Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 1135211942159515145 14 magipi the Magician (level 2, 0/21 HPs) Began as a Djinni Conjurer on June 14, 2023. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:38 (436 turns). magipi the Magician (Djinni Conjurer) Turns: 436, Time: 00:02:39 Health: 0/21 AC: 2 Str: 6 XL: 2 Next: 60% Gold: 17 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . b - +0 short sword (freeze) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons b - a +0 short sword of freezing (weapon) Missiles d - 6 javelins Armour a - a +0 robe (worn) Scrolls c - a scroll of magic mapping {unknown} e - a scroll of teleportation {unknown} g - a scroll of enchant weapon {unknown} Potions f - 2 potions of mutation {unknown} h - a potion of might {unknown} Skills: + Level 2.6 Dodging - Level 1.5 Stealth * Level 3.5 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level c - Dazzling Flash Conj/Hex 34% N/A 10% 3 e - Magic Dart Conj 68% 1d6 3% 1 r - Searing Ray Conj 34% 2d5 4% 2 M - Iskenderun's Mystic Conj/Tloc 17% 2d5 32% 4 P - Fulminant Prism Conj/Hex 8% 3d7 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ([: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. The bat hits you but does no damage. The quokka bites you but does no damage. Unknown command. Unknown command. The quokka bites you. The bat misses you. Unknown command. Unknown command. The bat barely misses you. The quokka bites you. Unknown command. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (69% to hit) The searing ray misses the quokka. (Press . to maintain the ray.) The quokka misses you. The bat closely misses you. The goblin hits you but does no damage. The quokka closely misses you. The bat closely misses you. Unknown command. The goblin attacks as you move away! The goblin completely misses you. The quokka attacks as you move away! The quokka closely misses you. The bat hits you but does no damage. The goblin attacks as you move away! The goblin hits you with a +0 club. The bat hits you but does no damage. Your magical contamination has completely faded away. The goblin attacks as you move away! The goblin hits you with a +0 club. The bat hits you but does no damage. The bat hits you. The goblin attacks as you move away! The goblin hits you with a +0 club. The bat attacks as you move away! The bat closely misses you. The bat hits you but does no damage. The quokka attacks as you move away! The quokka closely misses you. The bat closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The goblin attacks as you move away! The goblin hits you with a +0 club. You die... ####### #.....####### #...........# ##...........########### .'............bg@†).).># .#.............r.#####.# #...............#####.# #.....#####.....##....# #.....# #.....##....# #.....# #.....##..### ####### #.....##..# #### #.....##..# #.∩. #..# #..# You could see a quokka, a goblin and a bat. Vanquished Creatures A ball python (D:2) 2 endoplasms (D:1) 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) 2 bats 2 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | magipi the Djinni Conjurer began the quest for the Orb. 0 | D:1 | magipi set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 30 | D:1 | Found Huf Sir's Book Shop. 70 | D:1 | Found Omnoigol's Antique Armour Boutique. 71 | D:1 | You are sucked into a shaft and drop 1 floor! 105 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 143 | D:1 | Found Esobol's Antique Weapon Emporium. 436 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic, serial_shops, shop, shop, nicolae_shop_pleasant_corner_grove, shop, nicolae_shop_just_a_little_nook D:2: layout_rooms, hellmonk_ecumenical_altar_the_god_not_taken, kennysheep_generic_room_15 Action || total ---------------------------++------- Cast: Magic Dart || 17 Searing Ray || 3 Armour: Robe || 7 Dodge: Dodged || 15