mahan Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 0, D:1) a +0 club (7, 35, D:1) a +0 mace (8, 38, D:1) a +0 club (11, 9, D:1) a +0 hand axe (14, 24, D:1) 10 poisoned darts (16, 30, D:1) a +0 ring mail (21, 28, D:1) a +0 mace (24, 25, D:1) a +0 club (28, 47, D:1) a +0 club (40, 10, D:1) a +0 scale mail (40, 18, D:1) a +0 dagger (40, 57, D:1) 4 javelins (50, 24, D:1) a +0 leather armour (54, 5, D:1) a +0 club (59, 7, D:1) a +0 buckler (67, 10, D:1) a stone (68, 7, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 animal skin (1, 0, D:2) a +0 dagger (2, -1, D:2) a +0 dagger (2, 0, D:2) a +0 club (3, -31, D:2) a cursed -3 club (3, -27, D:2) a +0 dagger of speed (8, -15, D:2) 18 sling bullets (13, -14, D:2) a +0 club (14, -44, D:2) a stone (14, -35, D:2) a +0 whip (14, -18, D:2) a stone (15, -44, D:2) a stone (15, -18, D:2) a stone (16, -45, D:2) a stone (18, -19, D:2) a +0 club (20, -49, D:2) 10 arrows (20, -6, D:2) a +0 whip (33, -23, D:2) a +0 club (34, -11, D:2) a +0 chain mail (38, -17, D:2) a +0 hand axe (39, -48, D:2) a +0 robe Level 3 of the Dungeon (8, -32, D:3) a +0 flail (11, -32, D:3) a +2 helmet (11, -11, D:3) a +0 scale mail (18, -30, D:3) a +0 ring mail a cursed +0 dagger a +0 ring mail a +0 hand axe a +0 dagger (31, -29, D:3) a cursed -3 club a +0 club a +0 flail a +0 club (32, -1, D:3) a +0 leather armour (36, -31, D:3) a stone (36, -30, D:3) a stone (36, -29, D:3) a stone (36, -27, D:3) a stone (37, -32, D:3) a stone (39, -29, D:3) a +0 hunting sling (41, -27, D:3) 7 javelins (43, -27, D:3) a +0 leather armour (44, -30, D:3) 24 bolts (44, -22, D:3) a +0 spear (44, 3, D:3) a +0 ring mail (44, 5, D:3) a +0 ring mail (48, -27, D:3) a cursed -2 scale mail (49, -19, D:3) a stone (57, -33, D:3) 20 arrows Level 4 of the Dungeon [Shop] Siggoch's Antique Armour Emporium a +0 plate armour (506 gold) a +0 scale mail (88 gold) the +0 leather armour of Midnight {rElec Will+ Slay+3} (752 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It affects your willpower, your defense against some magical effects. a +0 plate armour (506 gold) a +0 leather armour (44 gold) a +0 hat (88 gold) a cursed +0 ring mail (22 gold) a +0 ring mail (88 gold) a +0 chain mail (99 gold) (0, 0, D:4) a +0 falchion (9, 2, D:4) a +0 flail (9, 3, D:4) a +0 leather armour (9, 5, D:4) a +0 club 2 boomerangs a +0 leather armour (16, 15, D:4) a +0 leather armour (19, -36, D:4) 10 stones (20, -23, D:4) a +0 hand axe (44, 10, D:4) 22 sling bullets (45, -6, D:4) a +0 club (45, -3, D:4) an uncursed ring of teleportation (46, -24, D:4) a +0 club a +0 mace a +0 leather armour (54, -7, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 robe (8, 12, D:5) 11 stones (9, 11, D:5) 19 stones (14, -24, D:5) 17 poisoned darts (18, -2, D:5) the +4 leather armour "Onecs" {rPois} It protects you from poison. (24, -11, D:5) a +0 robe (26, -13, D:5) a +0 club (26, -12, D:5) a +0 club (26, -11, D:5) a +0 robe a cursed +0 dire flail (27, -7, D:5) 17 stones (31, 9, D:5) 2 javelins (32, -9, D:5) a +0 leather armour (43, 8, D:5) an uncursed ring of wizardry (45, -19, D:5) 24 bolts (46, -15, D:5) 19 arrows (48, -7, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 whip (9, -4, D:6) a +0 whip (20, -17, D:6) an uncursed ring of positive energy (20, 21, D:6) a +0 falchion (24, -20, D:6) a +0 robe (25, -29, D:6) a +0 leather armour (34, -27, D:6) 21 arrows (35, 12, D:6) a +0 scythe a +0 robe (40, -17, D:6) 13 stones (43, -6, D:6) a +0 dagger a +0 leather armour (44, -22, D:6) 11 stones (44, -6, D:6) a bullfrog corpse (46, -24, D:6) a +0 ring mail (46, -20, D:6) a +0 robe a +2 spear of freezing (47, -22, D:6) a +0 club (47, -8, D:6) 9 stones (48, -20, D:6) a +0 robe a +0 halberd (56, -2, D:6) 20 arrows