mahan Level 1 of the Dungeon (0, 0, D:1) a +0 club a cursed -2 mace (14, -3, D:1) 17 sling bullets (25, -1, D:1) 25 arrows (30, -5, D:1) a +0 club (34, 7, D:1) a +0 short sword (39, 1, D:1) a +0 dagger (40, -13, D:1) a +0 hand axe (42, -10, D:1) a +0 hand axe (48, 5, D:1) a +0 leather armour (49, 32, D:1) a +0 animal skin (50, -10, D:1) 22 sling bullets (64, 15, D:1) 24 stones Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (5, 5, D:2) 10 bolts (5, 7, D:2) 2 stones (6, 7, D:2) a +0 whip a +0 animal skin a +1 helmet 4 stones (6, 9, D:2) a +0 hand axe (7, 7, D:2) 6 stones a +0 dagger a +0 club (8, 7, D:2) a +0 hunting sling 10 stones a +0 club a +0 dagger (9, 7, D:2) a +0 dagger a +0 hunting sling 16 stones a +0 club (10, 7, D:2) a +0 dagger (10, 13, D:2) 22 stones (10, 23, D:2) a +0 club (11, 22, D:2) a +0 leather armour (13, -2, D:2) a +0 long sword (17, 6, D:2) a +0 robe (21, -8, D:2) a +0 ring mail (21, 10, D:2) 16 bolts (21, 39, D:2) 18 sling bullets (23, -7, D:2) a +0 club (23, 28, D:2) a stone (24, -4, D:2) a +0 leather armour (24, 27, D:2) a stone (24, 29, D:2) a stone (27, 19, D:2) 26 stones (31, 0, D:2) 16 stones (33, 9, D:2) 17 stones (34, 4, D:2) a +0 short sword (35, 7, D:2) a +0 dagger (38, 30, D:2) a +0 mace (39, 7, D:2) a +0 short sword (39, 14, D:2) a +0 dagger (40, 5, D:2) a +0 short sword a +0 leather armour (41, 31, D:2) a +3 quarterstaff of chaos a +0 cloak Level 3 of the Dungeon (3, -4, D:3) a +0 hunting sling 20 stones (10, -4, D:3) a stone (10, 27, D:3) a +0 club (11, 6, D:3) a +0 short sword (16, 19, D:3) a +0 dagger (17, 19, D:3) 17 poisoned darts (18, 19, D:3) a stone (19, -6, D:3) a +0 scythe a +0 robe (19, 19, D:3) a stone (22, -6, D:3) a +0 dagger (22, 19, D:3) a +0 hunting sling 16 stones (25, -3, D:3) a +0 club (25, 3, D:3) a +0 robe (25, 8, D:3) 15 stones (27, 1, D:3) a stone (28, 10, D:3) 11 stones (29, 1, D:3) a stone (29, 4, D:3) a large rock (29, 11, D:3) 17 stones (33, 8, D:3) a +0 rapier (63, -7, D:3) a cursed -2 club Level 4 of the Dungeon (0, 0, D:4) a +0 rapier a +0 leather armour (8, -13, D:4) a +0 short sword (14, 2, D:4) 20 stones (16, -6, D:4) 8 sling bullets (22, -25, D:4) a +1 whip of freezing a +0 robe (31, -26, D:4) a +0 dagger a +0 robe a cursed -3 rapier a cursed +0 chain mail (35, -21, D:4) 12 bolts (37, -38, D:4) 2 javelins (45, -33, D:4) a +0 robe (45, -8, D:4) 16 stones (49, -42, D:4) 19 stones Level 5 of the Dungeon (0, 0, D:5) 3 boomerangs (4, -4, D:5) 19 arrows (14, 29, D:5) 8 bolts (15, 37, D:5) a +0 robe (33, 10, D:5) a +0 giant club (34, 9, D:5) a +0 dagger a +0 robe (34, 32, D:5) a +0 robe (35, 9, D:5) a +0 leather armour a +3 hand axe (39, 11, D:5) a +0 robe (44, 51, D:5) a +0 halberd (44, 53, D:5) a cursed -2 flail (44, 54, D:5) a +0 club (45, 50, D:5) a +0 spear (50, 40, D:5) a +0 leather armour (54, 48, D:5) 21 stones Level 6 of the Dungeon [Shop] Isuxkimilo's Weapon Boutique a +0 glaive (91 gold) 20 stones (28 