makewrite Level 1 of the Dungeon (0, 0, D:1) 13 arrows (1, 16, D:1) 19 arrows (2, -12, D:1) a +0 dagger (5, -16, D:1) 18 stones (5, -15, D:1) a +0 club (7, 16, D:1) a +0 robe (10, -5, D:1) 30 arrows (17, 17, D:1) a +0 short sword (19, 29, D:1) a +0 dagger 4 stones (21, 0, D:1) a book of Burglary (27, -15, D:1) a +0 dagger (27, -8, D:1) a staff of conjuration (32, -11, D:1) a +0 animal skin (32, -8, D:1) a +0 dagger (36, 21, D:1) 15 stones (39, 29, D:1) a +0 club (46, -9, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 3, D:2) a +0 dagger (18, -2, D:2) a +0 leather armour (21, -22, D:2) a +0 dagger (35, -28, D:2) 24 bolts (38, 3, D:2) a +0 short sword (47, -31, D:2) a +0 hand axe (53, -28, D:2) a +0 dagger (58, 1, D:2) a +0 leather armour Level 3 of the Dungeon (12, -14, D:3) a +0 ring mail (36, -1, D:3) a +0 club (39, 36, D:3) a +0 short sword a +0 dagger a +1 short sword of electrocution (40, -8, D:3) a +0 club (40, -5, D:3) a +0 short sword (45, -4, D:3) a +0 club a +0 leather armour a +0 hand axe a +0 ring mail a +0 club a +0 dagger (47, 14, D:3) a +0 dagger (51, 32, D:3) a +0 dagger (52, -8, D:3) a +0 scale mail a +0 flail Level 4 of the Dungeon (0, 0, D:4) 15 stones (3, 1, D:4) a +0 dagger (11, 1, D:4) a +0 dagger (11, 13, D:4) a +0 leather armour (23, 0, D:4) a +0 club a +0 scale mail (24, 0, D:4) a +0 dagger (27, 13, D:4) 6 large rocks (34, 28, D:4) a +0 whip (35, 0, D:4) a +0 short sword (35, 9, D:4) a +0 ring mail (38, 15, D:4) a +0 whip (39, 15, D:4) a +0 whip (41, 13, D:4) a +0 whip (42, 11, D:4) 16 bolts (still there?) a +0 short sword (still there?) a +0 hand crossbow (still there?) (42, 12, D:4) a +0 short sword (42, 13, D:4) a +0 club a +0 dagger (46, 7, D:4) a +0 club (47, 10, D:4) a +0 hand axe (47, 12, D:4) a +0 ring mail a +0 dagger (48, 12, D:4) a +0 club (48, 14, D:4) a +0 hand axe a +2 rapier of venom a +2 whip of distortion 5 stones a +0 whip (49, 23, D:4) 26 stones (49, 26, D:4) a +0 club (52, 30, D:4) a +0 morningstar (52, 31, D:4) a +0 short sword a +0 leather armour (65, 42, D:4) 18 arrows Level 5 of the Dungeon (0, 0, D:5) 2 potions of attraction (3, -10, D:5) a Trismegistus Codex (5, -46, D:5) a +0 short sword of draining (5, -10, D:5) a +0 hand axe (8, -36, D:5) a +0 dagger a +0 robe (9, -42, D:5) a +3 vorpal flail (10, -38, D:5) a +0 giant spiked club (11, -36, D:5) a +2 dagger of draining a +0 robe (15, -20, D:5) 15 bolts (23, -46, D:5) 25 arrows (28, -40, D:5) a +0 whip (28, -31, D:5) a book of Frost (44, -15, D:5) a +0 giant club (47, -2, D:5) a +0 kite shield (55, -32, D:5) 19 arrows (56, -54, D:5) a +0 ring mail (61, -44, D:5) a book of Sloth Level 6 of the Dungeon (0, 10, D:6) a +0 robe (4, 26, D:6) a +0 ring mail (4, 32, D:6) 20 stones (6, 16, D:6) a +0 short sword (6, 26, D:6) a +0 scimitar (7, 34, D:6) a +0 rapier (10, 20, D:6) the +8 glaive of the Guard {elec, spectral, AC+5} It occasionally discharges a powerful burst of electricity upon striking a foe. When it strikes, its spirit leaps out and fights alongside the wielder. AC: It affects your AC (+5). (10, 24, D:6) a +0 war axe of venom (11, -3, D:6) a +3 dagger (12, 0, D:6) a +0 dagger (13, -2, D:6) a +0 hand axe a +0 chain mail a +0 club a +0 leather armour (13, 19, D:6) a +0 flail (still there?) a gnoll corpse (still there?) (15, 14, D:6) 22 stones (16, 20, D:6) a +0 scimitar (16, 24, D:6) a +0 morningstar (28, 5, D:6) 26 stones (30, -7, D:6) 19 stones (33, 2, D:6) 20 sling bullets (47, 20, D:6) a +0 chain mail (47, 21, D:6) 20 bolts (47, 22, D:6) a +0 short sword (53, 17, D:6) a +0 dagger (56, 17, D:6) a book of Rime (63, 22, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (0, 3, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (0, 4, D:7) a +0 dagger a +0 robe an orc skeleton (1, 5, D:7) a +0 mace of protection a +0 falchion an orc skeleton (2, 5, D:7) a +0 dagger (11, 3, D:7) a +0 bardiche (17, 1, D:7) 20 stones