magipi Level 1 of the Dungeon (7, -14, D:1) 6 poisoned needles (7, 13, D:1) a +0 dagger (11, 9, D:1) a cursed -3 mace (12, 17, D:1) a +0 hand axe (16, -11, D:1) a +0 club (17, -7, D:1) 21 arrows (18, -2, D:1) a +0 dagger (25, 19, D:1) 20 stones (27, 32, D:1) a +0 club (28, 10, D:1) a +0 club (37, -5, D:1) 20 stones (37, 1, D:1) a +0 dagger (40, -8, D:1) a +0 dagger (41, -7, D:1) a +0 dagger (45, -4, D:1) 14 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 24, D:2) a cursed +0 club (10, 16, D:2) a stone (12, 15, D:2) a stone (12, 34, D:2) a +0 club (15, 16, D:2) a +0 dagger (19, 16, D:2) a +0 hand axe (25, 32, D:2) a +0 club (31, 10, D:2) a +0 club (34, 19, D:2) a +0 dagger (37, 17, D:2) a +0 leather armour (41, 17, D:2) a +0 dagger (45, 30, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 26 stones (1, -5, D:3) 14 poisoned needles (2, -5, D:3) a +0 dagger of venom (3, -4, D:3) 10 arrows (3, 12, D:3) a +0 leather armour (20, 8, D:3) a +0 hunting sling (29, 7, D:3) a +0 dagger (29, 32, D:3) a +0 spear (30, 7, D:3) 25 sling bullets (32, 5, D:3) an arrow (33, 5, D:3) an arrow (34, 5, D:3) an arrow (34, 6, D:3) 8 arrows a +0 shortbow (34, 32, D:3) 30 stones (35, 5, D:3) an arrow (42, 36, D:3) a +0 club (51, 15, D:3) 17 stones (51, 35, D:3) a +0 whip Level 4 of the Dungeon (4, 15, D:4) a +0 leather armour (15, 34, D:4) a +0 whip (19, -1, D:4) a +0 flail (26, 7, D:4) a +0 robe (27, 30, D:4) 20 arrows (31, 4, D:4) 10 sling bullets (38, 17, D:4) a +0 dagger a +0 robe (40, 17, D:4) a +0 hand axe Level 5 of the Dungeon (5, -6, D:5) a +0 leather armour (6, -9, D:5) a +0 long sword (8, -1, D:5) a +0 robe (11, 7, D:5) 24 bolts (13, 2, D:5) 14 bolts (19, 7, D:5) a +0 hand axe (21, 0, D:5) 13 stones (33, -14, D:5) a +0 leather armour (37, -9, D:5) a +0 dagger a +0 robe (38, -7, D:5) a +0 flail a +0 dagger a cursed -1 dagger a +0 robe (39, -16, D:5) 21 stones (40, 7, D:5) 4 tomahawks (42, 6, D:5) a +0 hand axe a cursed +0 leather armour (42, 9, D:5) a +3 ring mail Level 6 of the Dungeon (0, 0, D:6) a scroll of amnesia (1, 27, D:6) a +0 leather armour (2, 32, D:6) a +0 club (3, 17, D:6) a +0 robe (3, 25, D:6) a +2 flail of crushing a +0 scale mail (4, 19, D:6) a +0 scythe a +0 robe (11, -7, D:6) a +0 ring mail (12, 14, D:6) 12 arrows (19, -9, D:6) a scroll of immolation (20, 9, D:6) a +0 scale mail (30, 30, D:6) 10 stones (33, 1, D:6) 21 stones (35, 12, D:6) 34 arrows (36, 18, D:6) 17 poisoned needles (44, -5, D:6) a +0 leather armour (44, 9, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a scroll of immolation (9, 21, D:7) a cursed -3 giant spiked club (12, 23, D:7) a +0 war axe (34, -5, D:7) a +0 hunting sling (38, 33, D:7) an arrow (42, 33, D:7) a +0 shortbow 6 arrows (42, 43, D:7) 19 stones (43, 37, D:7) 16 sling bullets (44, 33, D:7) 18 bolts (46, 0, D:7) a +0 quarterstaff Level 8 of the Dungeon [Shop] Egyips's Antique Weapon Shoppe a +0 battleaxe (188 gold) a +0 rapier (116 gold) the cursed +1 great mace "Faos" {freeze, *Drain rN+++ Int-5 Dex+4} (986 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-5). It affects your dexterity (+4). It renders you almost immune to negative energy. It causes draining when unequipped. It has a curse placed upon it. a +0 arbalest (130 gold) a +0 falchion (87 gold) a +0 dire flail (116 gold) a +4 hand axe of electrocution (855 gold) a +0 spear (87 gold) a +1 dire flail of distortion (493 gold) (0, 0, D:8) a +0 club (2, 0, D:8) a +0 leather armour a +0 dagger a +0 falchion a +0 ring mail (4, -41, D:8) a +0 hunting sling (5, -28, D:8) an uncursed staff of wizardry (8, -38, D:8) a +0 ring mail (13, -40, D:8) a +0 robe a cursed -2 dagger (15, -40, D:8) a +0 short sword a +0 ring mail (16, -40, D:8) a +0 hand axe a +0 falchion a +0 leather armour a +2 dagger of draining a +0 robe (17, -40, D:8) a cursed +0 mace (28, -28, D:8) a cursed ring of see invisible (31, -2, D:8) 18 stones (33, -29, D:8) a +0 scale mail (36, -40, D:8) a +0 short sword (41, -10, D:8) a +0 hand axe a cursed +0 leather armour (44, 9, D:8) a +0 scale mail (45, 6, D:8) a +0 robe (54, -44, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 15 sling bullets (5, 21, D:9) a +0 dire flail a +0 giant club (17, 6, D:9) a cursed -2 club a +0 dagger a cursed +0 robe a +0 flail a +0 leather armour (18, 5, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (25, 10, D:9) a cursed -3 mace a +0 mace a +0 ring mail (26, -5, D:9) 19 arrows (26, 11, D:9) a +0 flail a +0 giant club a +0 hand axe a cursed +0 leather armour (41, 17, D:9) a +0 spear (43, 8, D:9) the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. (46, 3, D:9) a +0 flail (47, 3, D:9) a +0 whip a +0 leather armour (48, 4, D:9) a +0 halberd (52, 32, D:9) a +0 scale mail (53, 22, D:9) a cursed -1 flail a +3 vampiric whip a +0 spear Level 10 of the Dungeon (0, 0, D:10) 16 poisoned needles (1, -19, D:10) an arrow (1, -18, D:10) an arrow (4, -19, D:10) an arrow (4, 15, D:10) a +0 robe a +0 flail (6, 15, D:10) a +0 robe a cursed -3 long sword (7, -19, D:10) a +0 spear a +0 shortbow 7 arrows (7, 16, D:10) a +0 chain mail (17, -21, D:10) the cursed +0 spear of Eternal Harmony {pierce, rPois rF+ MR+ Dex-2} It inflicts extra damage upon your enemies. It affects your dexterity (-2). It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (31, 17, D:10) a +0 halberd a +0 plate armour (31, 23, D:10) 20 arrows (48, -9, D:10) a +0 war axe Level 11 of the Dungeon (1, 1, D:11) a cursed +0 spear a +0 robe a +3 halberd a +0 robe (2, 1, D:11) a cursed +0 war axe a +0 robe a +1 shortbow of flaming 24 arrows (3, 0, D:11) 3 arrows (29, -19, D:11) 11 bolts (32, 25, D:11) 10 arrows (35, -20, D:11) a +0 plate armour (37, -18, D:11) a +3 ring of strength (38, -24, D:11) a +0 giant club a +0 giant club (40, -12, D:11) a +0 mace (41, -6, D:11) 17 stones (45, -5, D:11) a +0 leather armour a +0 trident (47, -6, D:11) a +0 robe a +0 spear a +0 leather armour (47, -5, D:11) a +0 robe (48, -5, D:11) a +0 robe a +0 dagger (49, -5, D:11) a +2 spear of freezing Level 1 of the Lair of Beasts (5, -51, Lair:1) a +0 dagger (13, -8, Lair:1) 22 arrows (16, -27, Lair:1) an uncursed amulet of guardian spirit (17, -28, Lair:1) a scroll of amnesia (25, -23, Lair:1) a +0 long sword (29, -13, Lair:1) 12 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 21 stones (5, -6, Lair:2) a +2 scimitar of flaming a +0 robe (11, 3, Lair:2) 20 sling bullets (25, -19, Lair:2) the cursed +1 hand axe of Dominance {vamp, +Rage rPois rF- rC+++} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It makes you vulnerable to fire. It renders you almost immune to cold. It protects you from poison. It lets you go berserk. It has a curse placed upon it. (33, -4, Lair:2) a +0 falchion (46, -19, Lair:2) a scroll of noise (51, -24, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (1, -1, Lair:3) 7 poisoned needles (4, -17, Lair:3) a +0 robe a volcano (0, 0, Volcano) a +0 glaive (0, 1, Volcano) a +0 trident (0, 6, Volcano) a +0 halberd a salamander corpse (2, 1, Volcano) a potion of resistance (3, -3, Volcano) 17 gold pieces (3, 1, Volcano) a +0 rapier of flaming (4, 11, Volcano) a +0 dagger a +0 robe a salamander skeleton (5, -3, Volcano) a +0 chain mail of fire resistance (5, 1, Volcano) a potion of resistance (6, 1, Volcano) a potion of berserk rage