gold) the +4 great sword "Mijyefrei" {pain, *Slow +Rage rElec Dex+2} (732 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). It insulates you from electricity. It lets you go berserk. It may slow you when you take damage. Trog disapproves of the use of such an item. a +3 long sword of protection (296 gold) the +9 quarterstaff of Tartarus {speed, *Drain rElec rF++ Int+4} (1278 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+4). It greatly protects you from fire. It insulates you from electricity. It causes draining when unequipped. 21 stones (29 gold) a +6 long sword of pain (569 gold) a cursed +0 short sword (1 gold) a +0 war axe (49 gold) 23 arrows (64 gold) a +0 vorpal trident (100 gold) a +0 hand axe (42 gold) [Shop] Hamor's Antique Weapon Emporium a +0 flail (87 gold) a +0 short sword (75 gold) a +0 war axe (87 gold) a +0 shortbow (75 gold) a +2 hunting sling of freezing (367 gold) a +0 rapier (100 gold) a +2 flail of protection (405 gold) the +8 hand crossbow of Yziteru {vorpal, Str+3} (1462 gold) Any bolt fired from it inflicts extra damage. It affects your strength (+3). a +0 spear (75 gold) a +2 scimitar of holy wrath (480 gold) a +0 flail (87 gold) a +0 scimitar (100 gold) (0, 0, D:6) a stone (1, 0, D:6) a stone (2, 0, D:6) a stone a +0 whip a +2 short sword of draining a +0 whip of draining a +0 short sword 8 curare-tipped darts a +1 whip of distortion (3, 0, D:6) a +0 short sword 5 stones (5, 2, D:6) a stone (5, 7, D:6) 22 bolts (7, 3, D:6) a stone (9, -7, D:6) a +0 scimitar a +0 chain mail a +0 mace 4 silver boomerangs a +0 chain mail (9, -6, D:6) a +0 ring mail (10, -10, D:6) a +0 flail (11, 32, D:6) 15 stones (23, 20, D:6) a book of Conjurations (33, -21, D:6) a +0 spear a +0 robe (33, -20, D:6) a +0 hand axe a +0 robe (34, -21, D:6) a +0 dagger a +0 whip a +0 leather armour (36, -21, D:6) a +0 dagger a +0 dagger a +0 robe a +0 short sword a +0 leather armour (36, -10, D:6) a cursed +0 halberd a +0 robe (37, -10, D:6) a +0 war axe a +0 robe (37, 19, D:6) a +0 short sword (39, -17, D:6) a cursed +3 halberd a +0 robe (42, -6, D:6) a +0 trident a +0 leather armour a +0 dire flail a +0 plate armour (43, -6, D:6) a +0 trident (43, -5, D:6) a +0 hand axe a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +1 hand axe of pain a +0 leather armour (1, 2, D:7) a +0 leather armour (3, 0, D:7) a +0 leather armour (3, 1, D:7) a +0 dagger a +0 robe (6, 14, D:7) 23 stones (15, -20, D:7) a +0 hand axe (34, 7, D:7) 11 stones (38, -24, D:7) a +0 hunting sling (40, -8, D:7) 17 stones (40, -7, D:7) 4 curare-tipped darts (42, -24, D:7) a potion of brilliance Level 8 of the Dungeon [Shop] Huokuz Lusm's Weapon Boutique 2 curare-tipped darts (14 gold) 17 stones (20 gold) the cursed +0 giant spiked club of Hacking and Slashing {speed, Fragile rPois Int+5} (225 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+5). It protects you from poison. It will be destroyed if unequipped. It