makewrite Level 1 of the Dungeon (1, -24, D:1) a +0 hunting sling (1, 6, D:1) a +0 dagger (2, -22, D:1) a +0 short sword (5, -20, D:1) a +0 short sword a +0 dagger 5 stones a +0 dagger (13, 6, D:1) a +0 dagger 19 stones (36, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (1, 2, D:2) a +0 leather armour (7, 26, D:2) a +0 dagger (11, -11, D:2) a +0 ring mail (12, 1, D:2) a +0 hunting sling (15, 7, D:2) a +0 scale mail (18, -4, D:2) a +0 club (18, -3, D:2) a +0 club (25, 8, D:2) a +0 dagger (36, 17, D:2) 20 arrows Level 3 of the Dungeon [Shop] Ifrahych's Weapon Shoppe the +8 battleaxe of Laceration {vorpal, *Corrode Str+7 Int+2} (910 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+7). Int: It affects your intelligence (+2). *Corrode: It may corrode you when you take damage. a +0 whip (32 gold) the +8 autumn katana {vorpal, Clar} (860 gold) It inflicts extra damage upon your enemies. Clar: It protects you against confusion. a +5 spear of freezing (421 gold) a +0 quarterstaff (52 gold) a +0 rapier (52 gold) a +0 quarterstaff (52 gold) 18 arrows (46 gold) a +3 spear of venom (267 gold) a +2 great mace of protection (257 gold) a +0 hand axe of electrocution (123 gold) (0, 0, D:3) a +0 mace (5, 5, D:3) a +2 short sword of freezing a stone (5, 10, D:3) a +0 ring mail (6, 21, D:3) 23 stones (9, 28, D:3) 23 stones (19, 17, D:3) a +0 dagger (25, 7, D:3) 8 stones (42, 2, D:3) a +0 hunting sling (43, 31, D:3) a +0 ring mail (45, 45, D:3) a +0 whip (49, -3, D:3) a +0 ring mail (56, 7, D:3) a +0 dagger (58, 5, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club (5, -4, D:4) 31 arrows (5, 4, D:4) a +0 ring mail (7, 7, D:4) a +0 long sword of protection (18, 13, D:4) a +0 ring mail (18, 28, D:4) a +0 dagger (20, -2, D:4) a +0 club (52, -6, D:4) a +0 short sword (54, 4, D:4) 7 poisoned darts (55, 11, D:4) a +0 whip 2 stones (59, -4, D:4) a +0 leather armour (59, -3, D:4) 2 poisoned darts a +0 whip (61, -7, D:4) a +0 leather armour (66, 12, D:4) a +0 dagger (68, 6, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 robe (6, 25, D:5) 15 arrows (13, 25, D:5) a +0 ring mail (still there?) a +0 dagger (still there?) (14, 26, D:5) a +0 flail (still there?) a +0 short sword (still there?) (15, 24, D:5) a +0 club (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) (29, 4, D:5) a +0 hunting sling (29, 36, D:5) 32 stones (35, 18, D:5) a +0 scale mail (38, 9, D:5) a +0 shortbow 11 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 whip (0, 2, D:6) a +0 spear (2, 22, D:6) a +0 chain mail (still there?) a +0 trident (still there?) (3, 21, D:6) a +0 whip (4, -2, D:6) a +0 ring mail (5, 33, D:6) a +0 whip a +0 leather armour (6, 33, D:6) a +0 short sword 3 boomerangs a +0 hand axe a +0 dagger (7, 33, D:6) a +0 hand axe (12, 5, D:6) 14 arrows (16, 21, D:6) 17 stones a +0 halberd (16, 33, D:6) a +2 quarterstaff of chaos (17, 36, D:6) a +0 mace (18, 15, D:6) a +0 dagger (19, -3, D:6) a book of Sloth (26, 21, D:6) a +0 hand axe a +0 club a +0 flail a +0 dagger of venom (26, 42, D:6) a +0 dagger a +0 robe (26, 43, D:6) a +0 whip a +0 leather armour (27, -2, D:6) a +0 ring mail (27, 43, D:6) a +1 dagger of flaming a +0 scale mail a +0 club (28, 41, D:6) a +0 whip a +0 leather armour (30, 43, D:6) a +0 war axe (31, 43, D:6) a +0 scale mail a +0 whip a +0 robe a +0 dagger (32, 9, D:6) a +0 ring mail (34, 4, D:6) 16 stones (34, 43, D:6) a +0 mace (37, -2, D:6) 16 arrows (37, 