ASSERT(crawl_state.need_save) in 'travel.cc' at line 1321 failed. (Pathfind with mode 0 without a game?) Version: Dungeon Crawl Stone Soup 0.32.1-6-ge8736a44df Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 338944171651674663, deterministic pregen: 1 Command line: /usr/games/crawl-0.32 -name maju -rc /dgldir/rcfiles/crawl-0.32/maju.rc -macro /dgldir/rcfiles/crawl-0.32/maju.macro -morgue /dgldir/morgue/maju/ -webtiles-socket /crawl-master/webserver/sockets/maju:2025-04-06.15:25:24.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 35 stack frames. /usr/games/crawl-0.32(_Z17write_stack_traceP8_IO_FILE+0x27) [0x5573436890c7]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.32(_Z13do_crash_dumpv+0x3fc) [0x557343693edc]: do_crash_dump() /usr/games/crawl-0.32(_Z20crash_signal_handleri+0x1ca) [0x55734368950a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3bfd0) [0x7f8b0ca0dfd0]: /lib/x86_64-linux-gnu/libc.so.6(+0x8ad3c) [0x7f8b0ca5cd3c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x12) [0x7f8b0ca0df32]: /usr/games/crawl-0.32(+0x4953f6) [0x5573436933f6]: /usr/games/crawl-0.32(_Z12AssertFailedPKcS0_iS0_z+0x146) [0x557343693856]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-0.32(_ZN15travel_pathfind8pathfindE13run_mode_typeb+0x351) [0x557343cc39f1]: travel_pathfind::pathfind(run_mode_type, bool) /usr/games/crawl-0.32(_Z26fill_travel_point_distanceRK9coord_defPSt6vectorIS_SaIS_EE+0xf9) [0x557343cc4839]: fill_travel_point_distance(coord_def const&, std::vector >*) /usr/games/crawl-0.32(+0xac6ddc) [0x557343cc4ddc]: /usr/games/crawl-0.32(_Z23start_translevel_travelRK9level_pos+0x158) [0x557343cc7708]: start_translevel_travel(level_pos const&) /usr/games/crawl-0.32(_Z12click_travelRK9coord_defb+0x157) [0x557343cc7df7]: click_travel(coord_def const&, bool) /usr/games/crawl-0.32(_ZN14TilesFramework23_handle_control_messageE11sockaddr_unNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0xa62) [0x557343d78b62]: TilesFramework::_handle_control_message(sockaddr_un, std::__cxx11::basic_string, std::allocator >) /usr/games/crawl-0.32(_ZN14TilesFramework24_receive_control_messageEv+0x141) [0x557343d79181]: TilesFramework::_receive_control_message() /usr/games/crawl-0.32(_ZN14TilesFramework11await_inputERjb+0x15b) [0x557343d795db]: TilesFramework::await_input(unsigned int&, bool) /usr/games/crawl-0.32(_Z8getch_ckv+0x121) [0x557343d7c671]: getch_ck() /usr/games/crawl-0.32(_ZN2ui11pump_eventsEi+0xc0) [0x557343cd8ad0]: ui::pump_events(int) /usr/games/crawl-0.32(_ZN4Menu7do_menuEv+0x471) [0x5573439b0be1]: Menu::do_menu() /usr/games/crawl-0.32(_ZN4Menu4showEb+0xa8) [0x5573439b3158]: Menu::show(bool) /usr/games/crawl-0.32(_Z17display_inventoryv+0x8c) [0x5573438864ac]: display_inventory() /usr/games/crawl-0.32(_Z8end_gameR15scorefile_entry+0x1bc) [0x55734375f3ec]: end_game(scorefile_entry&) /usr/games/crawl-0.32(_Z4ouchi16kill_method_typejPKcbS1_+0x2c7c) [0x557343af0b0c]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-0.32(_ZN14TilesFramework23_handle_control_messageE11sockaddr_unNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0xc74) [0x557343d78d74]: TilesFramework::_handle_control_message(sockaddr_un, std::__cxx11::basic_string, std::allocator >) /usr/games/crawl-0.32(_ZN14TilesFramework24_receive_control_messageEv+0x141) [0x557343d79181]: TilesFramework::_receive_control_message() /usr/games/crawl-0.32(_ZN14TilesFramework11await_inputERjb+0x15b) [0x557343d795db]: TilesFramework::await_input(unsigned int&, bool) /usr/games/crawl-0.32(_Z8getch_ckv+0x121) [0x557343d7c671]: getch_ck() /usr/games/crawl-0.32(+0x73f255) [0x55734393d255]: /usr/games/crawl-0.32(_Z25getch_with_command_macrosv+0x1e0) [0x55734393fb30]: getch_with_command_macros() /usr/games/crawl-0.32(+0xb8a9b4) [0x557343d889b4]: /usr/games/crawl-0.32(+0xb8b455) [0x557343d89455]: /usr/games/crawl-0.32(main+0x19f) [0x5573435d272f]: /lib/x86_64-linux-gnu/libc.so.6(+0x271ca) [0x7f8b0c9f91ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x85) [0x7f8b0c9f9285]: /usr/games/crawl-0.32(_start+0x21) [0x5573435d2ff1]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 12.