has a curse placed upon it. a +0 great sword (78 gold) a +3 hand axe of flaming (268 gold) 23 stones (27 gold) a +0 glaive (78 gold) 20 stones (24 gold) 19 bolts (45 gold) a +2 triple sword of protection (288 gold) a +0 long sword (42 gold) a +0 hand axe (36 gold) (0, 0, D:8) a +0 hunting sling (1, -4, D:8) an arrow (2, -2, D:8) 2 arrows (2, -1, D:8) an arrow (3, 2, D:8) a +0 shortbow 4 arrows (4, 6, D:8) a +0 dagger a +0 robe (5, 6, D:8) a +0 plate armour (6, -9, D:8) 29 stones (6, 6, D:8) a +0 trident a +0 leather armour (8, -8, D:8) a cursed -3 dagger a cursed +0 robe (9, -7, D:8) a +0 hand axe (16, 13, D:8) 10 poisoned darts (20, -9, D:8) a +0 club (20, -8, D:8) a +0 morningstar (21, -8, D:8) a +0 dagger (23, 20, D:8) a +0 trident (24, -13, D:8) a +0 leather armour (24, -12, D:8) a +0 trident (25, -14, D:8) a cursed -2 short sword a +0 chain mail (25, -11, D:8) a +0 dagger (26, 2, D:8) a cursed -1 giant spiked club (36, 20, D:8) 17 arrows (39, -6, D:8) a book of Callings (41, -4, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) 24 arrows (2, -2, D:9) a +0 spear a +0 robe (3, -2, D:9) a cursed +0 vorpal scimitar a +0 robe (9, 1, D:9) 35 bolts (13, -31, D:9) a +0 morningstar (13, -30, D:9) a +0 whip (13, -4, D:9) a cursed +0 war axe a +0 robe (14, -31, D:9) a +0 dagger a +0 robe (14, -3, D:9) a +0 war axe a cursed +0 robe (23, -32, D:9) a +0 falchion (25, -5, D:9) 19 arrows (26, -4, D:9) 12 stones (34, -26, D:9) 11 stones (34, -15, D:9) a +0 shortbow 11 arrows (36, -14, D:9) 24 stones (41, -8, D:9) an arrow (43, -41, D:9) a potion of brilliance (50, -11, D:9) 21 arrows Level 10 of the Dungeon (0, 0, D:10) a curare-tipped dart (1, 4, D:10) a curare-tipped dart (1, 7, D:10) a curare-tipped dart (2, 7, D:10) a +0 battleaxe a +0 plate armour a curare-tipped dart (2, 8, D:10) a +0 dagger a +0 robe a +0 war axe (2, 9, D:10) a curare-tipped dart (4, 33, D:10) a +2 dagger of speed (6, 4, D:10) a +2 short sword of venom (7, 14, D:10) a +0 long sword a +0 robe (13, 34, D:10) 6 boomerangs (14, 44, D:10) 24 arrows (15, -4, D:10) a +0 club (15, 17, D:10) a +0 whip (18, 2, D:10) a +0 short sword a +0 scale mail a +2 dagger of pain a +0 leather armour (19, 1, D:10) a +0 dagger a +0 robe (19, 2, D:10) a +0 dire flail a +0 plate armour (20, 38, D:10) 12 sling bullets (24, 38, D:10) a +0 hand axe (27, -10, D:10) a scarf of invisibility (27, 12, D:10) a +0 scale mail (30, 2, D:10) a cursed -2 flail (31, 2, D:10) a +0 scimitar a +0 chain mail (31, 12, D:10) a +0 flail a +0 scale mail a +0 club (31, 13, D:10) a +0 dagger a +0 robe (31, 14, D:10) a +0 mace (31, 15, D:10) a +0 hand axe a +0 chain mail (31, 16, D:10) a cursed +0 dagger a +0 robe (32, 13, D:10) a +0 falchion a +0 chain mail (41, 13, D:10) a +0 dagger a +0 robe (41, 19, D:10) a +3 flail a +2 dire flail of protection a +0 trident a +0 leather armour (42, 11, D:10) a +0 broad axe 7 boomerangs a +0 plate armour a +0 whip a +0 leather