20, D:6) a +0 leather armour (37, 25, D:6) 16 stones (40, -2, D:6) 13 arrows (44, 1, D:6) a +0 leather armour (44, 27, D:6) 20 arrows a +0 vorpal shortbow (50, 13, D:6) a +0 falchion (54, 26, D:6) 22 stones Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (2, 5, D:7) 18 arrows a +0 shortbow (6, -25, D:7) a +0 leather armour a +0 mace (8, -38, D:7) a +0 ring mail (15, 4, D:7) the +3 mace "Fumoloca" {freeze, rC+ Dex+6} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+6). rC: It protects you from cold. (17, -21, D:7) 15 stones (20, -17, D:7) 14 stones (24, -23, D:7) a +0 scale mail (26, -32, D:7) a +0 quarterstaff (32, 3, D:7) 12 stones (41, -17, D:7) a +1 glaive of flaming (46, -23, D:7) a +0 robe a +0 dagger a +0 chain mail a +0 flail a +0 mace a +0 falchion (53, -25, D:7) a +4 long sword a +0 robe a +0 dire flail a +0 robe a +5 mace of freezing a +0 robe a +0 flail a +0 robe 22 stones (53, -5, D:7) 3 curare-tipped darts (61, -35, D:7) 20 stones Level 8 of the Dungeon [Shop] Ogeklall's Assorted Antiques the +1 scale mail of Isiewyne {Fly} (380 gold) Fly: It grants you flight. a +0 leather armour (42 gold) a +0 mace (63 gold) a +0 falchion (63 gold) (0, 0, D:8) 16 stones (8, -38, D:8) 23 arrows (12, -33, D:8) a +0 spear (26, -55, D:8) a +0 whip (26, -46, D:8) 10 poisoned darts (26, -6, D:8) a +0 cloak (27, -9, D:8) a +0 whip of freezing a +0 robe (44, -9, D:8) a +0 buckler (46, -28, D:8) a +0 robe (48, -4, D:8) a +0 giant club a +0 giant club (63, -19, D:8) a +1 short sword of holy wrath Level 9 of the Dungeon (0, 0, D:9) 2 arrows (3, -22, D:9) 15 arrows (3, -9, D:9) a +0 short sword (6, 10, D:9) a +0 shortbow 27 arrows (8, 13, D:9) a +0 robe a wand of flame (15) (10, 8, D:9) a +0 whip (10, 14, D:9) a +0 club a +0 flail (11, 15, D:9) a +0 robe a wand of flame (18) (12, 15, D:9) a +0 dagger a +0 robe (12, 16, D:9) a +0 robe a wand of flame (22) (13, 14, D:9) a +0 short sword a +0 scale mail (14, 14, D:9) a +0 dagger (still there?) a +0 robe (still there?) (14, 17, D:9) a +0 dagger (still there?) a +0 robe (still there?) (16, 16, D:9) a +0 long sword a +0 ring mail (20, 12, D:9) a book of Minor Magic (20, 13, D:9) a book of Minor Magic (20, 17, D:9) a +1 rapier of holy wrath (20, 18, D:9) a +0 hat the -1 hat of Claustrophobia {rElec Int+6 Slay-3 SInv} Int: It affects your intelligence (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 robe (20, 19, D:9) a +1 hat a +1 hat a +0 robe (24, -8, D:9) +0 steam dragon scales +0 steam dragon scales (25, -24, D:9) a +0 falchion (25, -23, D:9) a +0 mace a +0 plate armour a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 club (25, -22, D:9) a +0 hand axe a +0 ring mail (33, -26, D:9) a +0 falchion (36, -20, D:9) a +0 dire flail a +0 plate armour (36, -19, D:9) a +0 flail a +0 leather armour a +0 club (37, -20, D:9) a +0 short sword a +0 leather armour (37, -17, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 war axe (39, -28, D:9) a +0 mace (40, 22, D:9) a +0 trident (50, 9, D:9) a +0 club a +0 leather armour a +0 mace (51, 9, D:9) a +0 shortbow 21 arrows (53, 2, D:9) 21 stones (53, 9, D:9) a +0 plate armour a +0 trident a +0 hunting sling Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (3, -8, D:10) a +0 shortbow 23 arrows (21, 16, D:10) 24 arrows (24, -8, D:10) a +0 chain mail (43, -4, D:10) 20 arrows (48, -32, D:10) a +0 dagger Level 11 of the Dungeon (1, -35, D:11) a +0 rapier (1, -29, D:11) 