mahrgell the Dungeon (0, 0, D) a +0 shortbow 18 arrows (0, 10, D) a +2 dagger of freezing a +0 robe (0, 28, D) a +1 scimitar of flaming (0, 33, D) a +2 halberd of protection a +2 dire flail of protection a +1 broad axe of freezing a +2 rapier of electrocution (0, 35, D) a +0 pair of gloves (0, 36, D) a +1 scale mail (0, 38, D) a +0 dagger a cursed +0 robe (4, -7, D) a spiny frog corpse (skeletalised by now) (4, 3, D) 20 bolts (4, 15, D) a water moccasin corpse (skeletalised by now) (4, 16, D) a hydra corpse (skeletalised by now) (4, 18, D) a yak corpse (skeletalised by now) a crocodile corpse (skeletalised by now) (4, 28, D) a worm corpse (4, 30, D) a worm corpse