armour (45, 6, D:10) 19 arrows (47, 3, D:10) a +0 ring mail (56, 32, D:10) a potion of attraction (58, 33, D:10) a potion of attraction Level 11 of the Dungeon (0, 0, D:11) a poisoned dart (0, 2, D:11) a +0 dagger a +1 robe of willpower a +0 club 4 boomerangs (0, 4, D:11) a +0 scale mail 10 poisoned darts (2, 5, D:11) a +0 giant spiked club (4, 20, D:11) a +0 falchion (7, -13, D:11) a +0 club (7, 7, D:11) a poisoned dart (10, -15, D:11) a +0 ring mail (24, 8, D:11) a +0 giant spiked club a +0 giant club (27, 7, D:11) a +0 chain mail a +0 club (27, 29, D:11) a potion of attraction (28, -9, D:11) a +0 flail (29, 22, D:11) the +3 salamander hide armour {Flames rF++ rC--} It greatly protects you from fire. It makes you very vulnerable to cold. (44, 0, D:11) a poisoned dart (45, -3, D:11) a potion of attraction a +0 robe a +0 short sword a +0 short sword (45, -1, D:11) a +0 short sword (45, 0, D:11) a stone (46, -3, D:11) a stone (46, -2, D:11) a +0 club (46, 1, D:11) a poisoned dart (47, -5, D:11) a stone (48, -8, D:11) 12 sling bullets Level 12 of the Dungeon (0, 0, D:12) a +0 troll leather armour (6, 8, D:12) a +0 club a +0 dagger (6, 9, D:12) a +0 short sword (7, 8, D:12) a +0 short sword (8, 8, D:12) a poisoned dart (9, 8, D:12) a poisoned dart (10, -20, D:12) a +0 ring mail a +0 flail (10, -19, D:12) a +0 robe a +0 dagger a +0 mace (12, 8, D:12) a +0 dagger a +0 robe (14, 3, D:12) 4 boomerangs a +0 hand axe (21, -17, D:12) a +0 leather armour a +0 mace (21, -16, D:12) a +0 dagger (22, -15, D:12) a +0 trident (23, -17, D:12) a +0 mace (23, -16, D:12) a +1 short sword of venom (23, 20, D:12) a +0 giant club a +0 giant spiked club (30, -5, D:12) 21 stones (30, 11, D:12) a +0 giant club (30, 12, D:12) a +0 troll leather armour (31, 17, D:12) a cursed +0 hand axe a +0 hand axe a +0 hand axe a +0 hand axe (33, -19, D:12) 18 stones (39, -2, D:12) a +0 mace (41, -1, D:12) a +0 dagger (44, -20, D:12) a +0 shortbow 19 arrows (44, -18, D:12) an arrow (44, -17, D:12) a +0 dagger a +0 robe (44, -14, D:12) an arrow (47, 17, D:12) a +0 dire flail a +0 giant club (53, 23, D:12) a book of the Tempests (56, -24, D:12) 15 arrows Level 13 of the Dungeon (0, 0, D:13) a +0 chain mail (8, 1, D:13) a +2 hand axe of venom (still there?) a +0 robe (still there?) a +0 hand axe of venom (still there?) a +0 leather armour (still there?) a +0 war axe (still there?) a +0 robe (still there?) a meliai corpse (still there?) a meliai corpse (still there?) (8, 7, D:13) a hound corpse (15, 8, D:13) a +0 shortbow (24, 23, D:13) a +0 club an orc corpse (skeletalised by now) (24, 24, D:13) a +0 ring mail (25, 23, D:13) a cursed -1 club an orc corpse (skeletalised by now) (26, 24, D:13) a +0 glaive a +0 plate armour an orc corpse (skeletalised by now) (30, 26, D:13) an arrow (30, 27, D:13) an arrow (31, 27, D:13) an arrow (34, 28, D:13) an arrow (37, 29, D:13) a +0 shortbow 9 arrows a centaur corpse (skeletalised by now)