (12, 13, D:4) a +0 robe (unseen) (12, 14, D:4) 22 stones (19, -26, D:4) a +0 ring mail (22, 8, D:4) a +0 robe a +0 club (25, -20, D:4) 21 stones (25, 8, D:4) a +0 dagger (unseen) (27, 9, D:4) a +0 scale mail (29, -4, D:4) 28 stones (29, 10, D:4) a +0 dagger a +0 hunting sling 27 stones (31, -19, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +2 robe of cold resistance (0, 6, D:5) a +0 giant club (2, -3, D:5) a +0 ring mail (8, 11, D:5) a +0 shield (10, -9, D:5) 19 sling bullets (16, 6, D:5) a +0 robe (23, -10, D:5) a +0 mace (23, 32, D:5) 19 arrows a +0 shortbow (24, 28, D:5) an arrow (24, 29, D:5) an arrow (24, 30, D:5) an arrow (27, 18, D:5) a +0 dagger (30, 36, D:5) 13 poisoned needles (30, 40, D:5) an arrow (35, 25, D:5) a +0 ring mail (50, 22, D:5) a +0 scale mail (51, 29, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 trident (7, -6, D:6) a +0 robe a +0 dagger (8, 6, D:6) 9 stones (9, -7, D:6) a +0 leather armour (17, 16, D:6) a +0 hand axe (20, -22, D:6) a +0 scythe a +0 robe (24, -25, D:6) a scroll of immolation (40, 12, D:6) a +0 scale mail (53, 12, D:6) a cursed -3 hand axe (59, -5, D:6) a cursed -1 club a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a cursed -3 club (4, -12, D:7) a +0 ring mail (4, -6, D:7) a +0 shortbow (11, -22, D:7) a +0 dagger (12, 7, D:7) a +0 long sword (17, -13, D:7) a +0 robe a +0 dagger (19, -28, D:7) a +0 robe (19, -13, D:7) a +0 hand axe a +0 robe (35, 9, D:7) 23 stones Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (6, 21, D:8) a +0 long sword (13, -16, D:8) a +0 rapier (13, 9, D:8) 23 arrows a +0 shortbow (16, 9, D:8) an arrow (20, -20, D:8) a +0 mace (22, 12, D:8) 21 arrows (23, 29, D:8) a +1 flail of protection (29, 1, D:8) an uncursed staff of cold (33, 23, D:8) a +0 hand axe (38, -12, D:8) 21 stones (41, 28, D:8) 12 stones (43, -6, D:8) an arrow (44, -6, D:8) 2 arrows (45, -6, D:8) an arrow (46, -6, D:8) a +0 trident a +0 ring mail an arrow a +0 war axe a +0 leather armour (48, -6, D:8) a +0 shortbow 14 arrows (48, 16, D:8) a +0 scale mail (48, 17, D:8) a cursed -2 hand axe a +0 ring mail (49, -5, D:8) a +0 dagger a +0 robe 2 arrows Level 9 of the Dungeon (0, 0, D:9) a troll hide (0, 9, D:9) a +0 giant spiked club (11, 8, D:9) 28 stones (13, 31, D:9) a +0 dagger (17, 13, D:9) a +1 plate armour of poison resistance (19, -1, D:9) an arrow (19, 0, D:9) an arrow (20, -13, D:9) 5 stones (20, -6, D:9) an arrow (20, 23, D:9) 11 stones (21, -4, D:9) a +0 shortbow 18 arrows (26, 1, D:9) 23 stones (29, 24, D:9) an arrow (30, -14, D:9) a +0 giant club (31, 22, D:9) an arrow (32, -9, D:9) a +0 hand crossbow (33, 22, D:9) an arrow (34, 21, D:9) a +0 shortbow 15 arrows (38, 3, D:9) a wand of random effects (18/48) (50, 20, D:9) a +0 flail (60, 5, D:9) a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe 20 stones (0, 1, D:10) 3 stones (3, 18, D:10) a +0 giant club (5, 13, D:10) a +0 giant spiked club (12, -10, D:10) a +0 flail of protection (31, -13, D:10) a +0 flail (38, 25, D:10) a wand of random effects (29/48) (38, 26, D:10) a +0 leather armour (46, -7, D:10) a +0 spear (51, -20, D:10) a potion of cure mutation (52, -6, D:10) a +0 quarterstaff of freezing a +2 robe of cold resistance (55, 25, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 battleaxe (7, 39, D:11) a +0 whip (8, 39, D:11) a +0 short sword (13, 21, D:11) an arrow (19, 21, D:11) an arrow (20, 18, D:11) a +0 short sword a +0 club (20, 20, D:11) a +0 great mace a +0 shortbow 12 arrows (21, 16, D:11) a +0 whip (21, 18, D:11) a +0 club a +0 club (30, 14, D:11) a +0 short sword (45, 6, D:11) a +0 chain mail a +0 flail (53, 32, D:11) 2 stones (53, 33, D:11) a +0 short sword (54, 26, D:11) a stone (54, 27, D:11) a stone (54, 32, D:11) a +0 dagger 3 stones Level 12 of the Dungeon [Shop] Manil's Weapon Shoppe a +0 rapier (60 gold) a +2 battleaxe of electrocution (423 gold) a +0 war axe of freezing (124 gold) the cursed +0 glaive "Meirgh" {flame, rC++ rN+} (561 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from cold. It protects you from negative energy. It has a curse placed upon it. a +0 glaive (97 gold) the cursed +3 hand crossbow of Fragile Peace {freeze, +Fly rF- MP+9} (306 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It makes you vulnerable to fire. It affects your magic capacity (+9). It lets you fly. It has a curse placed upon it. a +0 trident (52 gold) a +1 greatsling of flaming (510 gold) a +0 glaive (97 gold) (0, 0, D:12) a +0 trident (1, -30, D:12) a +0 dagger a +0 robe (1, -28, D:12) a +0 flail (3, -20, D:12) a +0 ring mail (3, -7, D:12) a +0 mace (6, -5, D:12) a +0 leather armour (6, 3, D:12) a +0 club (9, -41, D:12) a +0 dagger (unseen) (9, -7, D:12) a +1 helmet (24, 3, D:12) a +0 dire flail a +0 plate armour (25, 3, D:12) a +0 trident a +0 plate armour (26, -46, D:12) a +2 great sword a +0 robe (28, -42, D:12) a +0 giant club (32, -23, D:12) a +0 hand axe (still there?) a +0 dagger (still there?) (34, -25, D:12) a +0 giant club (35, -16, D:12) a potion of degeneration (43, -14, D:12) a +0 hand axe (48, -40, D:12) a wand of lightning (0/15) (48, 2, D:12) a +0 rapier (55, -39, D:12) a +0 helmet Level 13 of the Dungeon (0, 0, D:13) an uncursed ring of protection from magic (0, 4, D:13) a potion of might (2, 12, D:13) 2 scrolls of remove curse (3, 9, D:13) 20 poisoned needles (3, 11, D:13) 17 gold pieces (4, -4, D:13) a potion of cure mutation (5, -5, D:13) 11 gold pieces (11, 4, D:13) a meat ration (14, 4, D:13) a +0 great sword the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Axkyl's Jewellery Shoppe an uncursed amulet of faith (560 gold) an uncursed ring of wizardry (420 gold) an uncursed ring of flight (245 gold) a cursed ring of teleportation (63 gold) the amulet "Biatipp" {*Corrode Regen+ Str-5 Int+9 SInv} (616 gold) [amulet of regeneration] It affects your strength (-5). It affects your intelligence (+9). It lets you see invisible. It increases your rate of regeneration. It may corrode you when you take damage. a +1 ring of evasion (42 gold) the cursed ring "Bucex" {MR++ EV-2 Str-2} (107 gold) [ring of evasion] It affects your evasion (-2). It affects your strength (-2). It affects your resistance to hostile enchantments. It has a curse placed upon it. an uncursed ring of protection from cold (350 gold) (0, 