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.32/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.32/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.32/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 3 Level id: D:3 Level build method = random_map_in_depth, level layout type = rooms, absdepth0 = 2 Level vaults: gammafunk_wand_slinger layout_basic minmay_misc_feat_plants kennysheep_crisscross uniq_ijyb Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 7 at (45, 31): position (45,33) Marker #1, type 7 at (45, 45): position (45,47) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, maju the Deep Elf Conjurer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a book of Blood. Found a staircase leading out of the dungeon. A frilled lizard comes into view. You see here a book of Blood. You pick up a book of Blood and begin reading... You add the spells Sublimation of Blood, Ignite Poison and Summon Hydra to your library. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (100% to hit) The magic dart hits the frilled lizard! You kill the frilled lizard! There are no items here. Magic restored. You see here a frilled lizard corpse. There are no objects that can be picked up here. a frilled lizard corpse A ball python comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. There are no items here. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a frilled lizard corpse. Found 11 gold pieces. A goblin comes into view. It is wielding a +0 club. The goblin shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! A kobold comes into view. It is wielding a +0 dagger. Found a stone staircase leading down. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (100% to hit) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (100% to hit) The magic dart hits the kobold. You kill the kobold! A kobold comes into view. It is wielding a +0 short sword. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 100% to hit) The magic dart hits the kobold. You kill the kobold! You now have 11 gold pieces. Things that are here: a +0 club; a goblin corpse You see here a +0 short sword. c - a +0 short sword There are no items here. Setting a skill training target for Short Blades at 10.0. Adjust to which letter? (? for menu, Esc to quit) Okay, then. c - a +0 short sword (weapon) Things that are here: a +0 club; a goblin corpse d - a +0 club d - a +0 club (weapon) You drop a +0 short sword. Found 9 gold pieces. Found 9 gold pieces. You now have 20 gold pieces (gained 9). You now have 29 gold pieces (gained 9). An endoplasm comes into view. Found a scroll labelled SYSIAT BANI DETT. Found a spear. Found a whip. A rat comes into view. You see here a +0 spear. c - a +0 spear c - a +0 spear (weapon) A bat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! The bat hits you but does no damage. You hit the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat but does no damage. The bat is moderately wounded. The bat hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. The bat is severely wounded. The bat barely misses you. The bat closely misses you. You hit the bat but do no damage. The bat is severely wounded. The bat barely misses you. x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You see here a +0 whip. A jackal comes into view. Sorry, you're not good enough to have a special ability. The jackal barks! A jackal comes into view. You can't go up here! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. You kill the jackal! You have reached level 2! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is heavily wounded. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You are now empty-handed. c - a +0 spear (weapon) You see here a jackal corpse. A bat comes into view. The bat moves out of view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the bat. The bat is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a gold piece. You see here a bat corpse. A ball python comes into view. A frilled lizard comes into view. Found a stone staircase leading down. You see here a gold piece. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Found 4 gold pieces. A bat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. The bat is severely wounded. You closely miss the bat. The bat is severely wounded. The bat hits you but does no damage. You barely miss the bat. The bat is severely wounded. The bat closely misses you. The bat hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, 100% to hit) The magic dart hits the bat! You kill the bat! Your Conjurations skill increases to level 5! HP restored. A giant cockroach and an endoplasm come into view. A bat comes into view. You see here 4 gold pieces. You see here a frilled lizard corpse. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (100% to hit) The magic dart hits the giant cockroach. The giant cockroach is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (heavily wounded, 100% to hit) The magic dart hits the giant cockroach. The giant cockroach is severely wounded. The giant cockroach bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (severely wounded, 100% to hit) The magic dart hits the giant cockroach but does no damage. The giant cockroach is severely wounded. The giant cockroach bites you but does no damage. The giant cockroach misses you. You hit the giant cockroach. You kill the giant cockroach! You now have 30 gold pieces (gained 1). There are no items here. You see here a giant cockroach corpse. You see here a frilled lizard corpse. Welcome back, maju the Deep Elf Conjurer. Press ? for a list of commands and other information. Okay, then. The endoplasm quivers. You see here 4 gold pieces. Okay, then. You see here 4 gold pieces. Unknown command. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm! You kill the endoplasm! You see here 4 gold pieces. What level of the Dungeon? (default 1, ? - help) A bat is nearby! There is a stone staircase leading down here. Unknown command. Unknown command. What level of the Dungeon? (default 1, ? - help) You're already here! What level of the Dungeon? (default 1, ? - help) Magic restored. You climb downwards. Found a ruby potion. There is a stone staircase leading up here. A goblin comes into view. It is wielding a +0 club. Found 5 stones. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! Found 6 stones. Magic restored. e - a ruby potion There are no items here. It was a potion of might. You feel very mighty all of a sudden. You see here 6 stones. Found 6 stones. You see here 6 stones. Found an escape hatch in the floor. There is an escape hatch in the floor here. Found a fizzy sapphire potion. e - a fizzy sapphire potion You feel a little less mighty now. A ball python comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! You see here a ball python corpse. A goblin comes into view. It is wielding a +0 club. The goblin shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! Found a stone staircase leading down. Found 10 gold pieces. You see here 5 stones. You now have 40 gold pieces (gained 10). A kobold comes into view. It is wielding a +0 whip. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip and quivering stones (asleep, 100% to hit) The magic dart hits the kobold. You kill the kobold! Found 6 stones. Found 19 gold pieces. An adder comes into view. The adder hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (100% to hit) The magic dart hits the adder! The adder is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder! You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Welcome back, maju the Deep Elf Conjurer. Press ? for a list of commands and other information. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. You feel clever. x2 You now have 50 gold pieces (gained 10). There is an empty arch of ancient stone here. You now have 59 gold pieces (gained 9). Found a faded altar of an unknown god. Magic restored. There is an empty arch of ancient stone here. Found a bloodstained buckler. Found a stone staircase leading down. There is a faded altar of an unknown god here. There are no items here. Found an escape hatch in the ceiling. Found Xuech's General Store. You see here the +4 buckler "Gistup" {Stlth+}. f - the +4 buckler "Gistup" {Stlth+} You start putting on your armour. You continue putting on the +4 buckler "Gistup" {Stlth+}. x4 You finish putting on the +4 buckler "Gistup" {Stlth+}. Unknown command. Okay, then. d - a +0 club (weapon) c - a +0 spear (weapon) You drop a +0 club. Found a scroll labelled OTTYEGH LIUWN. There is an entrance to Xuech's General Store here. There are no items here. Unknown command. There is an entrance to Xuech's General Store here. Unknown command. You start waiting. Done waiting. Unknown command. d - a +0 ring mail Thank you for shopping at Xuech's General Store! You start removing your armour. You continue removing your +0 robe. x4 