20 arrows (8, -25, D:11) 3 large rocks (16, -34, D:11) a +0 club (16, 1, D:11) a wand of acid (11) (17, -30, D:11) a +0 trident (20, -4, D:11) a scroll of amnesia (28, 5, D:11) 13 arrows (33, 10, D:11) 29 stones (34, -1, D:11) a +0 dagger a +0 robe (34, 0, D:11) a +0 trident a +0 ring mail (35, -2, D:11) a +0 club a +0 war axe a +0 leather armour (36, -1, D:11) a ring of magical power (46, -34, D:11) 2 large rocks Level 12 of the Dungeon (0, 0, D:12) a +0 quarterstaff (3, -47, D:12) 19 arrows (6, -35, D:12) a +0 ring mail (26, -7, D:12) a +0 chain mail a +0 war axe a +0 ring mail a +0 hand axe a +0 club (28, -9, D:12) a +0 club (30, -5, D:12) a +0 helmet (36, -22, D:12) a +0 flail (41, -17, D:12) a +0 hand axe (44, -33, D:12) a +2 hand axe of freezing (45, -33, D:12) a +0 dagger a +0 robe (46, -34, D:12) a +0 club (47, -36, D:12) a +0 mace (54, -19, D:12) a +0 ring mail a +1 rapier of venom (55, 10, D:12) 14 stones (60, -8, D:12) a +0 shortbow Level 13 of the Dungeon (1, 31, D:13) a +0 ring mail (5, 45, D:13) a wand of iceblast (7) (7, 3, D:13) a +2 demon blade (7, 4, D:13) a +0 scimitar (8, 3, D:13) a +0 mace (8, 5, D:13) a +0 trident a +2 scale mail of fire resistance (10, 4, D:13) a +0 short sword 6 poisoned darts (11, 6, D:13) a potion of degeneration (12, 32, D:13) a scroll of amnesia (13, 35, D:13) a +0 shortbow a +0 shortbow a +0 shortbow 105 arrows a +0 shortbow a +0 shortbow (13, 36, D:13) a +0 shortbow 62 arrows a +2 vorpal shortbow a +0 shortbow (13, 37, D:13) 11 arrows a +0 shortbow (16, 4, D:13) a +7 long sword a +7 long sword (20, 31, D:13) 26 stones (25, 31, D:13) a +0 morningstar (31, 9, D:13) a +0 club (34, 29, D:13) 17 bolts (48, -6, D:13) 3 atropa-tipped darts (48, -3, D:13) a +0 buckler (49, 28, D:13) 3 large rocks (50, 3, D:13) a +0 kite shield a +0 ring mail a +0 war axe (51, -5, D:13) a wand of acid (10) (52, -6, D:13) a potion of attraction (52, 20, D:13) the +8 halberd "Titog" {freeze, +Rage rN+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rN: It protects you from negative energy. +Rage: It lets you go berserk. Level 14 of the Dungeon (12, 7, D:14) 14 stones (20, 7, D:14) a +0 flail Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant spiked club (1, 0, Orc:1) a +0 club a +0 ring mail a +0 club (1, 1, Orc:1) a +0 chain mail a +0 mace a +0 plate armour a +0 long sword (3, -2, Orc:1) a +0 robe a +0 dagger (4, 1, Orc:1) a +0 battleaxe (5, -2, Orc:1) a +0 robe a +0 dagger (5, 1, Orc:1) a +0 mace (6, -3, Orc:1) a +0 chain mail a +0 halberd (6, -2, Orc:1) a +0 club (9, -6, Orc:1) a +0 club (31, -12, Orc:1) a +0 long sword (still there?) 8 boomerangs of dispersal (still there?) a +0 chain mail (still there?) (31, -11, Orc:1) a +0 leather armour a +0 dagger (31, -10, Orc:1) a +0 chain mail a +0 war axe (32, -7, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Eniffim's Weapon Emporium a +0 arbalest of flaming (141 gold) the +2 quick blade of Shame {pain, rElec Int+2} (919 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. Trog disapproves of the use of such an item. a +0 hunting sling (21 gold) 20 stones (28 gold) a +0 shortbow (42 gold) 23 stones (32 gold) a +2 scimitar of protection (235 gold) 19 stones (26 gold) 24 stones (33 gold) a +0 battleaxe (91 gold) a +1 vorpal quarterstaff (182 gold) [Shop] Haritrent's Jewellery Boutique an amulet of magic regeneration (330 gold) a ring of positive energy (220 gold) a +4 ring of