Dungeon Sprint DCSS version 0.21.1-1-g345015fe64 (webtiles) character file. 4 mahrgell the Magician (level 1, 0/14 HPs) Began as a Gnoll Wizard on Feb 21, 2018. Killed by divine providence ... invoked by an orc priest (14 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:40 (186 turns). mahrgell the Magician (Gnoll Wizard) Turns: 186, Time: 00:00:40 Health: 0/14 AC: 2 Str: 9 XL: 1 Next: 70% Magic: 7/8 EV: 14 Int: 20 God: Gold: 0 SH: 0 Dex: 13 Spells: 13/14 levels left rFire . . . SeeInvis . k - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons k - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a ration Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Slings + Level 0.8 Bows + Level 0.8 Crossbows + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 7.1 Spellcasting + Level 2.1 Conjurations + Level 0.5 Hexes + Level 0.5 Charms + Level 2.1 Summonings + Level 0.5 Necromancy + Level 2.1 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Wield which item (- for none, * to show all)? (? for menu, Esc to quit) k - a +0 dagger (weapon) You start resting. Magic restored. You start resting. HP restored. As you open the door, it creaks loudly! 2 hounds, a worm, an orc and an orc priest come into view. The orc shouts! The jackal barks! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest The magic dart hits the orc priest. The orc priest is moderately wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ∆∆∆∆∆∆∆∆∆ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...'†...@oh.ohw+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a worm, a hound, an orc priest, an orc and a jackal. Vanquished Creatures A goblin (D) A jackal (D) A bat (D) 2 frilled lizards (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mahrgell the Gnoll Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 8/8 104 | D | Reached skill level 1 in Invocations 185 | D | Noticed an orc priest 185 | D | Noticed a hound 186 | D | Killed from afar by an orc priest Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.1 Summonings | 2 | 2.1 Translocations | 2 | 2.1 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Slings | | 0.8 Bows | | 0.8 Crossbows | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Spellcasting | | 7.1 Hexes | | 0.5 Charms | | 0.5 Necromancy | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 0.8 Action || total -------------------------++------- Melee: Unarmed || 9 Bite || 1 Cast: Magic Dart || 13 Stab: Sleeping || 1 Armor: Robe || 6 Dodge: Dodged || 15