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 ring mail. x5 You finish putting on your +0 ring mail. g - a scroll labelled OTTYEGH LIUWN There is an entrance to Xuech's General Store here. Found a stone staircase leading up. There is an entrance to Xuech's General Store here. There is a stone staircase leading up here. Found a stone staircase leading down. Found a book of Spectacle. Found a stone staircase leading up. You pick up a book of Spectacle and begin reading... You add the spells Dazzling Flash, Starburst and Fulsome Fusillade to your library. As you read the scroll labelled OTTYEGH LIUWN, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. Welcome back, maju the Deep Elf Conjurer. Press ? for a list of commands and other information. Found a robe. You see here a +0 robe. Things that are here: a +0 club; a goblin skeleton A quokka comes into view. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. You kill the quokka! Okay, then. You start removing your armour. You continue removing your +0 ring mail. x3 Magic restored. You continue removing your +0 ring mail. You finish removing your +0 ring mail. You start putting on your armour. You continue putting on your +0 robe. x5 You finish putting on your +0 robe. You start removing your armour. You continue removing your +0 robe. x4 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 ring mail. x5 You finish putting on your +0 ring mail. You drop a +0 robe. Okay, then. Okay, then. There is a stone staircase leading down here. You can't go up here! You climb downwards. Found a scroll labelled XEOTZOODANG. There is a stone staircase leading up here. A ribbon worm comes into view. An endoplasm comes into view. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (100% to hit) The magic dart hits the ribbon worm! The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. Unknown command. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The endoplasm quivers. Unknown command. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is almost dead. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (almost dead, catching its breath, 100% to hit) The magic dart hits the ribbon worm. You kill the ribbon worm! Your Stealth skill increases to level 3! Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! The web tears apart. You see here a ribbon worm corpse. You are now empty-handed. You aren't carrying any scrolls. Okay, then. You see here a ribbon worm corpse. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.32.1-6-ge8736a44df) Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_UNEQUIP repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [maju] Species: Deep Elf Job: Conjurer HP: 19/19; mods: 0/0 MP: 4/9; mod: 0 Stats: 4 (4) 24 (24) 13 (13) Position: (46, 15), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 2 | 0 | 0 | 0/70 Short Blades | X | 1 | 0 | 0 | 0 | 0/50 Long Blades | X | 1 | 0 | 0 | 0 | 0/59 Axes | X | 1 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/84 Polearms | X | 1 | 3 | 0 | 0 | 0/84 Staves | X | 1 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/29 Throwing | X | 1 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 0 | 0 | 0 | 0/70 Dodging | X | 1 | 7 | 2 | 165 | 59/106 Stealth | X | 1 | 10 | 3 | 187 | 9/119 Shields | X | 1 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 21 | 3 | 222 | 44/119 Conjurations | X | 1 | 57 | 5 | 678 | 48/252 Hexes | X | 1 | 0 | 0 | 0 | 0/29 Summonings | X | 1 | 0 | 0 | 0 | 0/42 Necromancy | X | 1 | 0 | 0 | 0 | 0/35 Translocations | X | 1 | 0 | 0 | 0 | 0/42 Fire Magic | X | 1 | 0 | 0 | 0 | 0/42 Ice Magic | X | 1 | 0 | 0 | 0 | 0/42 Air Magic | X | 1 | 0 | 0 | 0 | 0/42 Earth Magic | X | 1 | 0 | 0 | 0 | 0/42 Alchemy | X | 1 | 0 | 0 | 0 | 0/42 Invocations | X | 1 | 0 | 0 | 0 | 0/42 Evocations | X | 1 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 59 #13: 48 #49: 202 Mutations: magic regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #5, inv slot #5: +4 buckler "Gistup" {Stlth+} eq slot #6, inv slot #3: +0 ring mail }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ############# ............. #............# #............# #............# #............# ####..@.........# .............?...##. ..........###....... ............<# # ..........#### ########### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>