makewrite Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -13, D:1) a +0 dagger (7, -35, D:1) 3 stones a +0 short sword (8, -34, D:1) 19 bolts (16, -40, D:1) 22 stones (18, -29, D:1) a +0 whip (26, -22, D:1) 17 stones a +0 club (34, -50, D:1) a +0 robe (34, -17, D:1) a +0 leather armour (43, -21, D:1) a +0 club (44, -19, D:1) a +0 club Level 2 of the Dungeon (1, -18, D:2) a +0 club (6, 14, D:2) a +0 spear (10, -1, D:2) a +0 helmet (10, 39, D:2) a +0 whip (11, -4, D:2) a +0 club (11, 3, D:2) 14 stones (15, 38, D:2) 17 stones (17, 25, D:2) a +0 robe a +0 club (19, -6, D:2) a +0 dagger (26, -7, D:2) a +0 dagger (27, 3, D:2) a +0 whip (40, 12, D:2) a +0 short sword (53, -21, D:2) a +0 dagger of venom Level 3 of the Dungeon (0, 0, D:3) 8 gold pieces (0, 1, D:3) 3 gold pieces (1, 0, D:3) 14 gold pieces (1, 1, D:3) 8 gold pieces (1, 2, D:3) 6 gold pieces (2, 0, D:3) 5 gold pieces (2, 1, D:3) 10 gold pieces (8, 5, D:3) 13 stones (16, -39, D:3) 18 stones (22, -12, D:3) a +0 leather armour (27, -19, D:3) a +0 dagger (28, -18, D:3) 19 stones (31, -18, D:3) a +0 dagger (38, -26, D:3) a +0 dagger a +0 robe (40, -29, D:3) a +0 whip a +0 ring mail a +0 falchion a +0 scale mail (41, -28, D:3) a +0 flail (42, -29, D:3) a +0 dagger a +0 scale mail (44, -21, D:3) a +0 war axe (44, 2, D:3) a stone a +0 short sword (45, -4, D:3) a +0 dagger (47, 9, D:3) a +0 hand axe (51, 9, D:3) a +0 hand axe (52, -12, D:3) a +0 dagger (53, -12, D:3) a +0 leather armour (54, 6, D:3) a +0 club Level 4 of the Dungeon [Shop] Hekhlonupt's Assorted Antiques a +0 ring mail (84 gold) a +0 leather armour (42 gold) a +0 dagger (42 gold) a +0 leather armour (42 gold) a +0 chain mail (94 gold) a +1 ring mail of fire resistance (336 gold) the +5 dagger of Exquisite Torment {vorpal, Str+6} (999 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+6). (9, 3, D:4) a +0 dagger (12, 2, D:4) 4 stones a +0 club (14, -18, D:4) a +0 short sword (18, 7, D:4) a +0 pair of gloves (24, 9, D:4) a +0 robe a +0 whip of freezing (33, -18, D:4) a +0 short sword (37, 2, D:4) a +0 club a +0 dagger a +0 club (38, -7, D:4) a +1 whip of electrocution (43, 8, D:4) a +0 robe a +0 dagger a +0 short sword (44, 8, D:4) a +0 scale mail a +0 trident (46, 7, D:4) a +0 short sword (49, -13, D:4) a +0 giant club (54, -12, D:4) a +0 hunting sling Level 5 of the Dungeon (22, -10, D:5) 13 poisoned darts (28, -12, D:5) a +0 scale mail (28, 24, D:5) 24 stones (32, 5, D:5) a +0 war axe (32, 11, D:5) a +0 chain mail a +0 morningstar (33, 11, D:5) a +0 ring mail a +0 flail a +0 ring mail a +0 short sword (39, 9, D:5) a +0 flail (41, 7, D:5) a potion of degeneration a +0 whip Level 6 of the Dungeon [Shop] Ewnai's Distillery a potion of lignification (33 gold) a potion of haste (110 gold) a potion of brilliance (44 gold) a potion of ambrosia (88 gold) a potion of heal wounds (55 gold) [Shop] Aclor's Antique Weapon Boutique a +2 long sword of holy wrath (530 gold) a +0 quarterstaff (116 gold) the +7 short sword of Leygosch {drain, *Corrode rElec Will+} (1577 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. a +0 hunting sling (43 gold) a +0 short sword (87 gold) a +0 great sword (188 gold) a +0 great mace (188 gold) the +3 spear of Indomitability {vorpal, +Rage Str+3} (1052 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+3). +Rage: It lets you go berserk. the +11 scythe of the Orcish Mines {protect, rC+ Str+2 Stlth+} (2308 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+2). rC: It protects you from cold. Stlth: It makes you more stealthy. a +0 war axe (101 gold) a +0 flail (101 gold) a +0 club (29 gold) a +0 hand axe (87 gold) (0, 0, D:6) a +0 short sword a curare-tipped dart (0, 1, D:6) a +2 short sword of venom a +0 dagger 6 stones a +0 short sword (6, 1, D:6) a +0 plate armour (12, -3, D:6) a potion of degeneration (13, -5, D:6) 9 bolts (13, 2, D:6) a +0 hand axe (13, 22, D:6) a +0 quarterstaff (15, 1, D:6) a +0 ring mail (17, 7, D:6) a +0 robe (18, 21, D:6) 17 poisoned darts (34, 20, D:6) 5 boomerangs (45, 30, D:6) a potion of degeneration (47, -1, D:6) a +0 hand axe (48, 0, D:6) a +0 hand axe (48, 1, D:6) a +0 mace (48, 2, D:6) a +0 leather armour (48, 4, D:6) a +0 leather armour a +0 club a +0 flail (52, 10, D:6) 13 poisoned darts Level 7 of the Dungeon (0, 0, D:7) the +2 chain mail of Dijuxoakh {Drain Str+4 Dex+6} Str: It affects your strength (+4). Dex: It affects your dexterity (+6). Drain: It drains your maximum health when unequipped. (2, 13, D:7) a +0 flail (7, 17, D:7) 16 poisoned darts (12, 5, D:7) a +0 flail (15, -3, D:7) 24 bolts (29, 13, D:7) a +0 club (34, 7, D:7) a wand of iceblast (4) (36, 20, D:7) 26 stones (41, 6, D:7) 26 bolts (43, 19, D:7) a +0 whip (44, -9, D:7) a +0 robe a +0 dagger (45, -9, D:7) a +0 hand axe (46, -9, D:7) a +0 hand axe (47, -10, D:7) a +0 leather armour a +0 hand axe (47, -9, D:7) a +0 shortbow (49, -15, D:7) a +0 trident (57, -2, D:7) a book of Alchemy Level 8 of the Dungeon (0, 0, D:8) a +0 tower shield (3, -5, D:8) a +0 leather armour (11, -1, D:8) a +0 dagger (11, 1, D:8) a +0 club (14, -4, D:8) a +0 plate armour a +0 long sword (16, 16, D:8) a +3 rapier (22, -3, D:8) a +0 giant spiked club a +0 giant spiked club (29, 1, D:8) a +0 pair of gloves (33, -1, D:8) a +0 club (34, 5, D:8) a +0 chain mail (36, 1, D:8) a +0 leather armour (37, 12, D:8) 6 boomerangs (38, 0, D:8) a +0 leather armour (41, 6, D:8) 14 stones (44, -6, D:8) a +0 glaive a +0 chain mail (46, -13, D:8) a +0 short sword of venom a +0 ring mail (46, -11, D:8) a +0 mace a +2 vorpal hand axe (46, -10, D:8) a +0 glaive a +0 plate armour (46, 12, D:8) 85 sling bullets a +0 hunting sling (48, 7, D:8) a +0 ring mail (50, -11, D:8) a +0 leather armour a +0 club (50, -10, D:8) a +0 halberd a +0 whip a +0 whip (51, 8, D:8) 21 bolts (54, 5, D:8) a +0 leather armour (55, 2, D:8) a +0 ring mail (56, -3, D:8) 14 stones Level 9 of the Dungeon (0, 0, D:9) 3 large rocks (10, -12, D:9) a +0 club a +0 chain mail (11, -15, D:9) a +0 dagger a +0 robe (11, -14, D:9) a +0 dagger a +0 shortbow (11, -12, D:9) a +0 dagger a +0 robe (11, 6, D:9) a +0 ring mail (13, -17, D:9) a +0 mace (14, -17, D:9) a +0 chain mail a +0 halberd (24, -19, D:9) a +0 robe a +0 dagger (25, 9, D:9) a +0 shortbow a +0 robe a +0 dagger (26, -38, D:9) a +0 war axe (26, 9, D:9) a +0 club a +0 robe a +0 dagger (36, -7, D:9) a +0 short sword (36, 1, D:9) a +0 chain mail a +0 long sword (40, -36, D:9) an amulet of the acrobat (46, -23, D:9) 18 stones (53, -6, D:9) a scarf of invisibility Level 10 of the Dungeon (0, 0, D:10) a box of beasts (1, 6, D:10) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (3, 6, D:10) a +0 dagger a +0 robe (17, 29, D:10) a wand of polymorph (6) (18, 21, D:10) a +0 short sword a +3 ring mail a curare-tipped dart (18, 22, D:10) a +0 dagger 3 stones a +0 club (18, 23, D:10) 5 stones a +0 whip (20, -11, D:10) a wand of polymorph (9) (22, -2, D:10) a +0 hunting sling (23, -1, D:10) a wand of polymorph (4) (33, 12, D:10) a +0 whip (34, 6, D:10) a +0 giant spiked club a +0 giant club (36, 20, D:10) a +0 whip (39, 18, D:10) a +0 kite shield (41, 3, D:10) a +0 ring mail (48, 37, D:10) a +0 dagger (52, 25, D:10) a +0 leather armour (58, 18, D:10) a +2 robe of fire resistance a +3 scimitar of flaming (62, 5, D:10) a +0 robe (63, 2, D:10) a potion of attraction a scroll of amnesia Level 11 of the Dungeon (0, 0, D:11) 19 sling bullets (0, 15, D:11) 18 stones (6, -3, D:11) a +0 buckler (20, 19, D:11) a +0 hunting sling (21, 19, D:11) 5 javelins (29, 1, D:11) the +3 scimitar of Victory {vorpal, rPois Str+4 Dex+3} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Dex: It affects your dexterity (+3). rPois: It protects you from poison. (29, 17, D:11) a +0 mace (30, 4, D:11) a scroll of noise (33, 0, D:11) a +0 spear (33, 2, D:11) a +1 vorpal spear a +0 ring mail (40, 3, D:11) a +0 whip (41, 3, D:11) a +0 flail a +0 flail (43, 20, D:11) a wand of iceblast (7) (45, 31, D:11) 17 stones (46, 25, D:11) 2 potions of degeneration (50, 1, D:11) a +0 robe (53, 22, D:11) a +0 dagger a +0 robe (54, 27, D:11) the +3 salamander hide armour {Flames rF++ rC--} It surrounds you with a cloud of flames. It grants immunity to clouds of flame. It enhances your fire magic. rF: It greatly protects you from fire. rC: It makes you very vulnerable to cold. (57, 36, D:11) 9 poisoned darts (58, 19, D:11) a +3 war axe a +0 plate armour (60, 29, D:11) 4 large rocks (61, 14, D:11) a +0 dagger a +2 ring mail of fire resistance (64, 14, D:11) a +0 club 3 boomerangs (65, 33, D:11) a +0 short sword a stone a +0 dagger (65, 34, D:11) a +0 short sword (65, 35, D:11) a +0 dagger a +0 whip a +0 short sword a curare-tipped dart a +0 club Level 1 of the Lair of Beasts (3, 16, Lair:1) the +3 dagger "Hiewam" {freeze, Will+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Will: It increases your willpower. an ice cave (0, 0, IceCv) 7 gold pieces (still there?) 8 arrows (still there?) (1, -1, IceCv) an arrow (6, -6, IceCv) 4 arrows