Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 17712147147648356225 1 maju the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on Apr 6, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:03 (43 turns). maju the Conjurer (Deep Elf Conjurer) Turns: 43, Time: 00:02:03 Health: 10/10 AC: 2 Str: 4 XL: 1 Next: 16% Magic: 4/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth * Level 3.0 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, maju the Deep Elf Conjurer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a dagger. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You see here a +0 dagger. c - a +0 dagger c - a +0 dagger (weapon) You see here an orb of wrath. Found a short sword. You see here an orb of wrath. d - an orb of wrath Okay, then. You drop an orb of wrath. Found a stone staircase leading down. Found 2 javelins. Found 10 gold pieces. Found a dragon-blood talisman. An endoplasm comes into view. Found 9 gold pieces and a fuming dark potion. You see here 10 gold pieces. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Welcome back, maju the Deep Elf Conjurer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......... .# #. #.......# .### #..#.......# ....! ..#...(...##...## ###.#......>......$ ....#.......#.#..# .#####.............## .............@..%...#.. ######..)..########.... #.....#........... ##.####.≈§≈≈§≈≈≈≈≈ #.#....≈.......§§ #.#.≈≈.≈.≈≈....§≈ #.#.§..≈<.≈..§.§§ #...≈..≈§.≈.≈≈..≈ #.#.≈..§..≈.>§..≈ There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | maju the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 43 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_basic, chequers_ecumenical_altar_simple Action || total ---------------------------++------- Cast: Magic Dart || 2