mahrgell Level 1 of the Dungeon (0, 0, D:1) 8 stones (9, -12, D:1) 23 stones (15, -13, D:1) a +0 club (16, 2, D:1) a cursed -3 club (18, 15, D:1) a +0 club (26, -7, D:1) a +0 leather armour (32, -10, D:1) a +0 short sword a +0 club (32, -9, D:1) a stone (32, -8, D:1) 3 stones a +0 whip (41, -6, D:1) a +0 club (44, -7, D:1) a cursed +0 club (51, -10, D:1) a +0 dagger a stone (52, -12, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 spear (4, 0, D:2) a +0 giant club (4, 1, D:2) a +1 vampiric long sword (23, 0, D:2) a +0 ring mail (34, 7, D:2) a +0 dagger (40, 21, D:2) a +0 club (49, 17, D:2) a +0 whip (60, 33, D:2) a +0 rapier (61, 0, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 25, D:3) a +0 club (1, 39, D:3) a +0 ring mail (9, 49, D:3) a +0 dagger (14, 21, D:3) 21 stones (21, 15, D:3) 29 sling bullets (22, 6, D:3) a +0 club (22, 37, D:3) 18 bolts (40, 45, D:3) 20 sling bullets (45, -5, D:3) 23 sling bullets a +0 hunting sling (45, 34, D:3) a +0 flail (45, 37, D:3) a cursed -2 leather armour (48, -8, D:3) a sling bullet Level 4 of the Dungeon (0, 0, D:4) a +2 short sword of flaming (4, -5, D:4) the +1 robe of the Other World {rC+ rN++ Str+2 Dex+4} It affects your strength (+2). It affects your dexterity (+4). It protects you from cold. It greatly protects you from negative energy. (9, -7, D:4) 16 poisoned needles (13, 8, D:4) 22 stones (14, 1, D:4) a +0 short sword (25, 12, D:4) a +0 mace (26, 5, D:4) a cursed -3 club (unseen) (27, 5, D:4) a +0 flail