evasion (396 gold) a +4 ring of evasion (396 gold) a +4 ring of evasion (396 gold) an amulet of regeneration (330 gold) an amulet of regeneration (330 gold) [Shop] Ronoch's Distillery a potion of degeneration (14 gold) a potion of lignification (42 gold) a potion of curing (42 gold) a potion of degeneration (14 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of brilliance (56 gold) a potion of flight (42 gold) [Shop] Erinlyli's Weapon Boutique 15 stones (25 gold) the +3 long sword "Faowostu" {antimagic, +Blink rF+ Str+7} (1040 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+7). rF: It protects you from fire. +Blink: It lets you blink. 19 arrows (64 gold) a +3 vampiric dagger (391 gold) the +6 spear "Arbiter" {drain, *Noise rElec rPois Int+3 Dex+4} (1101 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. *Noise: It may make noises in combat. a +1 vorpal flail (207 gold) a +2 hand axe of flaming (295 gold) a +0 club (17 gold) (7, 6, Orc:2) a +0 flail (7, 9, Orc:2) a +0 short sword (10, 17, Orc:2) a +1 dagger of venom a +0 chain mail a +0 club (11, 16, Orc:2) a +0 short sword a +0 ring mail (11, 18, Orc:2) a +0 dagger a +1 robe of the Archmagi a +0 vampiric dagger a +0 robe a +0 mace a +0 trident a +0 leather armour (12, 13, Orc:2) a +0 battleaxe (12, 15, Orc:2) a +1 vorpal flail a +0 ring mail (12, 19, Orc:2) a +0 short sword of draining a +0 club a +0 club a +0 giant spiked club a +0 robe a +0 short sword a +0 leather armour a +0 falchion a +0 club a +0 flail a +0 ring mail a +0 hand axe a +0 flail a +0 whip 5 boomerangs a +0 club a +0 short sword a +0 club a +0 club (14, 14, Orc:2) a +0 hand axe (15, 40, Orc:2) a +0 robe a +0 dagger (16, 41, Orc:2) a +0 hand axe a +0 leather armour a +0 dagger a +0 ring mail a +0 hand axe (17, 42, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 falchion a +0 dagger a +0 short sword (18, 43, Orc:2) a +0 ring mail a +0 flail a +0 giant club a +0 chain mail 8 boomerangs a +0 battleaxe a +0 plate armour a +0 battleaxe a +2 robe of resistance a +0 dagger (19, 43, Orc:2) 3 boomerangs a +0 dagger (19, 44, Orc:2) a +0 plate armour a +0 dire flail of protection (22, 10, Orc:2) a +0 short sword a +0 ring mail (22, 23, Orc:2) a +0 dagger a +0 chain mail (24, 0, Orc:2) a +0 hand axe a +0 leather armour (28, 27, Orc:2) a +0 falchion of electrocution (37, 42, Orc:2) a +0 ring mail a +0 club (38, 23, Orc:2) a +0 trident a +0 chain mail (38, 25, Orc:2) a +0 mace a +0 ring mail (41, 27, Orc:2) a +4 dire flail (42, 15, Orc:2) a +0 club (42, 27, Orc:2) a +0 ring mail a +0 war axe a +0 falchion (42, 29, Orc:2) a +0 short sword (43, 15, Orc:2) a +0 scale mail a +0 flail (43, 26, Orc:2) a +0 chain mail a +0 trident (43, 28, Orc:2) a +0 giant club a +0 flail (44, 12, Orc:2) a +4 ring of evasion (44, 29, Orc:2) a +0 club (45, 15, Orc:2) a +0 giant club a +0 giant club (46, 33, Orc:2) a +0 robe a +0 dagger (47, 3, Orc:2) a +0 leather armour a +0 flail (47, 32, Orc:2) a +0 club (48, -1, Orc:2) a +0 mace a +0 ring mail (48, 30, Orc:2) a +0 chain mail a +0 trident (48, 31, Orc:2) a +0 leather armour a +0 halberd (48, 34, Orc:2) a +1 leather armour of willpower 5 boomerangs a +0 hand axe (49, -2, Orc:2) a +0 club a +0 leather armour (49, 9, Orc:2) a +0 ring mail a +0 dagger (49, 25, Orc:2) a +0 plate armour a +0 glaive (49, 30, Orc:2) a +0 hand axe a +0 leather armour a +0 long sword (50, 2, Orc:2) a +0 leather armour a +0 short