Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 17597781834896315650 2 maju the Basher (level 1, 13/13 HPs) Began as a Gnoll Wanderer on Apr 7, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:25 (50 turns). maju the Basher (Gnoll Wanderer) Turns: 50, Time: 00:01:25 Health: 13/13 AC: 4 Str: 13 XL: 1 Next: 40% Magic: 4/4 EV: 11 Int: 10 God: Gold: 14 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . a - +2 mace rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +2 mace (weapon) Armour b - a +0 pair of boots (worn) d - a +0 leather armour (worn) Potions c - a potion of lignification Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 8.4 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 1.9 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 2.4 Invocations + Level 0.0 Evocations + Level 2.3 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 12% 2x1d4 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 6% N/A 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Welcome, maju the Gnoll Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found 14 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +2 mace, a +0 pair of boots, a potion of lignification, a +0 leather armour; and the following spell memorised: Foxfire; and the following spells available to memorise: Dazzling Flash. Okay, then. Casting: Foxfire (safe; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You now have 14 gold pieces. There is a fountain of clear blue water here. You open the door. An endoplasm comes into view. The endoplasm quivers. The endoplasm misses you. There is an open door here. You hit the endoplasm. You bite the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You sock the endoplasm! You kill the endoplasm! You start resting. HP restored. Found 8 stones. An endoplasm comes into view. You see here 5 gold pieces. The endoplasm quivers. You hit the endoplasm. You kill the endoplasm! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . #.#..### ##.## #.##..# #.# # ##.# #+# #.# ###.####... #.......... #.$......#. #####.......... #....@.......#. #.#.#.......... #.?..........#. #..#.#.#.####... #........# .#. #.......## ######## There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | maju the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | maju set off with the following items: a +2 mace, a +0 pair | of boots, a potion of lignification, a +0 leather armour; | and the following spell memorised: Foxfire; and the | following spells available to memorise: Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 50 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic, serial_glass, glass_columns_a, glass_columns_c Action || total ---------------------------++------- Melee: Mace || 3 Bite || 1 Dodge: Dodged || 1