0, Orc:1) a cursed +0 ring mail a +0 scale mail a +0 dagger a +1 whip of freezing a cursed -2 club a +0 chain mail (6, -7, Orc:1) a +0 mace (6, -6, Orc:1) a +0 leather armour a +0 chain mail a +0 short sword a +0 war axe (6, -1, Orc:1) a +0 leather armour (unseen) (7, 1, Orc:1) a +0 plate armour (unseen) (9, 1, Orc:1) a +0 ring mail (unseen) (10, 0, Orc:1) a cursed +0 plate armour (unseen) (11, -4, Orc:1) a +0 ring mail a +0 hand axe (11, -2, Orc:1) a +0 ring mail (unseen) (11, -1, Orc:1) a +0 plate armour (unseen) (11, 28, Orc:1) a +0 club (unseen) (12, 28, Orc:1) a +0 dire flail a +0 giant club a +0 robe a +0 dagger (12, 30, Orc:1) a +0 flail (unseen) (13, -2, Orc:1) a +0 giant spiked club a +0 giant spiked club (13, 28, Orc:1) a +0 giant spiked club (13, 30, Orc:1) a +0 trident (unseen) (14, 28, Orc:1) a +0 chain mail a +0 dagger (17, 0, Orc:1) a +0 plate armour a +0 scimitar (17, 1, Orc:1) a +0 plate armour a +0 scimitar (18, -1, Orc:1) a +0 ring mail a +0 dagger (18, 1, Orc:1) a +0 flail (19, 0, Orc:1) a potion of ambrosia a +0 dagger a +2 robe of magic resistance (20, 14, Orc:1) a +0 flail a +0 leather armour (25, 2, Orc:1) a +0 mace a +0 chain mail (41, -7, Orc:1) a +0 dagger (42, -8, Orc:1) a +0 robe a +0 dagger (42, -6, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Nopp's Gadget Boutique a stone of tremors (640 gold) a phial of floods (640 gold) a wand of slowing (19/48) (251 gold) a plain deck of changes (224 gold) a phantom mirror (480 gold) a wand of lightning (9/15) (208 gold) a plain deck of escape (224 gold) a +7 rod of inaccuracy (13/13) (1870 gold) a wand of flame (29/48) (248 gold) a plain deck of changes (224 gold) [Shop] Daetih's Weapon Shoppe a +1 hand crossbow of flaming (172 gold) a +0 rapier (52 gold) the +8 rapier of Shame {flame, rC+} (795 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. a +2 short sword of protection (202 gold) a +0 hunting sling of evasion (49 gold) a +0 greatsling (195 gold) a +0 mace (39 gold) a +3 quarterstaff of protection (283 gold) a +2 flail of protection (210 gold) a +0 shortbow (39 gold) a +3 hand axe of flaming (291 gold) a +0 lajatang (195 gold) [Shop] Hatim's General Store a +0 ring mail (68 gold) a crystal ball of energy (340 gold) the +11 mace of Qaubiw {vamp, rPois} (1278 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from poison. a +0 flail (59 gold) 15 poisoned needles (102 gold) a +0 robe (11 gold) a +3 leather armour of positive energy (357 gold) a plain deck of destruction (238 gold) a +0 ring mail (68 gold) [Shop] Fuinge's Weapon Emporium a +0 long sword (45 gold) a +0 war axe (45 gold) a +0 mace (39 gold) the cursed +1 rapier of Quantum Leap {antimagic, Dex+6} (436 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+6). It has a curse placed upon it. the +6 trident "Yryor" {drain, rF+ Dex+3} (735 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It protects you from fire. a +0 club (13 gold) a +0 scimitar (52 gold) a +0 long sword (45 gold) 19 arrows (49 gold) a +0 club (13 gold) a cursed -2 war axe (1 gold) (0, 0, Orc:2) a +0 scale mail (0, 2, Orc:2) a large rock (0, 6, Orc:2) a large rock (0, 11, Orc:2) a +0 giant club (1, 1, Orc:2) 2 large rocks a cursed +0 giant club (2, 0, Orc:2) a +0 giant club (unseen) (2, 1, Orc:2) a +0 trident (2, 9, Orc:2) a cursed +0 plate armour a +0 giant spiked club a +0 giant club a +0 battleaxe (3, -2, Orc:2) a +0 giant spiked club a +0 giant club (3, -1, Orc:2) a +0 giant spiked club (3, 0, Orc:2) a +0 giant spiked club a cursed -1 giant spiked club (3, 11, Orc:2) a +0 giant club (3, 13, Orc:2) a +0 giant club (4, -3, Orc:2) a large rock (4, -1, Orc:2) a +0 giant club (4, 13, Orc:2) a +0 giant club (4, 14, Orc:2) a +3 plate armour a cursed -3 battleaxe (5, 9, Orc:2) a +0 giant club (5, 14, Orc:2) a +0 hand axe (6, -1, Orc:2) a +0 giant spiked club (6, 13, Orc:2) a +0 giant club (7, -9, Orc:2) a +0 falchion (7, 7, Orc:2) a +0 giant spiked club (7, 16, Orc:2) a +0 flail a +0 leather armour a +0 dagger (8, 8, Orc:2) a +0 giant club (8, 17, Orc:2) a +0 giant spiked club (9, 17, Orc:2) a +1 dire flail of protection (unseen) (11, 11, Orc:2) a +0 giant spiked club (unseen) (12, 11, Orc:2) a +0 robe (13, 16, Orc:2) a large rock (15, 7, Orc:2) a cursed -2 giant spiked club (19, -11, Orc:2) 3 potions of mutation (25, 1, Orc:2) a +0 plate armour a +0 long sword (26, -3, Orc:2) a +0 giant club (27, -1, Orc:2) a +0 giant club (28, -1, Orc:2) a +2 dagger of venom Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 pair of boots (2, -4, Lair:1) 19 arrows (11, -43, Lair:1) a +0 plate armour (17, -43, Lair:1) an uncursed staff of energy (17, -40, Lair:1) 28 bolts (20, -36, Lair:1) a +0 dagger (23, -19, Lair:1) a potion of degeneration (36, -42, Lair:1) a +0 pair of gloves Level 2 of the Lair of Beasts (0, 0, Lair:2) 16 stones (10, 19, Lair:2) a +0 spear (18, 6, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 club (5, 3, Lair:3) 13 stones (5, 4, Lair:3) 30 arrows (11, -30, Lair:3) 22 stones (18, -3, Lair:3) a +0 robe (20, -30, Lair:3) a wand of slowing (15/48) (25, -25, Lair:3) a +0 war axe a +0 ring mail (39, -38, Lair:3) 21 arrows (42, -19, Lair:3) 28 sling bullets (43, -18, Lair:3) a scroll of noise (51, 13, Lair:3) 15 bolts (55, -24, Lair:3) 13 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 8 stones (15, -22, Lair:4) a +0 leather armour (15, 6, Lair:4) a +0 rapier (16, 5, Lair:4) a +0 falchion (19, 18, Lair:4) a scroll of random uselessness (28, -26, Lair:4) a +0 scale mail (29, 2, Lair:4) a +2 buckler (32, -23, Lair:4) a wand of iceblast (0/15) (35, 12, Lair:4) a stone of tremors (36, -1, Lair:4) a scroll of noise (45, -7, Lair:4) 10 stones (49, -12, Lair:4) a +2 war axe of flaming Level 5 of the Lair of Beasts (0, 0, Lair:5) an uncursed ring of teleportation (20, -21, Lair:5) 18 arrows a +0 shortbow (21, 30, Lair:5) an uncursed staff of poison (22, -21, Lair:5) an arrow (23, -21, Lair:5) an arrow (26, -21, Lair:5) an arrow (26, 23, Lair:5) a +0 leather armour (30, -19, Lair:5) a +2 pair of boots of running (30, 17, Lair:5) 9 stones (32, 0, Lair:5) 15 stones (33, -19, Lair:5) a +0 flail (44, 15, Lair:5) an uncursed staff of fire (46, 11, Lair:5) a book of Clouds (47, 31, Lair:5) 7 needles of sleeping (53, 7, Lair:5) 2 scrolls of amnesia (60, -13, Lair:5) a +0 scale mail (63, 22, Lair:5) 15 stones (65, -13, Lair:5) 3 fruits Level 6 of the Lair of Beasts (0, 0, Lair:6) a potion of degeneration (6, -26, Lair:6) 2 fruits (6, -11, Lair:6) 3 potions of brilliance a book of Flames a wand of slowing (8/48) (12, -15, Lair:6) a bread ration (19, -27, Lair:6) a +0 ring mail (28, -32, Lair:6) a +0 hand axe Level 7 of the Lair of Beasts (0, 0, Lair:7) an uncursed amulet of the gourmand (2, -30, Lair:7) a potion of brilliance (6, -33, Lair:7) a +0 flail (6, -29, Lair:7) 16 stones (23, 10, Lair:7) 20 bolts (29, -17, Lair:7) a book of the Dragon (30, -35, Lair:7) a cursed +0 trident (38, -35, Lair:7) 25 sling bullets (56, 9, Lair:7) a +0 scale mail Level 8 of the Lair of Beasts (0, 0, Lair:8) 4 needles of paralysis (0, 1, Lair:8) a +0 lajatang (1, 1, Lair:8) a +0 leather armour (1, 2, Lair:8) a +4 chain mail (5, -27, Lair:8) a mottled dragon hide (7, -34, Lair:8) 7 bolts (8, -8, Lair:8) 27 stones (10, -31, Lair:8) 26 stones (10, -1, Lair:8) a cursed -1 club (14, -12, Lair:8) a fire dragon hide (19, -30, Lair:8) a +0 cloak (22, -18, Lair:8) a +0 falchion (28, -24, Lair:8) a potion of brilliance (35, -40, Lair:8) a +0 long sword (46, -49, Lair:8) a potion of might (46, -17, Lair:8) 20 stones (60, -9, Lair:8) 2 royal jellies the +6 quarterstaff of the Whelk {drain, +Blink} A truly terrible weapon, it drains the life of those it strikes. It lets you blink. (60, 1, Lair:8) a wand of lightning (0/15) a wand of acid (0/15) a wand of lightning (0/15) a wand of acid (0/15) (61, -35, Lair:8) a +0 plate armour (64, -2, Lair:8) a scroll of amnesia Level 1 of the Spider Nest (0, 0, Spider:1) a wand of enslavement (0/24) an uncursed amulet of dismissal a +0 robe an uncursed amulet of faith (14, 16, Spider:1) a +0 ring mail (26, 11, Spider:1) a +0 falchion (37, 23, Spider:1) 22 arrows Level 2 of the Spider Nest (0, 0, Spider:2) a +0 chain mail (1, 3, Spider:2) a cursed +0 pair of gloves (14, -16, Spider:2) 23 stones (25, 12, Spider:2) a +2 morningstar of crushing (29, -4, Spider:2) a wand of acid (0/15) (29, 4, Spider:2) 6 stones (43, -4, Spider:2) a +0 chain mail (45, 2, Spider:2) 17 gold pieces (49, -16, Spider:2) a scroll of amnesia (58, 23, Spider:2) a disc of storms Level 3 of the Spider Nest (0, 0, Spider:3) a wand of slowing (17/48) (2, -30, Spider:3) a +0 rapier (9, -25, Spider:3) a +0 ring mail (18, -5, Spider:3) 7 needles of confusion (30, -25, Spider:3) the +5 triple sword of the Hidden Runes {vamp, +Inv MR+ Str+7} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+7). It affects your resistance to hostile enchantments. It lets you turn invisible. (37, 27, Spider:3) an uncursed staff of poison (56, -6, Spider:3) 17 stones (60, -14, Spider:3) a +0 long sword (61, -24, Spider:3) a +0 hunting sling (64, -16, Spider:3) 29 stones Level 4 of the Spider Nest (0, 0, Spider:4) a +0 falchion (7, 2, Spider:4) a redback corpse a redback corpse (7, 8, Spider:4) a tarantella corpse (8, 4, Spider:4) a spark wasp corpse (8, 5, Spider:4) a ghost moth corpse (18, 3, Spider:4) a +0 robe (28, -32, Spider:4) a +0 mace (34, 1, Spider:4) a cursed +0 rapier