sword (50, 14, Orc:2) a +0 leather armour a +0 dagger (52, 9, Orc:2) a +0 war axe (52, 13, Orc:2) a +0 mace (53, 14, Orc:2) a +0 trident Level 1 of the Lair of Beasts (0, 0, Lair:1) 9 stones (3, 7, Lair:1) a +0 dagger (10, 2, Lair:1) a lightning rod (4/4) (14, -15, Lair:1) 13 bolts (17, 11, Lair:1) 28 stones (17, 23, Lair:1) a box of beasts (19, -1, Lair:1) a ring of flight (24, 11, Lair:1) a wand of mindburst (12) (31, 13, Lair:1) a +0 plate armour (39, 25, Lair:1) a +0 war axe (48, 10, Lair:1) a +0 ring mail (51, -17, Lair:1) 25 bolts (55, -15, Lair:1) 7 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 cloak (5, 52, Lair:2) a staff of death (8, 46, Lair:2) 22 stones (11, 43, Lair:2) 20 bolts (23, 0, Lair:2) a +0 club (28, 8, Lair:2) a +0 scale mail (32, 8, Lair:2) a +0 leather armour (36, 23, Lair:2) 26 stones (38, 24, Lair:2) 29 stones (41, 46, Lair:2) the +2 quarterstaff "Taysujirho" {venom, +Blink} It poisons the flesh of those it strikes. +Blink: It lets you blink. (49, 0, Lair:2) 18 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (1, -16, Lair:3) 22 stones (1, 1, Lair:3) a +0 leather armour (3, -24, Lair:3) 10 stones (12, -21, Lair:3) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. (17, -30, Lair:3) 6 boomerangs (35, -13, Lair:3) a +0 cloak (36, -18, Lair:3) 4 scrolls of noise (37, -18, Lair:3) 3 potions of attraction 5 potions of degeneration an amulet of faith an amulet of guardian spirit a ring of positive energy a scroll of amnesia (38, -15, Lair:3) a book of the Warp (41, 14, Lair:3) a +0 quarterstaff a +0 robe (42, -11, Lair:3) a +0 robe (50, -2, Lair:3) 17 arrows (54, 4, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (0, 0, Lair:4) 18 bolts (0, 3, Lair:4) 7 boomerangs (9, 10, Lair:4) a potion of attraction (17, 18, Lair:4) a +0 dire flail (28, 22, Lair:4) a +0 tower shield (32, 31, Lair:4) a book of Party Tricks (42, 36, Lair:4) a +0 flail (42, 42, Lair:4) 18 stones (46, 42, Lair:4) 29 stones (50, 5, Lair:4) a +0 club (58, 23, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) 27 stones (5, -2, Lair:5) 21 stones (9, 22, Lair:5) 20 bolts (11, 10, Lair:5) 16 stones (12, -19, Lair:5) a +0 rapier (12, 4, Lair:5) 15 stones (16, -21, Lair:5) a +0 flail (17, 11, Lair:5) a +0 chain mail (18, 9, Lair:5) a ring of positive energy (23, -23, Lair:5) a +0 chain mail (25, 27, Lair:5) +0 swamp dragon scales (27, -13, Lair:5) a wand of polymorph (4) (31, -4, Lair:5) a +0 battleaxe (33, -19, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (1, 16, Lair:6) a +0 spear (2, 4, Lair:6) the +6 flail of Xom's Favour {holy, rElec Will+ Str+4} It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+4). rElec: It insulates you from electricity. Will: It increases your willpower. (6, 12, Lair:6) 8 arrows (8, 30, Lair:6) 32 arrows (9, 13, Lair:6) a +0 falchion (13, 10, Lair:6) 33 stones (14, 23, Lair:6) +0 steam dragon scales (17, 18, Lair:6) a book of Dreams (19, -11, Lair:6) a book of Minor Magic (24, 33, Lair:6) a +1 trident (26, 24, Lair:6) a +0 chain mail (31, -4, Lair:6) a +2 trident (31, -3, Lair:6) a +0 mace (32, -4, Lair:6) a +0 long sword (35, 30, Lair:6) a +0 lajatang (38, 32, Lair:6) a +0 scale mail (46, 10, Lair:6) a +0 chain mail (47, 24, Lair:6) a +0 plate armour (50, 13, Lair:6) 23 stones (53, 21, Lair:6) a wand of acid (9) Level 1 of the Swamp (0, 0, Swamp:1) 16 gold pieces (7, 9, Swamp:1) 16 stones (10, 10, Swamp:1) a +0 rapier